Player Matchup

Cerberus
Cerberus
Felipefekk
Cerberus
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 118L
1,461 Elo+
Solo
Heimdallr
Heimdallr
JuryokuSama
Heimdallr
Level 28
God Stats
16W - 12L
1,474 SR
Queue Stats
66W - 49L
1,467 Elo+
Solo
Erlang Shen
Erlang Shen
TheBaeJae
Erlang Shen
Level 18
God Stats
6W - 1L
1,937 SR
Queue Stats
40W - 18L
1,795 Elo+
Solo
Anubis
Anubis
deathroadd
Anubis
Level 27
God Stats
16W - 9L
1,601 SR
Queue Stats
24W - 13L
1,529 Elo+
Solo
Ares
Ares
ghost_xo-_-
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,631 Elo+
Solo
Team Averages
Level 21
1,602 SR
1,577 Elo+

VS

Team Averages
Level 20
1,455 SR
1,525 Elo+
Hera
Hera
 
Hera
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Alex_Dalzell
Bakasura
Level 28
God Stats
0W - 1L
1,321 SR
Queue Stats
7W - 17L
1,865 Elo+
Solo
Cthulhu
Cthulhu
ImActuallyACat
Cthulhu
Level 15
God Stats
1W - 3L
1,275 SR
Queue Stats
18W - 27L
1,508 Elo+
Solo
Bellona
Bellona
tangy_relief
Bellona
Level 29
God Stats
21W - 21L
1,678 SR
Queue Stats
115W - 104L
1,616 Elo+
Solo
Yemoja
Yemoja
vireinoso008
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,135 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Felipefekk
Cerberus
10
2 / 2 / 10
6,975
537
4,269
7,941
4,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
JuryokuSama
Heimdallr
11
2 / 2 / 3
6,822
525
3,898
8,158
4,015
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
TheBaeJae
Erlang Shen
16
13 / 1 / 3
9,640
742
13,229
9,226
6,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
deathroadd
Anubis
12
5 / 0 / 6
7,114
547
7,707
5,302
2,431
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 4 / 7
5,637
434
2,221
7,308
5,011
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
2 / 2 / 1
7,032
541
7,926
5,652
1,925
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
Alex_Dalzell
Bakasura
7
0 / 4 / 3
5,527
425
1,160
8,421
2,185
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 6 / 0
5,910
455
4,134
11,004
7,063
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
tangy_relief
Bellona
14
3 / 5 / 0
8,514
655
7,148
12,781
7,302
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
5
0 / 6 / 2
5,377
414
811
6,635
3,323
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
22
Kills
7
9
Deaths
23
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
2
1
1.25
L
Bakasura
Alex_Dalzell
Bakasura
0
4
3
0.38
W
Cerberus
Felipefekk
Cerberus
2
2
10
3.5
L
2
6
0
0.33
W
Heimdallr
JuryokuSama
Heimdallr
2
2
3
1.75
W
Erlang Shen
TheBaeJae
Erlang Shen
13
1
3
14.5
W
Anubis
deathroadd
Anubis
5
0
6
8
W
0
4
7
0.88
L
Bellona
tangy_relief
Bellona
3
5
0
0.6
L
Yemoja
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,324
Damage
21,179
37,935
Taken
44,493
22,098
Mitigated
21,798
10,375
Healing
9,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
7,926
3,109
0
1,364
5,652
1,925
887
1,769
3,883
41,235
0
L
Bakasura
Alex_Dalzell
Bakasura
1,160
888
0
1,446
8,421
2,185
0
3,631
4,790
0
12,739
W
Cerberus
Felipefekk
Cerberus
4,269
295
0
1,727
7,941
4,437
13
3,000
4,906
18,626
0
L
4,134
482
0
1,931
11,004
7,063
0
5,529
5,475
19,826
0
W
Heimdallr
JuryokuSama
Heimdallr
3,898
2,268
0
2,635
8,158
4,015
1,130
3,270
4,888
0
34,981
W
Erlang Shen
TheBaeJae
Erlang Shen
13,229
8,276
0
2,651
9,226
6,204
708
860
8,366
0
64,990
W
Anubis
deathroadd
Anubis
7,707
696
0
2,620
5,302
2,431
704
3,483
1,819
38,297
0
W
2,221
770
0
742
7,308
5,011
385
2,258
5,030
12,369
0
L
Bellona
tangy_relief
Bellona
7,148
4,100
96
4,825
12,781
7,302
2,410
705
12,076
0
59,554
L
Yemoja
811
109
82
22
6,635
3,323
0
2,563
4,072
2,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,188
Gold Earned
32,360
318
Minions Killed
279
0
Camps Cleared
0
1,204,652
Distance Traveled
1,219,040
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,032
541
79
6
0
247,960
4
L
Bakasura
5,527
425
32
2
0
269,028
1
W
Cerberus
6,975
537
36
3
0
262,793
0
L
Cthulhu
5,910
455
38
3
0
233,592
3
W
Heimdallr
6,822
525
68
5
0
221,258
0
W
Erlang Shen
9,640
742
132
10
0
284,552
0
W
Anubis
7,114
547
70
5
0
206,199
0
W
Ares
5,637
434
12
1
0
229,850
2
L
Bellona
8,514
655
130
10
0
247,189
0
L
Yemoja
5,377
414
0
0
0
221,271
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role