Player Matchup

Cerberus
Cerberus
DarkVoid840
Cerberus
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 10L
1,589 Elo+
Solo
Izanami
Izanami
K1NGTH0MAS
Izanami
Level 22
God Stats
7W - 11L
1,380 SR
Queue Stats
103W - 101L
1,450 Elo+
Solo
Vulcan
Vulcan
Toxic_Fearlesss
Vulcan
Level 18
God Stats
5W - 10L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Solo
Sol
Sol
mhturner
Sol
Level 28
God Stats
16W - 20L
1,578 SR
Queue Stats
43W - 41L
1,485 Elo+
Solo
Ullr
Ullr
trplderangedboob
Ullr
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,278 Elo+
Solo
Team Averages
Level 21
1,491 SR
1,460 Elo+

VS

Team Averages
Level 17
1,574 SR
1,484 Elo+
Nu Wa
Nu Wa
Larkspurz
Nu Wa
Level 29
God Stats
41W - 30L
1,634 SR
Queue Stats
135W - 131L
1,560 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ob3s1ty7275
Morgan Le Fay
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,601 Elo+
Solo
Arachne
Arachne
ShotGunNerd
Arachne
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 21L
1,481 Elo+
Solo
Neith
Neith
TRUNK SPLITTER
Neith
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 13L
1,280 Elo+
Solo
Cerberus
Cerberus
young_legend206
Cerberus
Level 5
God Stats
0W - 1L
1,735 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DarkVoid840
Cerberus
18
6 / 1 / 15
10,855
1,086
9,715
12,294
12,501
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
K1NGTH0MAS
Izanami
17
13 / 3 / 7
11,871
1,187
19,969
14,083
4,595
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
5 / 1 / 16
10,714
1,071
14,251
5,471
1,971
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
4 / 0 / 18
10,929
1,093
11,462
6,911
1,988
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 0 / 17
10,397
1,040
6,854
5,152
1,804
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

286

VS

Team 2 Tickets

113

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Larkspurz
Nu Wa
16
1 / 2 / 3
9,944
994
11,358
6,937
1,854
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Ob3s1ty7275
Morgan Le Fay
15
0 / 5 / 3
8,842
884
6,673
13,042
3,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
ShotGunNerd
Arachne
15
3 / 7 / 1
9,745
975
7,160
18,176
6,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 7 / 2
9,580
958
9,353
15,305
5,395
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
15
0 / 9 / 2
8,706
871
5,919
15,441
5,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
16
30
Kills
5
5
Deaths
30
73
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DarkVoid840
Cerberus
6
1
15
13.5
W
Izanami
K1NGTH0MAS
Izanami
13
3
7
5.5
L
Nu Wa
Larkspurz
Nu Wa
1
2
3
1.25
L
Morgan Le Fay
Ob3s1ty7275
Morgan Le Fay
0
5
3
0.3
L
Arachne
ShotGunNerd
Arachne
3
7
1
0.5
L
1
7
2
0.29
W
5
1
16
13
W
4
0
18
13
W
2
0
17
10.5
L
Cerberus
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,251
Damage
40,463
43,911
Taken
68,901
22,859
Mitigated
23,185
7,948
Healing
6,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DarkVoid840
Cerberus
9,715
431
0
2,772
12,294
12,501
0
7,160
5,134
18,429
0
W
Izanami
K1NGTH0MAS
Izanami
19,969
13,069
0
1,708
14,083
4,595
0
5,913
8,170
0
46,598
L
Nu Wa
Larkspurz
Nu Wa
11,358
2,500
319
1,242
6,937
1,854
0
3,064
3,873
46,844
0
L
Morgan Le Fay
Ob3s1ty7275
Morgan Le Fay
6,673
739
0
522
13,042
3,664
0
8,529
4,513
18,940
0
L
Arachne
ShotGunNerd
Arachne
7,160
4,883
0
1,478
18,176
6,550
0
11,726
6,450
0
21,127
L
9,353
4,372
0
1,057
15,305
5,395
0
6,125
9,180
0
22,722
W
14,251
5,829
0
89
5,471
1,971
0
2,874
2,597
36,862
0
W
11,462
4,626
0
3,300
6,911
1,988
0
4,207
2,704
40,073
0
W
6,854
4,626
0
79
5,152
1,804
0
3,796
1,356
0
24,089
L
Cerberus
5,919
252
0
1,802
15,441
5,722
0
5,984
9,457
18,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,766
Gold Earned
46,817
257
Minions Killed
206
6
Camps Cleared
4
895,963
Distance Traveled
753,086
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,855
1,086
25
3
1
194,341
0
W
Izanami
11,871
1,187
61
6
2
169,822
0
L
Nu Wa
9,944
994
78
8
2
148,335
1
L
Morgan Le Fay
8,842
884
19
2
0
141,515
0
L
Arachne
9,745
975
27
3
1
202,945
0
L
Neith
9,580
958
28
3
1
145,332
2
W
Vulcan
10,714
1,071
44
4
1
188,811
4
W
Sol
10,929
1,093
84
8
0
173,304
0
W
Ullr
10,397
1,040
43
4
2
169,685
1
L
Cerberus
8,706
871
54
5
0
114,959
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role