Player Matchup

Chaac
Chaac
RjweroM
Chaac
Level 84
God Stats
57W - 54L
1,510 SR
Queue Stats
209W - 235L
1,440 Elo+
Solo
Hercules
Hercules
ValkyriePoet
Hercules
Level 156
God Stats
7W - 11L
1,504 SR
Queue Stats
439W - 340L
1,599 Elo+
Party 1
Neith
Neith
ValkyriePoet
Neith
Level 128
God Stats
172W - 105L
1,636 SR
Queue Stats
368W - 234L
1,627 Elo+
Party 1
Team Averages
Level 123
1,550 SR
1,555 Elo+

VS

Team Averages
Level 44
1,570 SR
1,567 Elo+
Rama
Rama
BurntConcha
Rama
Level 7
God Stats
1W - 1L
1,755 SR
Queue Stats
110W - 17L
1,978 Elo+
Solo
Cupid
Cupid
EricAKATazz
Cupid
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,315 Elo+
Solo
Cerberus
Cerberus
LittleLeo11
Cerberus
Level 112
God Stats
7W - 14L
1,454 SR
Queue Stats
176W - 246L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
RjweroM
Chaac
15
4 / 3 / 11
11,430
762
6,259
23,850
24,880
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
ValkyriePoet
Hercules
15
6 / 2 / 11
10,826
722
11,578
23,739
22,541
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
7 / 5 / 7
11,223
748
15,833
12,646
6,978
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 3 / 1
11,775
785
28,262
17,052
9,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 9 / 5
8,667
578
2,222
9,305
3,284
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cerberus
LittleLeo11
Cerberus
13
1 / 5 / 6
9,692
646
10,846
16,278
25,233
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
17
Kills
10
10
Deaths
17
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
9
3
1
3.17
L
0
9
5
0.28
L
Cerberus
LittleLeo11
Cerberus
1
5
6
0.8
W
Chaac
RjweroM
Chaac
4
3
11
3.17
W
Hercules
ValkyriePoet
Hercules
6
2
11
5.75
W
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,670
Damage
41,330
60,235
Taken
42,635
54,399
Mitigated
37,544
22,643
Healing
12,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
28,262
21,136
0
5,350
17,052
9,027
1,492
161
16,891
0
67,258
L
2,222
1,734
494
83
9,305
3,284
38
0
9,305
0
9,386
L
Cerberus
LittleLeo11
Cerberus
10,846
1,611
495
5,716
16,278
25,233
537
0
16,278
37,773
0
W
Chaac
RjweroM
Chaac
6,259
1,346
2,707
10,095
23,850
24,880
471
4,159
19,691
0
21,311
W
Hercules
ValkyriePoet
Hercules
11,578
2,345
0
8,135
23,739
22,541
263
4,762
18,977
161
24,508
W
15,833
8,634
0
1,706
12,646
6,978
2,934
1,925
10,721
0
58,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,479
Gold Earned
30,134
136
Minions Killed
197
0
Camps Cleared
0
850,664
Distance Traveled
696,757
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,775
785
102
7
0
270,067
1
L
Cupid
8,667
578
12
1
0
150,970
0
L
Cerberus
9,692
646
83
6
0
275,720
0
W
Chaac
11,430
762
23
2
0
283,504
0
W
Hercules
10,826
722
28
2
0
332,517
1
W
Neith
11,223
748
85
6
0
234,643
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role