Player Matchup

Fenrir
Fenrir
CousinPierre
Fenrir
Level 18
God Stats
5W - 2L
1,632 SR
Queue Stats
44W - 30L
1,504 Elo+
Party 1
Hel
Hel
CrazySage513
Hel
Level 130
God Stats
1W - 0L
1,482 SR
Queue Stats
15W - 7L
1,686 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Jordy-PH
Morgan Le Fay
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,717 Elo+
Solo
Sun Wukong
Sun Wukong
MZxS V3nOm
Sun Wukong
Level 13
God Stats
8W - 9L
1,527 SR
Queue Stats
27W - 20L
1,479 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MZxSIIAbysseII
Tsukuyomi
Level 3
God Stats
5W - 2L
1,463 SR
Queue Stats
5W - 2L
1,460 Elo+
Party 1
Team Averages
Level 38
1,521 SR
1,569 Elo+

VS

Team Averages
Level 18
1,388 SR
1,433 Elo+
Danzaburou
Danzaburou
Ar1st0l
Danzaburou
Level 6
God Stats
2W - 4L
1,288 SR
Queue Stats
10W - 9L
1,493 Elo+
Party 2
Merlin
Merlin
ClydeAurion
Merlin
Level 61
God Stats
0W - 5L
1,116 SR
Queue Stats
60W - 54L
1,498 Elo+
Party 2
Cthulhu
Cthulhu
NACH9792
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
Princess_Darkwoo
Neith
Level 10
God Stats
0W - 3L
1,379 SR
Queue Stats
1W - 7L
1,197 Elo+
Solo
Izanami
Izanami
blaketiger615
Izanami
Level 6
God Stats
11W - 13L
1,659 SR
Queue Stats
167W - 217L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
12 / 3 / 13
13,126
1,193
13,751
12,651
4,588
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
17 / 2 / 8
14,700
1,336
33,235
15,396
5,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Jordy-PH
Morgan Le Fay
18
5 / 3 / 15
11,952
1,087
10,910
11,504
4,033
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
MZxS V3nOm
Sun Wukong
18
2 / 2 / 15
10,372
943
8,153
13,343
5,840
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
MZxSIIAbysseII
Tsukuyomi
19
7 / 5 / 19
12,401
1,127
18,699
15,255
7,892
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

235

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ar1st0l
Danzaburou
17
0 / 6 / 7
9,931
903
4,687
11,330
4,297
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
17
6 / 10 / 6
11,954
1,087
27,052
24,042
9,191
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
NACH9792
Cthulhu
17
3 / 9 / 9
11,344
1,031
5,180
19,339
20,112
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 9 / 5
10,543
958
7,065
16,680
6,074
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
17
4 / 9 / 5
10,968
997
10,595
17,484
6,747
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
47
43
Kills
15
15
Deaths
43
70
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Ar1st0l
Danzaburou
0
6
7
0.58
L
Merlin
6
10
6
0.9
W
Fenrir
12
3
13
6.17
W
17
2
8
10.5
W
Morgan Le Fay
Jordy-PH
Morgan Le Fay
5
3
15
4.17
W
Sun Wukong
MZxS V3nOm
Sun Wukong
2
2
15
4.75
W
Tsukuyomi
MZxSIIAbysseII
Tsukuyomi
7
5
19
3.3
L
Cthulhu
NACH9792
Cthulhu
3
9
9
0.83
L
2
9
5
0.5
L
Izanami
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,748
Damage
54,579
68,149
Taken
88,875
28,166
Mitigated
46,421
23,551
Healing
3,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Ar1st0l
Danzaburou
4,687
994
0
395
11,330
4,297
0
4,145
7,061
0
16,530
L
Merlin
27,052
1,169
558
1,484
24,042
9,191
0
11,984
11,722
52,550
0
W
Fenrir
13,751
5,614
243
2,461
12,651
4,588
0
4,860
6,729
0
21,775
W
33,235
1,580
4,966
9,417
15,396
5,813
0
7,900
7,496
54,290
0
W
Morgan Le Fay
Jordy-PH
Morgan Le Fay
10,910
3,217
0
771
11,504
4,033
0
7,269
4,235
37,892
0
W
Sun Wukong
MZxS V3nOm
Sun Wukong
8,153
1,240
0
2,647
13,343
5,840
0
7,160
5,559
0
20,027
W
Tsukuyomi
MZxSIIAbysseII
Tsukuyomi
18,699
6,758
0
3,046
15,255
7,892
0
5,043
9,177
0
28,614
L
Cthulhu
NACH9792
Cthulhu
5,180
560
102
0
19,339
20,112
0
9,766
9,307
21,208
0
L
7,065
4,091
17
249
16,680
6,074
0
9,062
7,396
0
13,334
L
Izanami
10,595
6,374
0
494
17,484
6,747
0
8,084
9,244
0
28,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,551
Gold Earned
54,740
186
Minions Killed
158
6
Camps Cleared
2
945,310
Distance Traveled
882,426
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,931
903
29
3
2
158,691
1
L
Merlin
11,954
1,087
36
3
0
190,369
0
W
Fenrir
13,126
1,193
13
1
1
202,050
0
W
Hel
14,700
1,336
59
5
3
215,674
0
W
Morgan Le Fay
11,952
1,087
66
6
0
172,777
0
W
Sun Wukong
10,372
943
30
3
0
173,869
4
W
Tsukuyomi
12,401
1,127
18
2
2
180,940
5
L
Cthulhu
11,344
1,031
51
5
0
178,611
5
L
Neith
10,543
958
9
1
0
169,358
0
L
Izanami
10,968
997
33
3
0
185,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role