Player Matchup

Apollo
Apollo
Gold II
 
Apollo
Gold II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sol
Sol
Gold I
 
Sol
Gold I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
Derstrahl
Erlang Shen
Gold III
Level 115
God Stats
41W - 24L
1,697 SR
Queue Stats
187W - 178L
1,541 MMR
Party 2
Da Ji
Da Ji
Gold III
JonnyDarkoIV
Da Ji
Gold III
Level 159
God Stats
2W - 1L
1,788 SR
Queue Stats
449W - 457L
1,603 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
notMecZ
Morgan Le Fay
Silver I
Level 47
God Stats
1W - 0L
1,826 SR
Queue Stats
30W - 11L
1,590 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 125
1,662 SR
1,547 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 97
1,541 SR
1,602 MMR
Aphrodite
Aphrodite
Silver III
 
Aphrodite
Silver III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Gold II
Anansí
Tiamat
Gold II
Level 142
God Stats
1W - 1L
1,738 SR
Queue Stats
60W - 52L
1,645 MMR
Solo
Bakasura
Bakasura
Gold V
Kazeyasha
Bakasura
Gold V
Level 68
God Stats
0W - 1L
1,491 SR
Queue Stats
50W - 47L
1,649 MMR
Party 1
He Bo
He Bo
Gold V
kamzyn
He Bo
Gold V
Level 68
God Stats
6W - 6L
1,705 SR
Queue Stats
65W - 60L
1,649 MMR
Party 1
Artemis
Artemis
Gold II
suliohadd
Artemis
Gold II
Level 63
God Stats
7W - 6L
1,272 SR
Queue Stats
510W - 524L
1,565 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
19
4 / 1 / 2
11,745
653
7,691
12,324
4,644
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
 
Sol
16
6 / 5 / 5
10,237
569
9,489
14,007
4,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Derstrahl
Erlang Shen
16
3 / 2 / 10
9,823
546
7,364
14,931
11,143
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
8 / 5 / 5
11,058
614
10,487
13,691
9,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
notMecZ
Morgan Le Fay
19
4 / 2 / 5
11,643
647
15,778
15,586
8,468
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
TsukuyomiSetAthenaZhong KuiGilgamesh

VS

Bans
KaliSobekKhepriTyrAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
0 / 3 / 2
9,159
509
5,701
15,869
6,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
Anansí
Tiamat
14
1 / 3 / 6
8,201
456
8,309
13,541
15,484
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
Kazeyasha
Bakasura
16
8 / 7 / 1
10,236
569
12,163
17,021
8,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
kamzyn
He Bo
15
4 / 6 / 3
8,978
499
13,304
12,821
5,717
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
suliohadd
Artemis
15
2 / 6 / 2
9,266
515
10,699
13,589
5,297
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
29
25
Kills
15
15
Deaths
25
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
1
2
5
W
Sol
 
Sol
6
5
5
1.7
L
Aphrodite
 
Aphrodite
0
3
2
0.33
L
Tiamat
Anansí
Tiamat
1
3
6
1.33
W
Erlang Shen
Derstrahl
Erlang Shen
3
2
10
4
W
8
5
5
2.1
L
Bakasura
Kazeyasha
Bakasura
8
7
1
1.21
L
He Bo
kamzyn
He Bo
4
6
3
0.92
W
Morgan Le Fay
notMecZ
Morgan Le Fay
4
2
5
3.25
L
Artemis
suliohadd
Artemis
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,809
Damage
50,176
70,539
Taken
72,841
38,587
Mitigated
40,884
26,182
Healing
24,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
7,691
4,681
0
6,411
12,324
4,644
3,657
2,644
9,680
0
107,464
W
Sol
 
Sol
9,489
2,949
0
5,393
14,007
4,701
374
10,043
3,953
55,049
0
L
Aphrodite
 
Aphrodite
5,701
902
2,122
9,808
15,869
6,016
0
9,837
6,032
60,539
0
L
Tiamat
Anansí
Tiamat
8,309
904
75
3,094
13,541
15,484
0
3,376
9,891
45,341
0
W
Erlang Shen
Derstrahl
Erlang Shen
7,364
3,492
159
3,126
14,931
11,143
755
4,924
9,080
242
43,295
W
10,487
2,403
0
3,662
13,691
9,631
0
3,564
9,382
0
56,044
L
Bakasura
Kazeyasha
Bakasura
12,163
5,181
0
4,236
17,021
8,370
0
5,442
11,449
0
55,216
L
He Bo
kamzyn
He Bo
13,304
522
0
2,166
12,821
5,717
0
4,950
7,871
55,115
0
W
Morgan Le Fay
notMecZ
Morgan Le Fay
15,778
2,364
0
7,431
15,586
8,468
0
6,341
8,481
81,681
0
L
Artemis
suliohadd
Artemis
10,699
4,938
0
2,796
13,589
5,297
0
1,904
11,630
0
73,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,506
Gold Earned
45,840
622
Minions Killed
542
0
Camps Cleared
0
1,743,307
Distance Traveled
1,693,506
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,745
653
194
11
0
366,415
6
W
Sol
10,237
569
97
5
0
327,308
6
L
Aphrodite
9,159
509
139
8
0
337,132
6
L
Tiamat
8,201
456
71
4
0
352,725
6
W
Erlang Shen
9,823
546
71
4
0
362,621
4
W
Da Ji
11,058
614
92
5
0
349,256
3
L
Bakasura
10,236
569
101
6
0
377,941
4
L
He Bo
8,978
499
102
6
0
337,583
4
W
Morgan Le Fay
11,643
647
168
9
0
337,707
2
L
Artemis
9,266
515
129
7
0
288,125
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role