Player Matchup

Hades
Hades
 
Hades
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Gabriel2245603
Da Ji
Level 28
God Stats
4W - 3L
1,708 SR
Queue Stats
424W - 475L
1,382 Elo+
Solo
Ymir
Ymir
Tomas123143
Ymir
Level 29
God Stats
49W - 79L
1,450 SR
Queue Stats
104W - 190L
1,386 Elo+
Solo
Neith
Neith
Viniveggeta
Neith
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,182 Elo+
Solo
Zeus
Zeus
mini_estrella
Zeus
Level 13
God Stats
3W - 3L
1,449 SR
Queue Stats
9W - 16L
1,313 Elo+
Solo
Team Averages
Level 22
1,521 SR
1,353 Elo+

VS

Team Averages
Level 9
1,517 SR
1,294 Elo+
Camazotz
Camazotz
KyronX000
Camazotz
Level 17
God Stats
7W - 8L
1,530 SR
Queue Stats
23W - 32L
1,390 Elo+
Solo
Anhur
Anhur
Patinhofeio4197
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,039 Elo+
Party 1
Sylvanus
Sylvanus
caiotunes
Sylvanus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
daviluccab
Sol
Level 3
God Stats
0W - 2L
1,212 SR
Queue Stats
0W - 4L
1,094 Elo+
Party 1
Scylla
Scylla
fecol_1234
Scylla
Level 18
God Stats
1W - 2L
1,843 SR
Queue Stats
29W - 45L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
19
16 / 0 / 12
13,388
536
22,416
14,858
7,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
14 / 5 / 7
14,444
578
13,606
18,852
8,342
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
8 / 3 / 23
14,382
575
20,286
32,523
35,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
3 / 5 / 9
10,909
436
5,664
14,616
5,126
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
3 / 5 / 7
9,680
387
4,510
8,893
2,724
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
KyronX000
Camazotz
6
0 / 0 / 1
7,402
296
82
1,890
384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

12
1 / 17 / 5
8,655
346
6,913
20,153
6,712
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
caiotunes
Sylvanus
11
0 / 10 / 4
9,870
395
3,669
16,384
11,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 10 / 5
10,159
406
11,663
13,385
7,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
fecol_1234
Scylla
19
12 / 10 / 2
13,529
541
30,193
28,559
10,535
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
33
44
Kills
16
18
Deaths
47
58
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
16
0
12
22
W
14
5
7
3.5
L
Camazotz
KyronX000
Camazotz
0
0
1
0.5
L
1
17
5
0.21
W
8
3
23
6.5
W
3
5
9
1.5
L
Sylvanus
caiotunes
Sylvanus
0
10
4
0.2
L
3
10
5
0.55
L
Scylla
fecol_1234
Scylla
12
10
2
1.3
W
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,482
Damage
52,520
89,742
Taken
80,371
58,689
Mitigated
36,918
15,966
Healing
11,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
22,416
2,840
1,126
3,517
14,858
7,196
3,407
8,354
6,504
56,960
0
W
13,606
5,434
0
647
18,852
8,342
975
5,480
12,961
0
109,930
L
Camazotz
KyronX000
Camazotz
82
0
0
1,673
1,890
384
0
0
1,890
0
10,439
L
6,913
4,215
0
0
20,153
6,712
84
12,039
8,114
0
30,995
W
20,286
4,138
0
7,949
32,523
35,301
1,207
18,179
14,344
46,827
0
W
5,664
1,971
0
2,727
14,616
5,126
6,380
7,162
7,454
0
53,946
L
Sylvanus
caiotunes
Sylvanus
3,669
1,644
1,285
2,708
16,384
11,967
40
10,673
5,711
13,391
0
L
11,663
4,071
0
1,831
13,385
7,320
682
7,994
5,391
39,381
5,135
L
Scylla
fecol_1234
Scylla
30,193
2,363
248
3,392
28,559
10,535
579
16,506
12,053
78,536
0
W
4,510
1,360
0
0
8,893
2,724
1,659
5,424
3,469
24,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,803
Gold Earned
49,615
430
Minions Killed
261
0
Camps Cleared
0
1,926,756
Distance Traveled
1,400,637
1
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,388
536
81
3
0
439,827
0
W
Da Ji
14,444
578
154
6
0
434,412
0
L
Camazotz
7,402
296
43
2
0
93,474
1
L
Anhur
8,655
346
35
1
0
334,668
5
W
Ymir
14,382
575
45
2
0
407,087
0
W
Neith
10,909
436
108
4
0
359,929
0
L
Sylvanus
9,870
395
21
1
0
209,799
5
L
Sol
10,159
406
52
2
0
411,067
6
L
Scylla
13,529
541
110
4
0
351,629
0
W
Zeus
9,680
387
42
2
0
285,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role