Player Matchup

Tiamat
Tiamat
OneDivineShot
Tiamat
Level 27
God Stats
22W - 22L
1,270 SR
Queue Stats
444W - 413L
1,507 Elo+
Party 2
Sobek
Sobek
SoulReaper211
Sobek
Level 74
God Stats
0W - 3L
1,213 SR
Queue Stats
176W - 191L
1,469 Elo+
Party 4
Erlang Shen
Erlang Shen
TheThulhu20
Erlang Shen
Level 20
God Stats
12W - 12L
1,531 SR
Queue Stats
18W - 25L
1,454 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
deadeye058
Ah Muzen Cab
Level 42
God Stats
2W - 3L
1,912 SR
Queue Stats
103W - 126L
1,477 Elo+
Party 4
Ao Kuang
Ao Kuang
zousss
Ao Kuang
Level 77
God Stats
14W - 8L
1,564 SR
Queue Stats
470W - 516L
1,485 Elo+
Party 2
Team Averages
Level 48
1,498 SR
1,478 Elo+

VS

Team Averages
Level 40
1,598 SR
1,429 Elo+
Erlang Shen
Erlang Shen
Bluc1421
Erlang Shen
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 40L
1,361 Elo+
Party 3
Izanami
Izanami
JimboJambo2004
Izanami
Level 24
God Stats
9W - 16L
1,448 SR
Queue Stats
57W - 83L
1,398 Elo+
Party 1
Ra
Ra
Shoelessal
Ra
Level 45
God Stats
2W - 0L
1,738 SR
Queue Stats
25W - 23L
1,478 Elo+
Party 3
Persephone
Persephone
Skelet0r12
Persephone
Level 41
God Stats
3W - 0L
1,717 SR
Queue Stats
92W - 98L
1,451 Elo+
Solo
Zhong Kui
Zhong Kui
StanHULK1
Zhong Kui
Level 64
God Stats
19W - 13L
1,585 SR
Queue Stats
177W - 159L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 2
8,905
524
5,296
7,474
4,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 2
8,351
491
6,455
18,285
12,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
TheThulhu20
Erlang Shen
13
0 / 6 / 0
7,771
457
2,400
15,266
6,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
deadeye058
Ah Muzen Cab
15
2 / 0 / 0
9,126
537
12,114
5,735
1,922
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ao Kuang
zousss
Ao Kuang
13
5 / 5 / 1
8,500
500
8,356
17,630
5,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bluc1421
Erlang Shen
16
4 / 2 / 4
9,541
561
9,805
11,436
7,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 1 / 1
7,594
447
4,669
10,714
3,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 2 / 0
7,162
421
3,535
12,110
9,208
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
Skelet0r12
Persephone
15
0 / 3 / 0
9,576
563
7,647
10,594
3,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
StanHULK1
Zhong Kui
18
8 / 0 / 3
10,666
627
17,105
10,541
10,138
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
8
Kills
14
14
Deaths
8
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Bluc1421
Erlang Shen
4
2
4
3
W
0
1
1
0.5
L
0
1
2
1
W
2
2
0
1
W
Persephone
Skelet0r12
Persephone
0
3
0
0
L
1
2
2
1
W
Zhong Kui
StanHULK1
Zhong Kui
8
0
3
9.5
L
Erlang Shen
TheThulhu20
Erlang Shen
0
6
0
0
L
Ah Muzen Cab
deadeye058
Ah Muzen Cab
2
0
0
2
L
Ao Kuang
zousss
Ao Kuang
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,621
Damage
42,761
64,390
Taken
55,395
30,188
Mitigated
34,327
22,996
Healing
19,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Bluc1421
Erlang Shen
9,805
5,213
0
4,376
11,436
7,430
833
3,117
8,303
0
74,181
W
4,669
3,415
0
3,869
10,714
3,787
386
1,870
8,745
0
57,203
L
5,296
847
0
2,846
7,474
4,024
839
4,740
2,734
56,357
0
W
3,535
1,040
683
1,336
12,110
9,208
88
3,108
8,671
23,115
0
W
Persephone
Skelet0r12
Persephone
7,647
279
0
4,429
10,594
3,764
170
6,927
3,342
70,382
0
L
6,455
822
0
5,534
18,285
12,084
0
7,228
11,057
23,638
0
W
Zhong Kui
StanHULK1
Zhong Kui
17,105
2,074
0
5,122
10,541
10,138
2,071
3,922
6,165
75,279
0
L
Erlang Shen
TheThulhu20
Erlang Shen
2,400
1,008
0
5,419
15,266
6,663
440
7,529
7,737
0
43,807
L
Ah Muzen Cab
deadeye058
Ah Muzen Cab
12,114
7,071
0
4,049
5,735
1,922
172
979
4,756
0
84,871
L
Ao Kuang
zousss
Ao Kuang
8,356
3,916
0
5,148
17,630
5,495
0
8,047
9,583
45,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,653
Gold Earned
44,539
486
Minions Killed
597
0
Camps Cleared
0
1,690,353
Distance Traveled
1,597,214
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,541
561
124
7
0
360,484
2
W
Izanami
7,594
447
133
8
0
302,333
0
L
Tiamat
8,905
524
128
8
0
353,469
2
W
Ra
7,162
421
37
2
0
318,030
7
W
Persephone
9,576
563
160
9
0
310,269
1
L
Sobek
8,351
491
33
2
0
336,683
3
W
Zhong Kui
10,666
627
143
8
0
306,098
3
L
Erlang Shen
7,771
457
97
6
0
345,377
4
L
Ah Muzen Cab
9,126
537
150
9
0
339,475
3
L
Ao Kuang
8,500
500
78
5
0
315,349
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role