Player Matchup

Thanatos
Thanatos
DontRubMe
Thanatos
Level 88
God Stats
32W - 29L
1,507 SR
Queue Stats
52W - 73L
1,373 Elo+
Party 3
Chiron
Chiron
Gabrielox18
Chiron
Level 52
God Stats
14W - 9L
1,652 SR
Queue Stats
21W - 21L
1,378 Elo+
Party 2
Hera
Hera
IceWolfi0501
Hera
Level 49
God Stats
2W - 4L
1,520 SR
Queue Stats
80W - 74L
1,485 Elo+
Solo
Ymir
Ymir
Ralkom
Ymir
Level 17
God Stats
4W - 2L
1,460 SR
Queue Stats
9W - 5L
1,406 Elo+
Party 2
Sol
Sol
Unluckie
Sol
Level 27
God Stats
17W - 20L
1,470 SR
Queue Stats
39W - 65L
1,347 Elo+
Party 3
Team Averages
Level 47
1,522 SR
1,398 Elo+

VS

Team Averages
Level 131
1,885 SR
1,785 Elo+
Chernobog
Chernobog
Bůcket
Chernobog
Level 155
God Stats
6W - 1L
1,860 SR
Queue Stats
222W - 93L
1,767 Elo+
Party 1
Zhong Kui
Zhong Kui
Lcojoker
Zhong Kui
Level 157
God Stats
2W - 0L
1,811 SR
Queue Stats
130W - 63L
1,780 Elo+
Party 1
Scylla
Scylla
LilAbs
Scylla
Level 152
God Stats
4W - 1L
1,657 SR
Queue Stats
211W - 139L
1,756 Elo+
Party 1
Ymir
Ymir
MafiaPledge
Ymir
Level 149
God Stats
2W - 0L
2,066 SR
Queue Stats
80W - 35L
1,716 Elo+
Party 1
Ravana
Ravana
Mycompanions
Ravana
Level 41
God Stats
2W - 1L
2,029 SR
Queue Stats
83W - 31L
1,907 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DontRubMe
Thanatos
8
3 / 7 / 1
5,680
516
3,082
8,525
2,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
9
1 / 2 / 0
5,163
469
2,261
5,457
1,210
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 4 / 0
6,285
571
4,002
5,501
1,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Ralkom
Ymir
9
0 / 0 / 1
5,500
500
2,265
3,800
1,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 3 / 0
5,689
517
687
6,120
1,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Bůcket
Chernobog
11
1 / 1 / 0
6,195
563
3,866
4,368
1,022
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zhong Kui
Lcojoker
Zhong Kui
13
5 / 1 / 0
7,628
693
4,795
4,071
2,946
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
LilAbs
Scylla
12
6 / 2 / 3
7,632
694
4,334
5,360
1,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 1 / 4
5,937
540
2,453
5,478
1,829
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
11
1 / 0 / 3
6,289
572
2,653
3,074
973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
5
Kills
15
16
Deaths
5
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Bůcket
Chernobog
1
1
0
1
L
Thanatos
DontRubMe
Thanatos
3
7
1
0.5
L
Chiron
1
2
0
0.5
L
1
4
0
0.25
W
Zhong Kui
Lcojoker
Zhong Kui
5
1
0
5
W
Scylla
LilAbs
Scylla
6
2
3
3.75
W
2
1
4
4
W
Ravana
1
0
3
2.5
L
Ymir
Ralkom
Ymir
0
0
1
0.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,297
Damage
18,101
29,403
Taken
22,351
7,500
Mitigated
8,159
11,764
Healing
5,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Bůcket
Chernobog
3,866
2,599
0
1,753
4,368
1,022
0
1,407
2,961
0
34,092
L
Thanatos
DontRubMe
Thanatos
3,082
916
0
3,730
8,525
2,252
0
3,786
4,668
0
19,351
L
Chiron
2,261
786
448
2,639
5,457
1,210
0
1,797
3,536
0
24,882
L
4,002
911
0
1,190
5,501
1,271
0
2,158
3,210
35,666
0
W
Zhong Kui
Lcojoker
Zhong Kui
4,795
300
0
1,964
4,071
2,946
334
1,466
2,605
42,957
0
W
Scylla
LilAbs
Scylla
4,334
887
0
340
5,360
1,389
0
1,691
3,669
43,784
0
W
2,453
725
75
814
5,478
1,829
0
1,444
4,034
18,075
0
W
Ravana
2,653
608
0
670
3,074
973
0
896
2,178
0
37,187
L
Ymir
Ralkom
Ymir
2,265
505
0
1,084
3,800
1,136
0
128
3,672
13,221
0
L
687
160
0
2,673
6,120
1,631
1,008
3,161
2,735
25,380
2,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,317
Gold Earned
33,681
266
Minions Killed
358
0
Camps Cleared
0
1,057,451
Distance Traveled
1,157,048
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
6,195
563
86
8
0
211,888
0
L
Thanatos
5,680
516
34
3
0
210,856
1
L
Chiron
5,163
469
55
5
0
205,691
0
L
Hera
6,285
571
84
8
0
215,303
4
W
Zhong Kui
7,628
693
90
8
0
204,862
4
W
Scylla
7,632
694
77
7
0
231,970
7
W
Ymir
5,937
540
25
2
0
246,330
7
W
Ravana
6,289
572
80
7
0
261,998
0
L
Ymir
5,500
500
25
2
0
214,671
4
L
Sol
5,689
517
68
6
0
210,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role