Player Matchup

Erlang Shen
Erlang Shen
DreaDHeaDMaGiC91
Erlang Shen
Level 148
God Stats
78W - 54L
1,574 SR
Queue Stats
279W - 283L
1,545 Elo+
Party 2
Nu Wa
Nu Wa
HaymonSup
Nu Wa
Level 144
God Stats
9W - 8L
1,533 SR
Queue Stats
119W - 96L
1,577 Elo+
Party 2
Artemis
Artemis
LoCoBandicoot
Artemis
Level 148
God Stats
3W - 2L
1,689 SR
Queue Stats
251W - 229L
1,564 Elo+
Party 2
Team Averages
Level 147
1,599 SR
1,562 Elo+

VS

Team Averages
Level 44
1,491 SR
1,389 Elo+
Cthulhu
Cthulhu
DarnedBasil3896
Cthulhu
Level 27
God Stats
11W - 10L
1,602 SR
Queue Stats
22W - 20L
1,511 Elo+
Party 1
Kukulkan
Kukulkan
Jeffywipcream
Kukulkan
Level 18
God Stats
1W - 8L
1,372 SR
Queue Stats
75W - 107L
1,230 Elo+
Solo
Bakasura
Bakasura
redheaded gore
Bakasura
Level 86
God Stats
1W - 8L
1,500 SR
Queue Stats
71W - 78L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DreaDHeaDMaGiC91
Erlang Shen
12
5 / 1 / 9
8,042
804
7,730
10,619
9,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
HaymonSup
Nu Wa
12
5 / 0 / 11
8,132
813
8,696
3,871
1,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
12
6 / 0 / 9
8,320
832
11,018
4,241
1,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 0
6,167
617
4,137
13,734
5,817
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Jeffywipcream
Kukulkan
10
0 / 4 / 0
5,796
580
2,441
6,653
3,671
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bakasura
9
0 / 5 / 1
5,971
597
2,924
10,037
3,421
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
2
16
Kills
1
1
Deaths
16
29
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
W
Erlang Shen
DreaDHeaDMaGiC91
Erlang Shen
5
1
9
9.5
W
Nu Wa
HaymonSup
Nu Wa
5
0
11
10.5
L
Kukulkan
Jeffywipcream
Kukulkan
0
4
0
0
W
Artemis
6
0
9
10.5
L
Bakasura
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,444
Damage
9,502
18,731
Taken
30,424
12,513
Mitigated
12,909
7,789
Healing
3,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,137
267
587
419
13,734
5,817
0
4,407
9,327
20,356
0
W
Erlang Shen
DreaDHeaDMaGiC91
Erlang Shen
7,730
3,414
398
4,079
10,619
9,464
165
2,618
7,899
0
24,686
W
Nu Wa
HaymonSup
Nu Wa
8,696
4,002
407
982
3,871
1,298
442
2,027
1,844
31,484
0
L
Kukulkan
Jeffywipcream
Kukulkan
2,441
172
470
180
6,653
3,671
0
2,008
4,645
20,727
0
W
Artemis
11,018
4,703
0
1,923
4,241
1,751
1,337
1,933
2,308
0
31,390
L
Bakasura
2,924
2,082
376
1,941
10,037
3,421
0
2,281
7,756
0
13,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,494
Gold Earned
17,934
122
Minions Killed
101
0
Camps Cleared
0
531,975
Distance Traveled
484,957
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,167
617
20
2
0
171,951
0
W
Erlang Shen
8,042
804
35
4
0
187,819
0
W
Nu Wa
8,132
813
47
5
0
171,550
0
L
Kukulkan
5,796
580
38
4
0
132,126
0
W
Artemis
8,320
832
40
4
0
172,606
0
L
Bakasura
5,971
597
43
4
0
180,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role