Player Matchup

Arachne
Arachne
 
Arachne
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baba Yaga
Baba Yaga
WiZz I BOBBY
Baba Yaga
Level 94
God Stats
23W - 17L
1,408 SR
Queue Stats
402W - 427L
1,405 Elo+
Solo
Bacchus
Bacchus
doIIer_gg
Bacchus
Level 44
God Stats
1W - 4L
1,285 SR
Queue Stats
9W - 12L
1,365 Elo+
Party 3
Skadi
Skadi
jxRReY
Skadi
Level 17
God Stats
2W - 6L
1,451 SR
Queue Stats
18W - 18L
1,431 Elo+
Party 3
Tiamat
Tiamat
yerik2
Tiamat
Level 88
God Stats
1W - 2L
1,522 SR
Queue Stats
167W - 168L
1,429 Elo+
Solo
Team Averages
Level 62
1,433 SR
1,426 Elo+

VS

Team Averages
Level 76
1,472 SR
1,371 Elo+
Sol
Sol
EsTeBaNc0
Sol
Level 65
God Stats
8W - 2L
1,694 SR
Queue Stats
173W - 217L
1,387 Elo+
Party 2
Pele
Pele
PurpleDerple05
Pele
Level 61
God Stats
2W - 4L
1,300 SR
Queue Stats
214W - 251L
1,353 Elo+
Party 1
Thoth
Thoth
ZgMA_vRevxnge
Thoth
Level 102
God Stats
2W - 0L
1,482 SR
Queue Stats
145W - 192L
1,363 Elo+
Party 2
Sun Wukong
Sun Wukong
fenriryes
Sun Wukong
Level 45
God Stats
1W - 3L
1,173 SR
Queue Stats
174W - 209L
1,361 Elo+
Party 1
Xing Tian
Xing Tian
tonysotoplay4
Xing Tian
Level 109
God Stats
13W - 9L
1,711 SR
Queue Stats
150W - 178L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
4 / 10 / 3
9,599
457
12,427
19,705
9,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
WiZz I BOBBY
Baba Yaga
14
2 / 5 / 4
9,062
432
11,022
15,000
5,002
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
doIIer_gg
Bacchus
13
1 / 3 / 4
7,991
381
5,215
13,976
17,104
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
jxRReY
Skadi
14
2 / 9 / 1
9,125
435
11,365
18,089
6,318
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
yerik2
Tiamat
12
2 / 7 / 2
8,571
408
9,139
15,121
9,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 4
13,820
658
16,404
16,063
6,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
7 / 4 / 6
12,003
572
6,359
14,457
7,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
12 / 2 / 10
12,751
607
22,034
12,865
5,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
fenriryes
Sun Wukong
17
4 / 3 / 10
11,877
566
14,703
25,024
22,054
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xing Tian
tonysotoplay4
Xing Tian
16
2 / 2 / 16
12,102
576
8,586
23,077
28,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
80
11
Kills
34
34
Deaths
12
14
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
10
3
0.55
W
9
1
4
11
W
7
4
6
2.5
L
Baba Yaga
WiZz I BOBBY
Baba Yaga
2
5
4
0.8
W
12
2
10
8.5
L
Bacchus
doIIer_gg
Bacchus
1
3
4
1
W
Sun Wukong
fenriryes
Sun Wukong
4
3
10
3
L
Skadi
jxRReY
Skadi
2
9
1
0.28
W
Xing Tian
tonysotoplay4
Xing Tian
2
2
16
5
L
Tiamat
yerik2
Tiamat
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,168
Damage
68,086
81,891
Taken
91,486
47,562
Mitigated
68,576
14,089
Healing
30,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
12,427
8,610
220
3,127
19,705
9,198
0
9,657
9,762
0
54,245
W
16,404
5,182
0
9,738
16,063
6,074
9,712
1,947
14,038
153,517
0
W
6,359
690
0
5,728
14,457
7,218
1,990
1,179
13,192
0
58,825
L
Baba Yaga
WiZz I BOBBY
Baba Yaga
11,022
378
0
3,504
15,000
5,002
0
7,406
7,387
44,720
0
W
22,034
773
0
812
12,865
5,164
1,399
4,778
7,553
74,286
0
L
Bacchus
doIIer_gg
Bacchus
5,215
164
0
0
13,976
17,104
154
7,959
5,908
21,733
0
W
Sun Wukong
fenriryes
Sun Wukong
14,703
2,389
0
9,944
25,024
22,054
1,254
10,032
14,320
0
58,922
L
Skadi
jxRReY
Skadi
11,365
5,703
0
3,251
18,089
6,318
0
12,123
5,838
0
57,157
W
Xing Tian
tonysotoplay4
Xing Tian
8,586
495
0
3,913
23,077
28,066
103
5,593
16,978
25,602
0
L
Tiamat
yerik2
Tiamat
9,139
1,036
126
3,861
15,121
9,940
546
8,782
5,962
40,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,348
Gold Earned
62,553
357
Minions Killed
544
0
Camps Cleared
0
1,752,586
Distance Traveled
2,083,355
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,599
457
79
4
0
385,874
2
W
Sol
13,820
658
214
10
0
389,681
4
W
Pele
12,003
572
104
5
0
418,593
1
L
Baba Yaga
9,062
432
67
3
0
374,659
4
W
Thoth
12,751
607
102
5
0
415,329
0
L
Bacchus
7,991
381
34
2
0
418,141
0
W
Sun Wukong
11,877
566
107
5
0
427,021
3
L
Skadi
9,125
435
104
5
0
314,820
0
W
Xing Tian
12,102
576
17
1
0
432,731
2
L
Tiamat
8,571
408
73
3
0
259,092
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role