Player Matchup

Horus
Horus
Elite Slav
Horus
Level 122
God Stats
5W - 2L
1,833 SR
Queue Stats
147W - 113L
1,626 Elo+
Party 2
Zhong Kui
Zhong Kui
Epstyne
Zhong Kui
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 21L
1,619 Elo+
Party 2
Hachiman
Hachiman
NYLD Flacko Jr
Hachiman
Level 108
God Stats
1W - 5L
1,561 SR
Queue Stats
164W - 120L
1,634 Elo+
Party 2
Team Averages
Level 111
1,631 SR
1,626 Elo+

VS

Team Averages
Level 126
1,476 SR
1,523 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Msskunkhat
Chaac
Level 145
God Stats
7W - 1L
1,413 SR
Queue Stats
335W - 285L
1,462 Elo+
Party 1
King Arthur
King Arthur
Werewolfking77
King Arthur
Level 109
God Stats
6W - 13L
1,513 SR
Queue Stats
336W - 289L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
14
4 / 7 / 4
10,137
634
9,229
18,132
18,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Zhong Kui
Epstyne
Zhong Kui
11
3 / 7 / 2
9,264
579
8,384
13,663
7,209
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
14
1 / 2 / 5
9,449
591
13,364
10,621
3,758
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
2 / 6 / 9
10,320
645
9,184
13,268
4,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
16
7 / 0 / 9
11,840
740
15,524
19,917
23,453
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
Werewolfking77
King Arthur
16
7 / 2 / 8
11,584
724
9,630
14,457
15,404
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
8
Kills
16
16
Deaths
8
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
6
9
1.08
L
Horus
4
7
4
0.86
L
Zhong Kui
Epstyne
Zhong Kui
3
7
2
0.57
W
Chaac
7
0
9
11.5
L
Hachiman
1
2
5
1.75
W
King Arthur
Werewolfking77
King Arthur
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,977
Damage
34,338
42,416
Taken
47,642
29,210
Mitigated
42,987
8,106
Healing
15,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
9,184
842
1,650
3,522
13,268
4,130
489
2,522
10,315
37,410
0
L
Horus
9,229
2,757
775
2,345
18,132
18,243
0
3,939
13,919
0
26,061
L
Zhong Kui
Epstyne
Zhong Kui
8,384
1,402
0
2,945
13,663
7,209
0
2,364
11,131
27,925
0
W
Chaac
15,524
4,197
0
10,235
19,917
23,453
1,973
3,222
16,214
0
55,368
L
Hachiman
13,364
5,732
0
2,041
10,621
3,758
0
2,217
8,182
0
50,243
W
King Arthur
Werewolfking77
King Arthur
9,630
716
0
105
14,457
15,404
550
2,640
11,044
0
42,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,850
Gold Earned
33,744
143
Minions Killed
185
0
Camps Cleared
0
790,585
Distance Traveled
885,753
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,320
645
44
3
0
225,870
2
L
Horus
10,137
634
21
1
0
275,535
2
L
Zhong Kui
9,264
579
39
2
0
227,091
0
W
Chaac
11,840
740
70
4
0
333,798
2
L
Hachiman
9,449
591
83
5
0
287,959
2
W
King Arthur
11,584
724
71
4
0
326,085
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role