Player Matchup

Sol
Sol
BigBoobieBandit2
Sol
Level 29
God Stats
14W - 3L
1,881 SR
Queue Stats
48W - 11L
1,739 Elo+
Party 3
Cthulhu
Cthulhu
Cheeto7
Cthulhu
Level 89
God Stats
5W - 2L
1,500 SR
Queue Stats
377W - 367L
1,478 Elo+
Party 2
Pele
Pele
MR Pickles9004
Pele
Level 29
God Stats
2W - 4L
1,229 SR
Queue Stats
54W - 47L
1,458 Elo+
Party 2
The Morrigan
The Morrigan
Nuzelk
The Morrigan
Level 66
God Stats
2W - 0L
1,717 SR
Queue Stats
134W - 130L
1,508 Elo+
Party 2
Skadi
Skadi
robotninjaattack
Skadi
Level 158
God Stats
1W - 1L
1,635 SR
Queue Stats
93W - 71L
1,684 Elo+
Party 3
Team Averages
Level 74
1,592 SR
1,573 Elo+

VS

Team Averages
Level 97
1,465 SR
1,491 Elo+
Odin
Odin
BiRDGaNG X20
Odin
Level 125
God Stats
0W - 3L
1,510 SR
Queue Stats
275W - 246L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FYBxUniversity
Ah Muzen Cab
Level 109
God Stats
0W - 2L
1,344 SR
Queue Stats
158W - 130L
1,506 Elo+
Party 1
Kumbhakarna
Kumbhakarna
JustxBusiness
Kumbhakarna
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 137L
1,464 Elo+
Party 1
The Morrigan
The Morrigan
Massivephobic
The Morrigan
Level 36
God Stats
3W - 10L
1,324 SR
Queue Stats
138W - 132L
1,364 Elo+
Solo
Da Ji
Da Ji
xXxLoudBlackMan
Da Ji
Level 156
God Stats
83W - 61L
1,645 SR
Queue Stats
301W - 284L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 14
14,082
612
24,659
18,120
7,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
Cheeto7
Cthulhu
17
2 / 5 / 14
11,493
500
14,751
36,444
31,192
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 7 / 1
10,696
465
8,033
16,789
9,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Morrigan
Nuzelk
The Morrigan
20
2 / 5 / 11
14,227
619
8,777
13,568
12,978
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
17 / 4 / 6
15,025
653
22,852
17,415
7,728
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 11
10,990
478
11,617
20,655
17,923
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Muzen Cab
FYBxUniversity
Ah Muzen Cab
17
6 / 9 / 5
10,976
477
18,392
20,718
8,285
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
JustxBusiness
Kumbhakarna
14
0 / 5 / 12
10,464
455
6,556
25,398
24,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
Massivephobic
The Morrigan
15
3 / 11 / 11
10,750
467
7,680
12,404
4,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
14 / 4 / 5
12,382
538
19,219
18,647
10,155
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
69
33
Kills
25
25
Deaths
33
46
Assists
44
Player
Kills
Deaths
Assists
KDA
L
2
4
11
1.88
W
10
4
14
4.25
W
Cthulhu
Cheeto7
Cthulhu
2
5
14
1.8
L
Ah Muzen Cab
FYBxUniversity
Ah Muzen Cab
6
9
5
0.94
L
Kumbhakarna
JustxBusiness
Kumbhakarna
0
5
12
1.2
W
2
7
1
0.36
L
The Morrigan
Massivephobic
The Morrigan
3
11
11
0.77
W
The Morrigan
Nuzelk
The Morrigan
2
5
11
1.5
W
17
4
6
5
L
14
4
5
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,072
Damage
63,464
102,336
Taken
97,822
68,604
Mitigated
64,630
34,835
Healing
13,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,617
1,789
0
3,643
20,655
17,923
0
10,470
10,185
848
65,194
W
24,659
9,637
0
10,355
18,120
7,663
3,558
4,816
13,061
116,265
12,820
W
Cthulhu
Cheeto7
Cthulhu
14,751
1,133
1,168
12,815
36,444
31,192
62
3,754
29,739
64,177
0
L
Ah Muzen Cab
FYBxUniversity
Ah Muzen Cab
18,392
10,130
0
4,897
20,718
8,285
0
12,579
8,139
0
87,309
L
Kumbhakarna
JustxBusiness
Kumbhakarna
6,556
460
0
660
25,398
24,172
0
12,719
12,679
14,127
0
W
8,033
1,193
0
3,369
16,789
9,043
52
1,495
15,294
0
56,667
L
The Morrigan
Massivephobic
The Morrigan
7,680
952
974
591
12,404
4,095
138
4,102
8,247
22,122
3,324
W
The Morrigan
Nuzelk
The Morrigan
8,777
2,187
797
1,893
13,568
12,978
1,823
444
13,090
78,345
2,392
W
22,852
10,559
0
4,438
17,415
7,728
4,853
2,467
14,846
0
105,910
L
19,219
3,648
0
2,387
18,647
10,155
732
7,042
11,605
0
71,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,523
Gold Earned
55,562
631
Minions Killed
379
0
Camps Cleared
0
2,026,655
Distance Traveled
2,092,455
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,990
478
125
5
0
414,838
1
W
Sol
14,082
612
151
7
0
400,325
2
W
Cthulhu
11,493
500
78
3
0
417,946
6
L
Ah Muzen Cab
10,976
477
121
5
0
395,709
1
L
Kumbhakarna
10,464
455
16
1
0
455,388
1
W
Pele
10,696
465
82
4
0
406,951
0
L
The Morrigan
10,750
467
36
2
0
383,081
0
W
The Morrigan
14,227
619
165
7
0
380,517
1
W
Skadi
15,025
653
155
7
0
420,916
6
L
Da Ji
12,382
538
81
4
0
443,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role