Player Matchup

Fenrir
Fenrir
Alpha2481
Fenrir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,177 Elo+
Party 3
Scylla
Scylla
Oriyy
Scylla
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Thor
Thor
Rictel
Thor
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Tobitornado
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,177 Elo+
Party 3
Artemis
Artemis
qrop92
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 6
1,500 SR
1,371 Elo+

VS

Team Averages
Level 20
1,416 SR
1,345 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
 
Vamana
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MagniXG0D
Morgan Le Fay
Level 6
God Stats
1W - 3L
1,081 SR
Queue Stats
3W - 5L
1,230 Elo+
Solo
Yemoja
Yemoja
Tokasaurus
Yemoja
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,201 Elo+
Party 1
Apollo
Apollo
TrixXxiT
Apollo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alpha2481
Fenrir
8
2 / 5 / 0
5,630
469
2,707
9,049
2,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
Oriyy
Scylla
9
0 / 6 / 1
5,299
442
3,111
6,506
2,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Rictel
Thor
8
2 / 5 / 1
5,230
436
2,402
8,505
5,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cthulhu
Tobitornado
Cthulhu
8
1 / 9 / 2
5,258
438
4,820
10,100
6,289
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Artemis
qrop92
Artemis
8
3 / 7 / 1
5,674
473
4,549
7,893
2,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
7 / 0 / 4
7,742
645
7,263
7,080
2,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
 
Vamana
7
1 / 2 / 4
5,210
434
1,192
3,172
1,356
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
MagniXG0D
Morgan Le Fay
11
8 / 2 / 2
7,194
600
7,451
6,858
2,211
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
Tokasaurus
Yemoja
10
2 / 2 / 14
7,100
592
5,675
7,701
5,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Apollo
TrixXxiT
Apollo
11
13 / 2 / 3
7,660
638
9,711
7,074
2,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
58
8
Kills
31
32
Deaths
8
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
7
0
4
9
W
Vamana
 
Vamana
1
2
4
1.5
L
Fenrir
Alpha2481
Fenrir
2
5
0
0.4
W
Morgan Le Fay
MagniXG0D
Morgan Le Fay
8
2
2
4.5
L
Scylla
Oriyy
Scylla
0
6
1
0.08
L
Thor
Rictel
Thor
2
5
1
0.5
L
Cthulhu
Tobitornado
Cthulhu
1
9
2
0.22
W
Yemoja
Tokasaurus
Yemoja
2
2
14
4.5
W
Apollo
TrixXxiT
Apollo
13
2
3
7.25
L
Artemis
qrop92
Artemis
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,589
Damage
31,292
42,053
Taken
31,885
18,606
Mitigated
13,716
4,776
Healing
8,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
7,263
2,670
0
3,871
7,080
2,387
836
191
6,889
0
46,257
W
Vamana
 
Vamana
1,192
583
0
0
3,172
1,356
0
482
2,690
0
3,992
L
Fenrir
Alpha2481
Fenrir
2,707
607
0
2,244
9,049
2,706
0
1,867
7,182
0
23,218
W
Morgan Le Fay
MagniXG0D
Morgan Le Fay
7,451
997
0
786
6,858
2,211
609
2,657
4,201
28,045
0
L
Scylla
Oriyy
Scylla
3,111
1,252
0
0
6,506
2,023
0
4,544
1,962
18,942
0
L
Thor
Rictel
Thor
2,402
631
0
1,399
8,505
5,227
261
1,773
6,732
0
9,321
L
Cthulhu
Tobitornado
Cthulhu
4,820
840
0
570
10,100
6,289
0
2,978
7,122
14,980
0
W
Yemoja
Tokasaurus
Yemoja
5,675
1,747
590
91
7,701
5,435
517
3,542
4,159
17,053
0
W
Apollo
TrixXxiT
Apollo
9,711
6,594
0
3,025
7,074
2,327
119
1,059
6,015
0
36,608
L
Artemis
qrop92
Artemis
4,549
3,052
0
563
7,893
2,361
0
1,964
5,929
0
15,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,091
Gold Earned
34,906
146
Minions Killed
229
0
Camps Cleared
0
1,010,580
Distance Traveled
1,016,882
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,742
645
86
7
0
223,708
0
W
Vamana
5,210
434
13
1
0
216,904
0
L
Fenrir
5,630
469
50
4
0
211,381
0
W
Morgan Le Fay
7,194
600
43
4
0
223,156
1
L
Scylla
5,299
442
34
3
0
193,062
0
L
Thor
5,230
436
17
1
0
199,582
1
L
Cthulhu
5,258
438
24
2
0
221,857
0
W
Yemoja
7,100
592
16
1
0
180,568
4
W
Apollo
7,660
638
71
6
0
172,546
0
L
Artemis
5,674
473
21
2
0
184,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role