Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
LINT-FLOCKWOOD
Athena
Level 62
God Stats
1W - 2L
1,460 SR
Queue Stats
47W - 42L
1,409 Elo+
Party 2
Anhur
Anhur
QUITE-FRANKWOOD
Anhur
Level 21
God Stats
1W - 1L
1,346 SR
Queue Stats
21W - 13L
1,440 Elo+
Party 2
Team Averages
Level 37
1,436 SR
1,450 Elo+

VS

Team Averages
Level 50
1,466 SR
1,320 Elo+
Tsukuyomi
Tsukuyomi
Dr-Dash5
Tsukuyomi
Level 84
God Stats
1W - 0L
1,346 SR
Queue Stats
106W - 122L
1,338 Elo+
Party 1
Aphrodite
Aphrodite
Ez-Slxmp
Aphrodite
Level 55
God Stats
1W - 0L
1,267 SR
Queue Stats
22W - 38L
1,347 Elo+
Party 1
Jormungandr
Jormungandr
Ez-_-Too-_-Cool
Jormungandr
Level 11
God Stats
1W - 1L
1,787 SR
Queue Stats
3W - 6L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
1 / 6 / 3
8,240
549
9,071
10,364
4,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 2 / 3
8,550
570
9,843
24,458
13,906
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
2 / 3 / 2
8,072
538
3,473
7,188
2,206
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dr-Dash5
Tsukuyomi
16
10 / 0 / 1
11,221
748
21,777
14,384
6,386
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
Ez-Slxmp
Aphrodite
13
1 / 2 / 7
9,306
620
7,660
8,848
6,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Ez-_-Too-_-Cool
Jormungandr
12
0 / 3 / 7
8,837
589
4,695
11,806
10,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
5
Kills
11
11
Deaths
5
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
6
3
0.42
W
Tsukuyomi
Dr-Dash5
Tsukuyomi
10
0
1
10.5
W
Aphrodite
Ez-Slxmp
Aphrodite
1
2
7
2.25
W
Jormungandr
Ez-_-Too-_-Cool
Jormungandr
0
3
7
1.17
L
2
2
3
1.75
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,387
Damage
34,132
42,010
Taken
35,038
20,925
Mitigated
22,942
12,180
Healing
17,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
9,071
520
0
734
10,364
4,813
0
2,260
7,745
28,175
0
W
Tsukuyomi
Dr-Dash5
Tsukuyomi
21,777
6,744
0
5,026
14,384
6,386
1,241
7,256
6,658
0
49,112
W
Aphrodite
Ez-Slxmp
Aphrodite
7,660
1,388
5,676
4,811
8,848
6,482
1,015
4,752
3,742
27,725
0
W
Jormungandr
Ez-_-Too-_-Cool
Jormungandr
4,695
1,644
0
2,113
11,806
10,074
342
5,594
5,724
16,476
0
L
9,843
1,522
0
8,978
24,458
13,906
0
6,738
17,082
28,705
0
L
3,473
1,264
0
2,468
7,188
2,206
0
2,360
4,828
0
11,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,862
Gold Earned
29,364
102
Minions Killed
136
0
Camps Cleared
0
621,301
Distance Traveled
799,174
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,240
549
41
3
0
204,927
2
W
Tsukuyomi
11,221
748
55
4
0
309,891
1
W
Aphrodite
9,306
620
64
4
0
253,141
1
W
Jormungandr
8,837
589
17
1
0
236,142
1
L
Athena
8,550
570
36
2
0
261,161
4
L
Anhur
8,072
538
25
2
0
155,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role