Player Matchup

Nike
Nike
HC Juke
Nike
Level 57
God Stats
3W - 3L
1,388 SR
Queue Stats
29W - 38L
1,364 Elo+
Party 1
Sol
Sol
NotTrevian
Sol
Level 14
God Stats
1W - 2L
1,334 SR
Queue Stats
2W - 8L
1,130 Elo+
Party 1
Scylla
Scylla
Yvngcharc2538
Scylla
Level 61
God Stats
4W - 2L
1,368 SR
Queue Stats
49W - 56L
1,362 Elo+
Party 1
Team Averages
Level 44
1,363 SR
1,286 Elo+

VS

Team Averages
Level 26
1,336 SR
1,298 Elo+
Fenrir
Fenrir
Cartoon god4432
Fenrir
Level 23
God Stats
6W - 9L
1,427 SR
Queue Stats
8W - 11L
1,311 Elo+
Solo
Sylvanus
Sylvanus
Moodkaps
Sylvanus
Level 27
God Stats
6W - 9L
1,300 SR
Queue Stats
222W - 263L
1,360 Elo+
Solo
Scylla
Scylla
XANDERCC
Scylla
Level 29
God Stats
0W - 2L
1,279 SR
Queue Stats
23W - 29L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
HC Juke
Nike
12
2 / 3 / 8
8,794
676
5,898
12,654
11,458
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
4 / 2 / 7
9,177
706
5,698
3,415
1,403
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
6 / 1 / 6
9,746
750
14,679
5,708
1,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 6 / 1
8,869
682
6,036
10,677
3,891
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
Moodkaps
Sylvanus
12
1 / 4 / 1
7,450
573
2,936
13,576
7,697
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
XANDERCC
Scylla
12
0 / 2 / 2
7,450
573
6,641
8,027
2,374
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
12
Kills
6
6
Deaths
12
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
5
6
1
0.92
W
Nike
HC Juke
Nike
2
3
8
2
L
Sylvanus
Moodkaps
Sylvanus
1
4
1
0.38
W
4
2
7
3.75
L
Scylla
XANDERCC
Scylla
0
2
2
0.5
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,275
Damage
15,613
21,777
Taken
32,280
14,671
Mitigated
13,962
1,768
Healing
7,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,036
1,485
0
835
10,677
3,891
0
5,427
5,120
0
29,025
W
Nike
HC Juke
Nike
5,898
679
0
499
12,654
11,458
320
5,152
7,502
5,609
20,068
L
Sylvanus
Moodkaps
Sylvanus
2,936
836
1,785
2,478
13,576
7,697
0
10,127
3,071
11,843
0
W
5,698
434
422
600
3,415
1,403
590
1,181
2,234
17,744
0
L
Scylla
XANDERCC
Scylla
6,641
675
779
1,271
8,027
2,374
0
6,122
1,673
40,665
0
W
14,679
2,024
0
247
5,708
1,810
387
3,244
2,464
40,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,717
Gold Earned
23,769
145
Minions Killed
138
0
Camps Cleared
0
685,882
Distance Traveled
621,572
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,869
682
40
3
0
229,998
0
W
Nike
8,794
676
40
3
0
239,781
3
L
Sylvanus
7,450
573
21
2
0
205,993
3
W
Sol
9,177
706
34
3
0
233,430
4
L
Scylla
7,450
573
77
6
0
185,581
4
W
Scylla
9,746
750
71
5
0
212,671
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role