Player Matchup

Neith
Neith
HaruBBB
Neith
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,276 Elo+
Party 1
Gilgamesh
Gilgamesh
ShaoBingGodKing
Gilgamesh
Level 18
God Stats
1W - 1L
1,556 SR
Queue Stats
2W - 5L
1,333 Elo+
Party 1
Awilix
Awilix
回归的那个四川人
Awilix
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,276 Elo+
Party 1
Team Averages
Level 13
1,519 SR
1,295 Elo+

VS

Team Averages
Level 85
1,684 SR
1,605 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Fugzor
Gilgamesh
Level 121
God Stats
93W - 36L
1,735 SR
Queue Stats
353W - 218L
1,705 Elo+
Party 2
Olorun
Olorun
WeTraditional
Olorun
Level 29
God Stats
13W - 5L
1,818 SR
Queue Stats
24W - 15L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HaruBBB
Neith
12
1 / 6 / 5
7,817
651
4,699
9,818
3,650
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
ShaoBingGodKing
Gilgamesh
11
3 / 7 / 3
7,854
655
10,545
11,984
6,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 6 / 0
7,537
628
8,005
10,888
3,986
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
4 / 4 / 8
8,885
740
6,548
9,966
3,063
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
Fugzor
Gilgamesh
14
5 / 0 / 14
9,784
815
9,107
10,324
11,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
10 / 3 / 8
10,313
859
12,793
10,509
4,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
7
Kills
19
19
Deaths
7
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
4
8
2
W
Gilgamesh
Fugzor
Gilgamesh
5
0
14
12
L
Neith
HaruBBB
Neith
1
6
5
0.58
L
Gilgamesh
ShaoBingGodKing
Gilgamesh
3
7
3
0.64
W
10
3
8
4.67
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,249
Damage
28,448
32,690
Taken
30,799
14,092
Mitigated
19,784
2,684
Healing
8,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
6,548
5,590
0
976
9,966
3,063
243
0
9,758
0
19,791
W
Gilgamesh
Fugzor
Gilgamesh
9,107
3,214
0
1,418
10,324
11,773
661
0
9,936
0
32,476
L
Neith
HaruBBB
Neith
4,699
1,491
0
1,173
9,818
3,650
0
3,297
6,521
0
26,064
L
Gilgamesh
ShaoBingGodKing
Gilgamesh
10,545
3,736
0
922
11,984
6,456
0
4,480
7,504
0
24,262
W
12,793
6,021
745
5,682
10,509
4,948
1,306
0
10,340
41,058
3,396
L
8,005
2,266
0
589
10,888
3,986
0
3,704
7,184
0
13,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,208
Gold Earned
28,982
92
Minions Killed
132
0
Camps Cleared
0
580,447
Distance Traveled
705,042
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,885
740
34
3
0
247,503
3
W
Gilgamesh
9,784
815
34
3
0
238,910
3
L
Neith
7,817
651
55
5
0
183,576
0
L
Gilgamesh
7,854
655
24
2
0
194,532
4
W
Olorun
10,313
859
64
5
0
218,629
1
L
Awilix
7,537
628
13
1
0
202,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role