Player Matchup

Skadi
Skadi
Silver III
LilGenghis
Skadi
Silver III
Level 68
God Stats
8W - 4L
1,645 SR
Queue Stats
41W - 68L
1,025 MMR
Solo
Cerberus
Cerberus
Silver III
LindleHeavyhand
Cerberus
Silver III
Level 116
God Stats
47W - 50L
1,455 SR
Queue Stats
269W - 352L
1,015 MMR
Solo
Anubis
Anubis
Bronze IV
RIVANILDO179
Anubis
Bronze IV
Level 78
God Stats
0W - 3L
1,309 SR
Queue Stats
11W - 51L
1,052 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 87
1,470 SR
1,031 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 128
1,575 SR
1,034 MMR
Kuzenbo
Kuzenbo
Gold IV
GROSOURCILETURK
Kuzenbo
Gold IV
Level 156
God Stats
4W - 3L
1,698 SR
Queue Stats
72W - 94L
1,315 MMR
Party 1
Chaac
Chaac
Silver II
TuRkiSh751
Chaac
Silver II
Level 129
God Stats
21W - 22L
1,525 SR
Queue Stats
114W - 134L
817 MMR
Party 1
Vulcan
Vulcan
Silver I
z Kawaki z
Vulcan
Silver I
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
471W - 539L
971 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
17
4 / 6 / 4
12,673
603
27,016
20,200
6,702
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
18
5 / 3 / 7
13,284
633
14,341
29,107
29,572
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
17
3 / 8 / 4
12,915
615
5,330
16,530
8,479
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ApolloAphroditeSetGilgamesh

VS

Bans
MercuryAthenaYmirCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 9
12,667
603
10,966
20,354
29,149
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
18
8 / 2 / 8
14,028
668
17,971
26,890
22,125
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
z Kawaki z
Vulcan
19
6 / 5 / 8
14,162
674
25,697
13,213
4,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
42
12
Kills
17
17
Deaths
12
15
Assists
25
Player
Kills
Deaths
Assists
KDA
W
3
5
9
1.5
L
Skadi
4
6
4
1
L
Cerberus
5
3
7
2.83
L
Anubis
3
8
4
0.63
W
Chaac
8
2
8
6
W
Vulcan
z Kawaki z
Vulcan
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,687
Damage
54,634
65,837
Taken
60,457
44,753
Mitigated
55,436
18,382
Healing
12,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,966
3,850
0
503
20,354
29,149
291
5,640
14,714
33,181
0
L
Skadi
27,016
11,966
0
2,120
20,200
6,702
167
10,408
9,454
0
79,304
L
Cerberus
14,341
122
0
11,069
29,107
29,572
493
16,628
11,907
59,750
0
L
Anubis
5,330
261
0
5,193
16,530
8,479
0
8,463
7,813
44,591
0
W
Chaac
17,971
2,123
0
8,820
26,890
22,125
909
7,467
19,423
0
64,825
W
Vulcan
z Kawaki z
Vulcan
25,697
11,353
0
2,981
13,213
4,162
1,046
6,564
6,649
67,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,872
Gold Earned
40,857
311
Minions Killed
195
0
Camps Cleared
0
1,034,561
Distance Traveled
1,138,845
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,667
603
27
1
0
368,364
0
L
Skadi
12,673
603
130
6
0
343,608
5
L
Cerberus
13,284
633
137
7
0
412,511
4
L
Anubis
12,915
615
44
2
0
278,442
1
W
Chaac
14,028
668
72
3
0
396,064
2
W
Vulcan
14,162
674
96
5
0
374,417
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role