Player Matchup

Sol
Sol
Diamond III
An Evil Person
Sol
Diamond III
Level 160
God Stats
2W - 0L
1,761 SR
Queue Stats
235W - 198L
2,094 MMR
Party 2
Ymir
Ymir
Diamond III
PackmanGaming12
Ymir
Diamond III
Level 129
God Stats
176W - 160L
1,684 SR
Queue Stats
1,012W - 996L
2,058 MMR
Solo
Ullr
Ullr
Platinum II
Solitairius
Ullr
Platinum II
Level 160
God Stats
9W - 9L
1,378 SR
Queue Stats
469W - 449L
2,005 MMR
Party 2
Bakasura
Bakasura
Diamond IV
Xyta Vuramee
Bakasura
Diamond IV
Level 157
God Stats
32W - 34L
1,694 SR
Queue Stats
736W - 749L
2,058 MMR
Solo
Hercules
Hercules
Diamond V
thebiigdaddy
Hercules
Diamond V
Level 126
God Stats
7W - 10L
1,553 SR
Queue Stats
258W - 245L
2,017 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 146
1,614 SR
2,046 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 102
1,640 SR
2,046 MMR
Sobek
Sobek
Diamond V
AQUA peeks
Sobek
Diamond V
Level 122
God Stats
26W - 25L
1,625 SR
Queue Stats
225W - 221L
1,992 MMR
Solo
Agni
Agni
Platinum I
Apolloxo
Agni
Platinum I
Level 69
God Stats
1W - 1L
1,773 SR
Queue Stats
189W - 175L
2,043 MMR
Party 1
Artemis
Artemis
Diamond V
BADNEWS215
Artemis
Diamond V
Level 122
God Stats
4W - 5L
1,502 SR
Queue Stats
114W - 106L
2,063 MMR
Solo
Jormungandr
Jormungandr
Platinum II
Mystic_Smiter
Jormungandr
Platinum II
Level 90
God Stats
5W - 5L
1,609 SR
Queue Stats
563W - 569L
2,043 MMR
Solo
Kali
Kali
Platinum I
ceym
Kali
Platinum I
Level 108
God Stats
12W - 10L
1,691 SR
Queue Stats
120W - 108L
2,088 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 11
15,445
594
29,985
18,178
7,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

17
2 / 4 / 14
14,533
559
6,025
26,619
29,657
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
5 / 4 / 11
15,379
592
12,560
16,876
7,159
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bakasura
Xyta Vuramee
Bakasura
20
11 / 0 / 10
17,278
665
21,584
22,942
12,885
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Hercules
thebiigdaddy
Hercules
19
2 / 2 / 14
14,149
544
14,961
37,303
38,234
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 6% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.25% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Bans
TiamatMorgan Le FayAthenaScyllaGilgamesh

VS

Bans
SetCu ChulainnJanusLokiNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
15
2 / 8 / 0
11,242
432
7,904
27,991
31,351
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Agni
18
5 / 5 / 2
11,815
454
18,071
19,676
9,585
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Artemis
BADNEWS215
Artemis
18
1 / 8 / 4
11,264
433
16,551
19,627
7,409
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Mystic_Smiter
Jormungandr
20
1 / 3 / 3
12,731
490
15,649
21,722
16,717
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kali
ceym
Kali
19
2 / 4 / 5
12,348
475
10,612
23,279
12,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
25
28
Kills
11
11
Deaths
28
60
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sobek
2
8
0
0.25
W
8
1
11
13.5
L
Agni
5
5
2
1.2
L
Artemis
BADNEWS215
Artemis
1
8
4
0.38
L
Jormungandr
Mystic_Smiter
Jormungandr
1
3
3
0.83
W
2
4
14
2.25
W
5
4
11
2.63
W
Bakasura
Xyta Vuramee
Bakasura
11
0
10
16
L
Kali
ceym
Kali
2
4
5
1.13
W
Hercules
thebiigdaddy
Hercules
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,115
Damage
68,787
121,918
Taken
112,295
95,096
Mitigated
77,372
55,873
Healing
28,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
7,904
504
0
4,091
27,991
31,351
0
9,903
16,263
24,761
0
W
29,985
10,808
0
15,337
18,178
7,161
9,457
8,359
9,391
134,814
0
L
Agni
18,071
616
144
6,623
19,676
9,585
0
7,799
10,787
97,309
0
L
Artemis
BADNEWS215
Artemis
16,551
7,116
0
3,884
19,627
7,409
498
2,711
16,356
0
92,732
L
Jormungandr
Mystic_Smiter
Jormungandr
15,649
3,226
0
5,422
21,722
16,717
0
8,012
12,632
98,973
0
W
6,025
193
0
3,783
26,619
29,657
187
10,489
13,576
28,238
0
W
12,560
5,642
0
2,884
16,876
7,159
4,962
3,916
12,879
0
125,169
W
Bakasura
Xyta Vuramee
Bakasura
21,584
13,822
0
11,554
22,942
12,885
2,296
8,566
13,332
0
145,602
L
Kali
ceym
Kali
10,612
3,870
0
7,919
23,279
12,310
0
7,585
15,319
0
99,002
W
Hercules
thebiigdaddy
Hercules
14,961
4,991
0
22,315
37,303
38,234
346
11,605
24,995
0
77,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,784
Gold Earned
59,400
757
Minions Killed
683
0
Camps Cleared
0
2,713,041
Distance Traveled
2,424,191
47
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,242
432
16
1
0
498,236
4
W
Sol
15,445
594
174
7
0
491,671
8
L
Agni
11,815
454
182
7
0
482,028
1
L
Artemis
11,264
433
135
5
0
407,510
3
L
Jormungandr
12,731
490
222
9
0
470,939
2
W
Ymir
14,533
559
27
1
0
512,577
16
W
Ullr
15,379
592
170
7
0
476,111
9
W
Bakasura
17,278
665
243
9
0
698,608
11
L
Kali
12,348
475
128
5
0
565,478
3
W
Hercules
14,149
544
143
6
0
534,074
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role