Player Matchup

Merlin
Merlin
BooperTruper
Merlin
Level 98
God Stats
7W - 3L
1,730 SR
Queue Stats
318W - 311L
1,508 Elo+
Solo
Susano
Susano
MarkApollo
Susano
Level 86
God Stats
1W - 3L
1,714 SR
Queue Stats
56W - 62L
1,549 Elo+
Party 1
Sylvanus
Sylvanus
MoistPenguiin
Sylvanus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
208W - 158L
1,580 Elo+
Party 1
Medusa
Medusa
Vitallion
Medusa
Level 160
God Stats
2W - 1L
1,733 SR
Queue Stats
215W - 158L
1,622 Elo+
Party 1
Anubis
Anubis
zReaps
Anubis
Level 58
God Stats
1W - 2L
1,638 SR
Queue Stats
102W - 94L
1,408 Elo+
Solo
Team Averages
Level 94
1,663 SR
1,533 Elo+

VS

Team Averages
Level 96
1,442 SR
1,442 Elo+
Hun Batz
Hun Batz
BrynHexx
Hun Batz
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,414 Elo+
Solo
Geb
Geb
Daddy Jungles
Geb
Level 127
God Stats
0W - 2L
1,274 SR
Queue Stats
51W - 52L
1,541 Elo+
Solo
Scylla
Scylla
Mamma Kar
Scylla
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 112L
1,375 Elo+
Solo
Mulan
Mulan
uSayenOickle
Mulan
Level 107
God Stats
17W - 12L
1,430 SR
Queue Stats
438W - 418L
1,506 Elo+
Solo
Aphrodite
Aphrodite
wowpark111
Aphrodite
Level 62
God Stats
0W - 1L
1,506 SR
Queue Stats
2W - 5L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
5 / 5 / 25
14,147
643
30,420
23,444
13,599
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
MarkApollo
Susano
20
11 / 5 / 10
14,140
643
19,120
17,364
10,795
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
MoistPenguiin
Sylvanus
20
1 / 0 / 28
14,199
645
11,870
20,978
19,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Medusa
Vitallion
Medusa
20
6 / 1 / 20
14,319
651
31,752
19,465
11,518
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
zReaps
Anubis
20
13 / 6 / 19
16,988
772
50,880
37,285
23,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BrynHexx
Hun Batz
19
2 / 10 / 4
12,430
565
9,648
24,156
11,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
3 / 4 / 13
14,504
659
24,248
40,866
59,953
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
Mamma Kar
Scylla
20
1 / 11 / 8
12,808
582
19,986
22,099
6,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 5 / 11
14,275
649
35,154
54,844
61,573
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
wowpark111
Aphrodite
20
6 / 6 / 8
14,447
657
19,357
28,003
23,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
61
36
Kills
17
17
Deaths
36
102
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Merlin
5
5
25
3.5
L
Hun Batz
BrynHexx
Hun Batz
2
10
4
0.4
L
3
4
13
2.38
L
Scylla
Mamma Kar
Scylla
1
11
8
0.45
W
Susano
MarkApollo
Susano
11
5
10
3.2
W
Sylvanus
MoistPenguiin
Sylvanus
1
0
28
15
W
Medusa
Vitallion
Medusa
6
1
20
16
L
5
5
11
2.1
L
Aphrodite
wowpark111
Aphrodite
6
6
8
1.67
W
Anubis
zReaps
Anubis
13
6
19
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,042
Damage
108,393
118,536
Taken
169,968
78,855
Mitigated
163,053
76,937
Healing
85,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
30,420
1,570
2,349
8,146
23,444
13,599
1,450
10,954
12,213
53,786
0
L
Hun Batz
BrynHexx
Hun Batz
9,648
442
2,943
3,139
24,156
11,132
1,811
14,462
9,694
0
30,501
L
24,248
1,162
8,096
11,855
40,866
59,953
190
21,629
19,237
48,527
0
L
Scylla
Mamma Kar
Scylla
19,986
2,026
1,677
3,863
22,099
6,502
639
13,265
8,834
42,062
0
W
Susano
MarkApollo
Susano
19,120
3,643
1,100
2,616
17,364
10,795
427
9,646
7,543
0
22,645
W
Sylvanus
MoistPenguiin
Sylvanus
11,870
4,571
12,980
10,745
20,978
19,610
512
11,605
8,972
20,415
0
W
Medusa
Vitallion
Medusa
31,752
15,703
4,513
5,844
19,465
11,518
3,613
8,623
10,741
0
60,866
L
35,154
5,084
3,067
23,428
54,844
61,573
304
26,916
27,928
0
54,513
L
Aphrodite
wowpark111
Aphrodite
19,357
5,120
14,382
12,864
28,003
23,893
343
16,898
11,105
34,894
0
W
Anubis
zReaps
Anubis
50,880
836
5,769
22,875
37,285
23,333
614
22,763
14,248
98,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,793
Gold Earned
68,464
220
Minions Killed
211
0
Camps Cleared
0
1,877,061
Distance Traveled
1,877,539
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,147
643
41
2
0
355,494
0
L
Hun Batz
12,430
565
39
2
0
373,069
0
L
Geb
14,504
659
42
2
0
432,452
0
L
Scylla
12,808
582
43
2
0
347,245
0
W
Susano
14,140
643
5
0
0
401,286
2
W
Sylvanus
14,199
645
21
1
0
376,911
0
W
Medusa
14,319
651
56
3
0
412,851
5
L
Mulan
14,275
649
39
2
0
380,824
1
L
Aphrodite
14,447
657
48
2
0
343,949
1
W
Anubis
16,988
772
97
4
0
330,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role