Player Matchup

Fenrir
Fenrir
Bluesman1289
Fenrir
Level 24
God Stats
7W - 9L
1,362 SR
Queue Stats
11W - 12L
1,447 Elo+
Party 1
Gilgamesh
Gilgamesh
King0fRage
Gilgamesh
Level 45
God Stats
3W - 5L
1,513 SR
Queue Stats
7W - 12L
1,413 Elo+
Party 1
Sylvanus
Sylvanus
Peanuggie522
Sylvanus
Level 25
God Stats
4W - 10L
1,444 SR
Queue Stats
9W - 16L
1,367 Elo+
Party 1
Cernunnos
Cernunnos
Yan91
Cernunnos
Level 142
God Stats
4W - 3L
1,738 SR
Queue Stats
135W - 124L
1,537 Elo+
Party 2
Agni
Agni
drewsalem89
Agni
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 37L
1,570 Elo+
Party 2
Team Averages
Level 52
1,511 SR
1,467 Elo+

VS

Team Averages
Level 82
1,548 SR
1,419 Elo+
Ymir
Ymir
ArtiJD
Ymir
Level 46
God Stats
2W - 1L
1,512 SR
Queue Stats
403W - 401L
1,514 Elo+
Party 4
Fenrir
Fenrir
BIGDADDY_GFF4258
Fenrir
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,180 Elo+
Party 3
Anhur
Anhur
CAPTA1NJFK
Anhur
Level 123
God Stats
1W - 0L
1,817 SR
Queue Stats
172W - 135L
1,514 Elo+
Party 4
Vulcan
Vulcan
X-BreezyKilla-X
Vulcan
Level 94
God Stats
2W - 3L
1,367 SR
Queue Stats
257W - 234L
1,569 Elo+
Party 3
Gilgamesh
Gilgamesh
Zzephyrus
Gilgamesh
Level 117
God Stats
6W - 6L
1,544 SR
Queue Stats
286W - 289L
1,321 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
1 / 20 / 6
10,596
392
7,004
31,941
11,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
King0fRage
Gilgamesh
18
3 / 15 / 4
11,856
439
12,802
25,481
14,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Peanuggie522
Sylvanus
15
2 / 17 / 6
11,190
414
10,069
31,339
19,177
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cernunnos
Yan91
Cernunnos
20
14 / 8 / 3
14,901
552
23,187
20,901
7,497
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
4 / 11 / 3
10,912
404
9,659
24,766
6,765
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ArtiJD
Ymir
20
11 / 7 / 12
15,418
571
14,205
22,392
18,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
5 / 7 / 19
13,974
518
9,603
18,611
11,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anhur
20
10 / 5 / 9
17,819
660
15,445
19,378
7,637
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
17 / 3 / 19
17,970
666
41,025
19,549
9,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gilgamesh
Zzephyrus
Gilgamesh
20
26 / 4 / 16
17,870
662
29,528
29,829
22,909
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
144
24
Kills
69
71
Deaths
26
22
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Ymir
ArtiJD
Ymir
11
7
12
2.43
W
5
7
19
2.07
L
Fenrir
1
20
6
0.2
W
Anhur
10
5
9
2.9
L
Gilgamesh
King0fRage
Gilgamesh
3
15
4
0.33
L
Sylvanus
Peanuggie522
Sylvanus
2
17
6
0.29
W
17
3
19
8.83
L
Cernunnos
Yan91
Cernunnos
14
8
3
1.94
W
Gilgamesh
Zzephyrus
Gilgamesh
26
4
16
8.5
L
4
11
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,721
Damage
109,806
134,428
Taken
109,759
59,166
Mitigated
69,759
18,301
Healing
33,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
ArtiJD
Ymir
14,205
3,645
0
2,030
22,392
18,065
1,955
4,488
17,904
95,190
0
W
9,603
3,424
453
3,213
18,611
11,352
714
4,421
14,190
0
55,873
L
Fenrir
7,004
1,383
0
3,712
31,941
11,354
0
7,826
23,895
0
42,247
W
Anhur
15,445
11,174
0
7,949
19,378
7,637
6,017
988
18,390
0
199,522
L
Gilgamesh
King0fRage
Gilgamesh
12,802
3,809
0
2,316
25,481
14,373
3,046
6,907
18,558
0
68,241
L
Sylvanus
Peanuggie522
Sylvanus
10,069
4,884
572
4,661
31,339
19,177
854
14,295
16,617
51,115
0
W
41,025
14,831
291
6,103
19,549
9,796
1,608
5,944
13,605
129,612
0
L
Cernunnos
Yan91
Cernunnos
23,187
10,011
0
2,762
20,901
7,497
0
7,884
12,839
0
83,413
W
Gilgamesh
Zzephyrus
Gilgamesh
29,528
10,276
0
13,932
29,829
22,909
2,188
6,591
21,922
0
94,148
L
9,659
716
95
4,183
24,766
6,765
0
16,963
7,289
40,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,455
Gold Earned
83,051
464
Minions Killed
720
0
Camps Cleared
0
2,026,221
Distance Traveled
2,516,917
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
15,418
571
121
4
0
484,543
0
W
Fenrir
13,974
518
67
2
0
469,404
0
L
Fenrir
10,596
392
65
2
0
417,745
2
W
Anhur
17,819
660
226
8
0
485,112
1
L
Gilgamesh
11,856
439
100
4
0
447,708
0
L
Sylvanus
11,190
414
77
3
0
374,254
1
W
Vulcan
17,970
666
177
7
0
545,178
7
L
Cernunnos
14,901
552
150
6
0
436,066
4
W
Gilgamesh
17,870
662
129
5
0
532,680
0
L
Agni
10,912
404
72
3
0
350,448
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role