Player Matchup

Chaac
Chaac
Bredariol
Chaac
Level 13
God Stats
3W - 5L
1,367 SR
Queue Stats
14W - 12L
1,453 Elo+
Solo
Hachiman
Hachiman
EaeeYuri
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,435 Elo+
Party 1
Ares
Ares
Lucannus
Ares
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,222 Elo+
Party 1
Set
Set
Toke_GRs1
Set
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,571 Elo+
Solo
Discordia
Discordia
hudsonpecorali
Discordia
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,234 Elo+
Party 1
Team Averages
Level 17
1,473 SR
1,383 Elo+

VS

Team Averages
Level 15
1,476 SR
1,434 Elo+
Guan Yu
Guan Yu
BIima
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,694 Elo+
Solo
Apollo
Apollo
SokomuKudemasho
Apollo
Level 12
God Stats
3W - 4L
1,277 SR
Queue Stats
5W - 9L
1,197 Elo+
Solo
Bellona
Bellona
pepesagrado21
Bellona
Level 17
God Stats
6W - 4L
1,502 SR
Queue Stats
46W - 49L
1,322 Elo+
Solo
Cupid
Cupid
ppVC
Cupid
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,522 Elo+
Solo
Bakasura
Bakasura
tenigreich
Bakasura
Level 29
God Stats
5W - 5L
1,600 SR
Queue Stats
23W - 21L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bredariol
Chaac
15
5 / 4 / 1
10,224
487
11,110
15,068
14,603
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Hachiman
EaeeYuri
Hachiman
12
0 / 10 / 4
7,744
369
8,640
16,827
3,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
12
2 / 8 / 3
9,329
444
5,076
19,749
10,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
4 / 8 / 2
10,448
498
17,585
19,316
10,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Discordia
hudsonpecorali
Discordia
13
1 / 11 / 1
8,248
393
11,892
14,866
3,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BIima
Guan Yu
17
4 / 4 / 11
10,720
510
9,257
17,708
21,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
13 / 4 / 7
12,947
617
18,636
14,348
6,750
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
16
8 / 1 / 17
11,391
542
11,830
18,142
21,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
ppVC
Cupid
17
6 / 3 / 7
11,265
536
13,322
15,233
5,831
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
tenigreich
Bakasura
20
10 / 0 / 5
13,338
635
12,171
16,332
8,937
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
88
12
Kills
41
41
Deaths
12
11
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BIima
Guan Yu
4
4
11
2.38
L
Chaac
Bredariol
Chaac
5
4
1
1.38
L
Hachiman
EaeeYuri
Hachiman
0
10
4
0.2
L
Ares
2
8
3
0.44
W
13
4
7
4.13
L
4
8
2
0.63
L
Discordia
hudsonpecorali
Discordia
1
11
1
0.14
W
Bellona
8
1
17
16.5
W
Cupid
ppVC
Cupid
6
3
7
3.17
W
Bakasura
tenigreich
Bakasura
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,303
Damage
65,216
85,826
Taken
81,763
42,762
Mitigated
64,691
17,445
Healing
30,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BIima
Guan Yu
9,257
1,522
1,190
4,138
17,708
21,794
189
3,115
14,413
0
36,407
L
Chaac
Bredariol
Chaac
11,110
3,015
0
5,666
15,068
14,603
0
0
14,638
520
52,667
L
Hachiman
EaeeYuri
Hachiman
8,640
6,384
0
3,510
16,827
3,687
0
0
16,723
0
37,904
L
Ares
5,076
374
0
610
19,749
10,311
0
68
19,318
15,112
0
W
18,636
10,176
0
1,905
14,348
6,750
7,840
1,996
12,110
0
87,466
L
17,585
7,230
0
5,340
19,316
10,450
0
0
19,126
0
61,968
L
Discordia
hudsonpecorali
Discordia
11,892
966
0
2,319
14,866
3,711
0
0
14,726
48,319
0
W
Bellona
11,830
2,788
0
4,638
18,142
21,379
0
5,734
12,068
68
40,870
W
Cupid
ppVC
Cupid
13,322
8,346
204
7,176
15,233
5,831
2,243
4,362
10,683
0
66,418
W
Bakasura
tenigreich
Bakasura
12,171
10,301
0
11,669
16,332
8,937
2,012
857
15,343
0
88,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,993
Gold Earned
59,661
344
Minions Killed
581
0
Camps Cleared
0
1,785,912
Distance Traveled
2,079,831
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,720
510
75
4
0
395,742
1
L
Chaac
10,224
487
94
4
0
355,735
0
L
Hachiman
7,744
369
50
2
0
344,951
2
L
Ares
9,329
444
21
1
0
379,236
0
W
Apollo
12,947
617
139
7
0
388,351
0
L
Set
10,448
498
96
5
0
372,010
1
L
Discordia
8,248
393
83
4
0
333,980
6
W
Bellona
11,391
542
60
3
0
449,079
0
W
Cupid
11,265
536
124
6
0
377,830
5
W
Bakasura
13,338
635
183
9
0
468,829
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role