Player Matchup

Artemis
Artemis
Lickow
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,149 Elo+
Party 2
Sun Wukong
Sun Wukong
Nerevar12
Sun Wukong
Level 6
God Stats
0W - 2L
1,191 SR
Queue Stats
0W - 4L
1,126 Elo+
Solo
Heimdallr
Heimdallr
Plaankan
Heimdallr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 43L
1,450 Elo+
Solo
Cthulhu
Cthulhu
Saw6
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,149 Elo+
Party 2
Ra
Ra
SeakWrath
Ra
Level 29
God Stats
3W - 6L
1,562 SR
Queue Stats
111W - 100L
1,528 Elo+
Solo
Team Averages
Level 14
1,451 SR
1,280 Elo+

VS

Team Averages
Level 38
1,493 SR
1,469 Elo+
Bellona
Bellona
 
Bellona
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
AdaErika
Loki
Level 15
God Stats
1W - 1L
1,333 SR
Queue Stats
583W - 435L
1,522 Elo+
Party 1
Kukulkan
Kukulkan
Dawaaas
Kukulkan
Level 26
God Stats
30W - 12L
1,656 SR
Queue Stats
414W - 467L
1,510 Elo+
Solo
Ganesha
Ganesha
Vlachus8855
Ganesha
Level 18
God Stats
33W - 20L
1,668 SR
Queue Stats
500W - 384L
1,550 Elo+
Party 1
Merlin
Merlin
teringleier
Merlin
Level 20
God Stats
6W - 11L
1,308 SR
Queue Stats
6W - 11L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Lickow
Artemis
16
0 / 12 / 3
9,889
824
9,254
17,239
5,441
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
Nerevar12
Sun Wukong
16
0 / 12 / 4
9,653
804
9,799
26,387
17,450
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
Plaankan
Heimdallr
16
0 / 7 / 4
10,229
852
10,135
16,468
5,300
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Saw6
Cthulhu
17
2 / 11 / 1
11,049
921
9,627
26,605
31,801
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
2 / 4 / 2
11,169
931
17,954
15,559
4,197
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
20
29 / 2 / 12
15,699
1,308
35,688
22,727
22,821
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
19
5 / 2 / 25
11,161
930
12,831
13,971
6,633
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
Dawaaas
Kukulkan
20
7 / 0 / 22
12,194
1,016
17,834
2,055
1,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
Vlachus8855
Ganesha
20
1 / 0 / 39
13,423
1,119
14,906
16,451
22,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
19
3 / 0 / 24
12,083
1,007
16,463
7,988
3,251
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
167
4
Kills
45
46
Deaths
4
14
Assists
122
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
29
2
12
17.5
W
Loki
5
2
25
8.75
W
Kukulkan
Dawaaas
Kukulkan
7
0
22
18
L
Artemis
Lickow
Artemis
0
12
3
0.13
L
Sun Wukong
Nerevar12
Sun Wukong
0
12
4
0.17
L
Heimdallr
Plaankan
Heimdallr
0
7
4
0.29
L
Cthulhu
Saw6
Cthulhu
2
11
1
0.23
L
2
4
2
0.75
W
Ganesha
Vlachus8855
Ganesha
1
0
39
20.5
W
Merlin
3
0
24
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,769
Damage
97,722
102,258
Taken
63,192
64,189
Mitigated
56,384
7,455
Healing
5,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
35,688
16,448
0
1,702
22,727
22,821
0
9,745
12,982
0
55,766
W
Loki
12,831
3,280
0
74
13,971
6,633
0
6,329
7,642
0
25,260
W
Kukulkan
Dawaaas
Kukulkan
17,834
633
0
602
2,055
1,105
0
688
1,367
42,241
0
L
Artemis
Lickow
Artemis
9,254
5,523
0
337
17,239
5,441
0
7,021
10,218
0
25,186
L
Sun Wukong
Nerevar12
Sun Wukong
9,799
2,728
28
2,052
26,387
17,450
0
14,661
11,726
0
14,692
L
Heimdallr
Plaankan
Heimdallr
10,135
3,542
508
1,189
16,468
5,300
0
7,531
8,937
0
33,379
L
Cthulhu
Saw6
Cthulhu
9,627
1,544
0
0
26,605
31,801
0
13,488
13,117
24,794
0
L
17,954
1,451
2,010
1,331
15,559
4,197
0
6,502
9,057
60,951
0
W
Ganesha
Vlachus8855
Ganesha
14,906
1,166
0
1,620
16,451
22,574
0
7,250
9,201
23,213
0
W
Merlin
16,463
2,476
0
1,391
7,988
3,251
0
3,569
4,419
48,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,989
Gold Earned
64,560
216
Minions Killed
233
3
Camps Cleared
12
1,004,038
Distance Traveled
1,347,158
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
15,699
1,308
44
4
7
329,124
0
W
Loki
11,161
930
25
2
1
295,565
1
W
Kukulkan
12,194
1,016
80
7
1
238,303
0
L
Artemis
9,889
824
31
3
0
173,575
0
L
Sun Wukong
9,653
804
5
0
0
187,523
1
L
Heimdallr
10,229
852
48
4
1
188,651
0
L
Cthulhu
11,049
921
27
2
0
216,219
1
L
Ra
11,169
931
105
9
2
238,070
1
W
Ganesha
13,423
1,119
0
0
0
278,689
3
W
Merlin
12,083
1,007
84
7
3
205,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role