Player Matchup

Chaac
Chaac
Aria360
Chaac
Level 17
God Stats
7W - 7L
1,622 SR
Queue Stats
13W - 15L
1,328 Elo+
Solo
Artemis
Artemis
DorminLou
Artemis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 19L
1,450 Elo+
Party 1
Hercules
Hercules
Raptoot
Hercules
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,415 Elo+
Solo
Anhur
Anhur
xbkush
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 42L
1,350 Elo+
Solo
Zeus
Zeus
БезголовыйНик
Zeus
Level 27
God Stats
0W - 1L
1,267 SR
Queue Stats
3W - 12L
1,194 Elo+
Party 1
Team Averages
Level 14
1,478 SR
1,348 Elo+

VS

Team Averages
Level 20
1,513 SR
1,457 Elo+
Yemoja
Yemoja
 
Yemoja
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
MrEmir
Loki
Level 24
God Stats
8W - 8L
1,301 SR
Queue Stats
18W - 15L
1,451 Elo+
Solo
Set
Set
Nammisnam02
Set
Level 17
God Stats
7W - 1L
1,766 SR
Queue Stats
9W - 4L
1,484 Elo+
Party 2
Ares
Ares
Zork157
Ares
Level 5
God Stats
3W - 2L
1,398 SR
Queue Stats
3W - 2L
1,343 Elo+
Solo
Zeus
Zeus
axelknife
Zeus
Level 28
God Stats
7W - 4L
1,599 SR
Queue Stats
14W - 7L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aria360
Chaac
17
1 / 9 / 4
10,350
863
9,860
23,361
17,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
DorminLou
Artemis
17
1 / 9 / 6
10,714
893
7,420
18,767
7,112
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Raptoot
Hercules
18
4 / 6 / 7
12,135
1,011
14,896
29,688
27,389
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anhur
xbkush
Anhur
17
2 / 5 / 6
11,347
946
7,544
12,437
4,362
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
4 / 6 / 4
11,585
965
17,470
15,063
4,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
20
1 / 1 / 24
11,835
986
10,729
14,180
17,428
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
MrEmir
Loki
19
8 / 5 / 7
13,190
1,099
13,301
11,212
4,391
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
10 / 5 / 16
13,076
1,090
21,797
13,279
7,065
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
Zork157
Ares
19
5 / 3 / 19
12,715
1,060
14,105
21,907
26,226
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
20
11 / 0 / 12
13,772
1,148
32,030
6,058
2,833
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
113
12
Kills
35
35
Deaths
14
27
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
1
24
13
L
Chaac
Aria360
Chaac
1
9
4
0.33
L
Artemis
DorminLou
Artemis
1
9
6
0.44
W
Loki
MrEmir
Loki
8
5
7
2.3
W
10
5
16
3.6
L
Hercules
Raptoot
Hercules
4
6
7
1.25
W
Ares
Zork157
Ares
5
3
19
4.83
W
Zeus
11
0
12
17
L
Anhur
xbkush
Anhur
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,190
Damage
91,962
99,316
Taken
66,636
61,148
Mitigated
57,943
11,429
Healing
6,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
10,729
1,703
2,625
153
14,180
17,428
0
4,350
9,640
26,890
0
L
Chaac
Aria360
Chaac
9,860
2,014
0
3,264
23,361
17,551
0
19,062
4,299
0
23,964
L
Artemis
DorminLou
Artemis
7,420
2,111
0
724
18,767
7,112
0
6,666
12,101
0
18,718
W
Loki
MrEmir
Loki
13,301
3,354
0
255
11,212
4,391
0
1,908
7,919
0
43,708
W
21,797
10,648
0
563
13,279
7,065
0
3,321
9,786
0
25,344
L
Hercules
Raptoot
Hercules
14,896
4,473
0
6,823
29,688
27,389
0
20,944
8,744
0
19,867
W
Ares
Zork157
Ares
14,105
949
836
1,230
21,907
26,226
0
5,723
14,632
21,232
0
W
Zeus
32,030
2,912
0
839
6,058
2,833
0
2,168
3,890
78,135
0
L
Anhur
xbkush
Anhur
7,544
3,146
0
0
12,437
4,362
0
3,881
8,556
0
25,765
L
17,470
834
0
618
15,063
4,734
0
6,311
8,752
44,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,131
Gold Earned
64,588
161
Minions Killed
234
3
Camps Cleared
15
1,080,288
Distance Traveled
1,133,123
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,835
986
33
3
0
222,210
1
L
Chaac
10,350
863
22
2
2
234,996
0
L
Artemis
10,714
893
30
3
1
190,338
0
W
Loki
13,190
1,099
44
4
11
221,473
0
W
Set
13,076
1,090
13
1
1
222,009
0
L
Hercules
12,135
1,011
13
1
0
249,230
2
W
Ares
12,715
1,060
14
1
1
241,292
0
W
Zeus
13,772
1,148
130
11
2
226,139
0
L
Anhur
11,347
946
43
4
0
183,516
3
L
Zeus
11,585
965
53
4
0
222,208
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role