Player Matchup

King Arthur
King Arthur
GodJustKill
King Arthur
Level 13
God Stats
7W - 4L
1,570 SR
Queue Stats
19W - 18L
1,465 Elo+
Solo
Hel
Hel
MigasBarrigas
Hel
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 31L
1,476 Elo+
Party 1
Artemis
Artemis
Vorrak
Artemis
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 24L
1,390 Elo+
Solo
Set
Set
gulSsyggulS
Set
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,421 Elo+
Party 1
Cthulhu
Cthulhu
jsantos57
Cthulhu
Level 5
God Stats
3W - 1L
1,732 SR
Queue Stats
9W - 13L
1,396 Elo+
Party 1
Team Averages
Level 10
1,560 SR
1,430 Elo+

VS

Team Averages
Level 19
1,536 SR
1,463 Elo+
Ne Zha
Ne Zha
BlastXTP
Ne Zha
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 42L
1,515 Elo+
Solo
The Morrigan
The Morrigan
Guapo777
The Morrigan
Level 28
God Stats
15W - 13L
1,464 SR
Queue Stats
82W - 84L
1,473 Elo+
Solo
Hercules
Hercules
Pingfull
Hercules
Level 28
God Stats
4W - 1L
1,716 SR
Queue Stats
90W - 63L
1,542 Elo+
Solo
Anhur
Anhur
YaBoiPan25
Anhur
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 130L
1,407 Elo+
Solo
Jormungandr
Jormungandr
jofffffffff
Jormungandr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GodJustKill
King Arthur
20
7 / 5 / 0
13,562
590
12,508
22,956
16,779
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
3 / 10 / 4
10,310
448
8,752
16,228
3,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Vorrak
Artemis
18
10 / 7 / 5
11,938
519
18,520
19,076
5,537
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 9 / 8
10,393
452
4,841
21,843
7,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
jsantos57
Cthulhu
16
6 / 5 / 9
12,516
544
11,190
18,027
17,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BlastXTP
Ne Zha
20
14 / 9 / 6
14,724
640
21,647
25,655
10,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
Guapo777
The Morrigan
20
12 / 2 / 12
14,771
642
23,521
12,136
5,283
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Pingfull
Hercules
20
5 / 4 / 6
13,577
590
8,243
13,478
11,943
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
18
3 / 9 / 9
11,966
520
11,328
16,309
5,549
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jormungandr
jofffffffff
Jormungandr
17
2 / 4 / 15
12,858
559
6,953
18,282
15,850
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
84
28
Kills
36
36
Deaths
28
26
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
BlastXTP
Ne Zha
14
9
6
1.89
L
King Arthur
GodJustKill
King Arthur
7
5
0
1.4
W
The Morrigan
Guapo777
The Morrigan
12
2
12
9
L
3
10
4
0.5
W
Hercules
Pingfull
Hercules
5
4
6
2
L
Artemis
Vorrak
Artemis
10
7
5
1.79
W
Anhur
3
9
9
0.83
L
2
9
8
0.67
W
Jormungandr
jofffffffff
Jormungandr
2
4
15
2.38
L
Cthulhu
jsantos57
Cthulhu
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,811
Damage
71,692
98,130
Taken
85,860
51,285
Mitigated
49,115
22,970
Healing
21,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
BlastXTP
Ne Zha
21,647
10,536
0
10,817
25,655
10,490
330
6,741
18,914
0
112,461
L
King Arthur
GodJustKill
King Arthur
12,508
1,327
0
6,972
22,956
16,779
2,066
5,295
17,661
0
100,451
W
The Morrigan
Guapo777
The Morrigan
23,521
4,117
0
4,284
12,136
5,283
2,765
5,137
6,966
102,034
0
L
8,752
1,431
1,186
2,628
16,228
3,515
124
5,159
11,069
42,016
0
W
Hercules
Pingfull
Hercules
8,243
2,273
0
3,445
13,478
11,943
0
1,265
12,213
10,336
69,314
L
Artemis
Vorrak
Artemis
18,520
11,909
0
4,522
19,076
5,537
2,669
8,523
10,553
0
77,331
W
Anhur
11,328
4,479
0
950
16,309
5,549
2,114
3,414
12,895
0
68,940
L
4,841
1,853
0
4,563
21,843
7,495
0
5,616
16,227
0
64,509
W
Jormungandr
jofffffffff
Jormungandr
6,953
1,701
0
1,890
18,282
15,850
785
3,676
14,606
28,955
0
L
Cthulhu
jsantos57
Cthulhu
11,190
1,215
490
2,609
18,027
17,959
217
7,920
10,107
34,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,719
Gold Earned
67,896
546
Minions Killed
604
0
Camps Cleared
0
1,897,304
Distance Traveled
2,138,907
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
14,724
640
127
6
0
450,645
1
L
King Arthur
13,562
590
196
9
0
411,812
6
W
The Morrigan
14,771
642
161
7
0
431,470
1
L
Hel
10,310
448
90
4
0
354,555
3
W
Hercules
13,577
590
174
8
0
433,342
4
L
Artemis
11,938
519
118
5
0
360,002
2
W
Anhur
11,966
520
112
5
0
391,232
0
L
Set
10,393
452
83
4
0
323,207
0
W
Jormungandr
12,858
559
30
1
0
432,218
3
L
Cthulhu
12,516
544
59
3
0
447,728
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role