Player Matchup

Ra
Ra
KDog7940
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,263 Elo+
Solo
Thor
Thor
KinGoRiaN
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,042 Elo+
Solo
Artemis
Artemis
Nova-Immersion
Artemis
Level 4
God Stats
7W - 6L
1,500 SR
Queue Stats
9W - 10L
1,251 Elo+
Party 3
Mulan
Mulan
OPTIC-X503
Mulan
Level 26
God Stats
10W - 13L
1,321 SR
Queue Stats
16W - 21L
1,293 Elo+
Party 3
Hel
Hel
xXReDaCtEdXx681
Hel
Level 7
God Stats
6W - 15L
1,313 SR
Queue Stats
108W - 107L
1,333 Elo+
Solo
Team Averages
Level 10
1,427 SR
1,236 Elo+

VS

Team Averages
Level 15
1,268 SR
1,303 Elo+
Tiamat
Tiamat
ADFDRAGONFAN
Tiamat
Level 16
God Stats
5W - 12L
1,150 SR
Queue Stats
31W - 49L
1,234 Elo+
Party 2
Zeus
Zeus
ADFPROM
Zeus
Level 18
God Stats
12W - 18L
1,205 SR
Queue Stats
55W - 76L
1,284 Elo+
Party 2
Ao Kuang
Ao Kuang
MARK_G15ELE
Ao Kuang
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,375 Elo+
Party 1
Set
Set
santoro567
Set
Level 28
God Stats
8W - 12L
1,353 SR
Queue Stats
26W - 29L
1,400 Elo+
Party 1
Fenrir
Fenrir
speedytank1
Fenrir
Level 7
God Stats
1W - 6L
1,130 SR
Queue Stats
10W - 17L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 12 / 5
9,555
956
3,942
16,658
5,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
16
2 / 19 / 3
9,925
993
9,843
26,716
9,045
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 9 / 2
9,073
907
8,207
15,061
5,128
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
17
6 / 8 / 3
11,409
1,141
15,117
21,691
10,476
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
4 / 6 / 3
10,292
1,029
11,536
16,174
11,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
5 / 0 / 35
12,323
1,232
16,106
7,256
4,482
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zeus
ADFPROM
Zeus
20
17 / 3 / 21
13,152
1,315
23,501
8,009
2,990
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ao Kuang
MARK_G15ELE
Ao Kuang
18
1 / 4 / 27
10,593
1,059
6,361
13,212
5,927
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
23 / 0 / 21
14,147
1,415
26,961
11,044
7,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
19
7 / 5 / 31
11,588
1,159
14,520
14,394
8,142
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
188
12
Kills
53
54
Deaths
12
16
Assists
135
Player
Kills
Deaths
Assists
KDA
W
Tiamat
5
0
35
22.5
W
Zeus
ADFPROM
Zeus
17
3
21
9.17
L
0
12
5
0.21
L
Thor
2
19
3
0.18
W
Ao Kuang
MARK_G15ELE
Ao Kuang
1
4
27
3.63
L
0
9
2
0.11
L
Mulan
6
8
3
0.94
W
23
0
21
33.5
W
Fenrir
7
5
31
4.5
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,645
Damage
87,449
96,300
Taken
53,915
41,449
Mitigated
29,130
8,153
Healing
10,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
16,106
1,076
0
2,970
7,256
4,482
0
1,009
6,247
31,314
0
W
Zeus
ADFPROM
Zeus
23,501
4,230
0
0
8,009
2,990
0
1,754
6,255
45,193
0
L
3,942
1,384
126
158
16,658
5,298
0
8,264
8,394
13,396
0
L
Thor
9,843
2,252
0
0
26,716
9,045
0
15,960
10,756
0
29,191
W
Ao Kuang
MARK_G15ELE
Ao Kuang
6,361
1,561
0
1,985
13,212
5,927
0
2,381
10,831
16,779
0
L
8,207
2,447
0
0
15,061
5,128
0
4,641
10,420
0
24,629
L
Mulan
15,117
1,597
0
1,058
21,691
10,476
0
10,225
11,466
0
41,224
W
26,961
12,827
0
3,686
11,044
7,589
0
3,971
7,073
0
46,940
W
Fenrir
14,520
5,492
0
1,609
14,394
8,142
0
6,363
8,031
0
22,226
L
11,536
2,069
2,939
3,872
16,174
11,502
0
6,878
9,296
19,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,254
Gold Earned
61,803
147
Minions Killed
177
6
Camps Cleared
3
883,432
Distance Traveled
970,033
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,323
1,232
23
2
1
211,039
0
W
Zeus
13,152
1,315
69
7
1
164,101
0
L
Ra
9,555
956
19
2
0
174,319
0
L
Thor
9,925
993
28
3
0
160,041
1
W
Ao Kuang
10,593
1,059
26
3
0
173,622
0
L
Artemis
9,073
907
33
3
1
143,500
0
L
Mulan
11,409
1,141
46
5
3
194,328
1
W
Set
14,147
1,415
50
5
1
218,641
0
W
Fenrir
11,588
1,159
9
1
0
202,630
0
L
Hel
10,292
1,029
21
2
2
211,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role