Player Matchup

Chiron
Chiron
CHAPA2345
Chiron
Level 86
God Stats
3W - 2L
1,827 SR
Queue Stats
184W - 186L
1,501 Elo+
Solo
Set
Set
Nightmare 9X9
Set
Level 64
God Stats
1W - 2L
1,563 SR
Queue Stats
81W - 97L
1,381 Elo+
Solo
Tiamat
Tiamat
SillyPsycho1
Tiamat
Level 38
God Stats
28W - 48L
1,444 SR
Queue Stats
100W - 118L
1,321 Elo+
Solo
Gilgamesh
Gilgamesh
TheGreatBammbino
Gilgamesh
Level 67
God Stats
28W - 26L
1,507 SR
Queue Stats
83W - 100L
1,374 Elo+
Party 2
Athena
Athena
micbutkovich
Athena
Level 36
God Stats
13W - 13L
1,484 SR
Queue Stats
44W - 69L
1,351 Elo+
Party 2
Team Averages
Level 58
1,565 SR
1,385 Elo+

VS

Team Averages
Level 76
1,452 SR
1,381 Elo+
Ah Puch
Ah Puch
PsycoMysticWolf
Ah Puch
Level 108
God Stats
7W - 12L
1,341 SR
Queue Stats
141W - 169L
1,386 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TaKiSat03
Ah Muzen Cab
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 58L
1,392 Elo+
Party 1
Olorun
Olorun
TuTTifRu2t
Olorun
Level 33
God Stats
22W - 23L
1,443 SR
Queue Stats
62W - 74L
1,351 Elo+
Party 1
Athena
Athena
UseYuhHead
Athena
Level 81
God Stats
51W - 43L
1,467 SR
Queue Stats
146W - 181L
1,389 Elo+
Solo
Izanami
Izanami
t1m3 w0rn b3ar
Izanami
Level 118
God Stats
337W - 329L
1,509 SR
Queue Stats
401W - 443L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CHAPA2345
Chiron
9
0 / 0 / 0
4,867
487
4,689
4,560
1,243
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 3 / 0
5,294
529
2,487
6,810
2,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
8
0 / 4 / 0
4,975
498
4,342
5,747
3,267
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
8
1 / 5 / 0
5,192
519
4,990
6,903
2,070
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
7
0 / 0 / 0
4,785
479
1,403
6,750
3,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 3
5,650
565
3,592
6,114
1,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
TaKiSat03
Ah Muzen Cab
9
0 / 0 / 0
5,250
525
2,471
5,146
1,525
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
TuTTifRu2t
Olorun
9
4 / 0 / 1
5,758
576
6,079
4,791
1,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
UseYuhHead
Athena
8
0 / 0 / 1
4,996
500
2,996
6,057
4,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
5 / 2 / 0
6,352
635
4,020
6,715
2,045
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
2
Kills
11
12
Deaths
2
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chiron
CHAPA2345
Chiron
0
0
0
0
L
1
3
0
0.33
W
2
0
3
3.5
L
Tiamat
0
4
0
0
W
Ah Muzen Cab
TaKiSat03
Ah Muzen Cab
0
0
0
0
L
Gilgamesh
1
5
0
0.2
W
Olorun
TuTTifRu2t
Olorun
4
0
1
4.5
W
Athena
UseYuhHead
Athena
0
0
1
0.5
L
Athena
0
0
0
0
W
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,911
Damage
19,158
30,770
Taken
28,823
11,633
Mitigated
11,770
7,251
Healing
12,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
CHAPA2345
Chiron
4,689
1,645
351
1,985
4,560
1,243
0
2,348
2,212
0
31,202
L
2,487
1,277
125
726
6,810
2,010
0
2,070
4,740
0
28,457
W
3,592
407
0
3,952
6,114
1,999
616
3,480
2,634
25,757
0
L
Tiamat
4,342
631
0
1,114
5,747
3,267
32
3,956
1,791
25,083
0
W
Ah Muzen Cab
TaKiSat03
Ah Muzen Cab
2,471
918
122
3,159
5,146
1,525
0
345
4,801
0
30,995
L
Gilgamesh
4,990
1,786
0
539
6,903
2,070
0
749
6,154
0
21,976
W
Olorun
TuTTifRu2t
Olorun
6,079
3,202
211
1,180
4,791
1,962
0
1,238
3,553
23,461
4,532
W
Athena
UseYuhHead
Athena
2,996
907
82
1,633
6,057
4,239
0
525
5,375
15,388
0
L
Athena
1,403
326
0
2,411
6,750
3,043
0
2,662
4,088
11,080
0
W
4,020
2,728
0
2,159
6,715
2,045
862
0
6,715
0
27,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,113
Gold Earned
28,006
254
Minions Killed
227
0
Camps Cleared
0
908,744
Distance Traveled
917,520
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
4,867
487
70
7
0
184,167
2
L
Set
5,294
529
64
6
0
174,351
1
W
Ah Puch
5,650
565
48
5
0
184,831
2
L
Tiamat
4,975
498
53
5
0
182,482
0
W
Ah Muzen Cab
5,250
525
51
5
0
183,238
0
L
Gilgamesh
5,192
519
45
5
0
168,152
0
W
Olorun
5,758
576
48
5
0
196,310
0
W
Athena
4,996
500
32
3
0
192,856
1
L
Athena
4,785
479
22
2
0
199,592
0
W
Izanami
6,352
635
48
5
0
160,285
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role