Player Matchup

Scylla
Scylla
Davisbomber2002
Scylla
Level 8
God Stats
14W - 8L
1,341 SR
Queue Stats
50W - 52L
1,626 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MRHARRYPOTE
Morgan Le Fay
Level 26
God Stats
15W - 17L
1,418 SR
Queue Stats
29W - 40L
1,299 Elo+
Party 2
Tsukuyomi
Tsukuyomi
WilliaMilani
Tsukuyomi
Level 25
God Stats
3W - 5L
1,517 SR
Queue Stats
61W - 85L
1,288 Elo+
Party 2
Neith
Neith
skar27
Neith
Level 6
God Stats
1W - 1L
1,709 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
souleatergold
Gilgamesh
Level 13
God Stats
5W - 7L
1,500 SR
Queue Stats
22W - 30L
1,217 Elo+
Solo
Team Averages
Level 16
1,497 SR
1,386 Elo+

VS

Team Averages
Level 10
1,451 SR
1,314 Elo+
Cthulhu
Cthulhu
Ada7109
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
JJTHEICON
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
Semo6123
Izanami
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 13L
1,204 Elo+
Party 1
Scylla
Scylla
denizinano
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 84L
1,282 Elo+
Party 1
Guan Yu
Guan Yu
isifb7
Guan Yu
Level 3
God Stats
1W - 7L
1,255 SR
Queue Stats
1W - 9L
1,083 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 2 / 6
10,730
596
8,930
8,393
2,367
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Morgan Le Fay
MRHARRYPOTE
Morgan Le Fay
16
10 / 2 / 6
10,423
579
9,455
8,429
2,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
WilliaMilani
Tsukuyomi
15
16 / 8 / 12
11,222
623
16,259
13,941
5,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
skar27
Neith
16
21 / 6 / 17
11,707
650
33,536
13,714
3,886
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
souleatergold
Gilgamesh
15
5 / 2 / 1
9,765
543
3,519
12,861
8,079
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ada7109
Cthulhu
11
2 / 15 / 6
7,723
429
3,291
20,856
21,046
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
2 / 15 / 5
7,118
395
3,815
12,514
3,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Semo6123
Izanami
11
4 / 12 / 2
7,812
434
6,022
13,768
4,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
denizinano
Scylla
13
2 / 10 / 0
7,460
414
6,809
15,400
4,302
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
isifb7
Guan Yu
11
6 / 15 / 5
8,419
468
9,862
20,206
16,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
34
65
Kills
16
20
Deaths
67
42
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Ada7109
Cthulhu
2
15
6
0.33
W
13
2
6
8
L
2
15
5
0.3
W
Morgan Le Fay
MRHARRYPOTE
Morgan Le Fay
10
2
6
6.5
L
Izanami
Semo6123
Izanami
4
12
2
0.42
W
Tsukuyomi
WilliaMilani
Tsukuyomi
16
8
12
2.75
L
Scylla
denizinano
Scylla
2
10
0
0.2
L
Guan Yu
isifb7
Guan Yu
6
15
5
0.57
W
Neith
skar27
Neith
21
6
17
4.92
W
Gilgamesh
souleatergold
Gilgamesh
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,699
Damage
29,799
57,338
Taken
82,744
22,384
Mitigated
49,574
13,961
Healing
2,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Ada7109
Cthulhu
3,291
480
0
107
20,856
21,046
24
3,210
17,646
10,077
0
W
8,930
3,627
0
1,389
8,393
2,367
2,267
2,799
5,582
55,506
0
L
3,815
905
36
0
12,514
3,230
0
3,103
9,411
14,740
0
W
Morgan Le Fay
MRHARRYPOTE
Morgan Le Fay
9,455
957
0
2,326
8,429
2,869
2,716
1,639
6,710
58,620
0
L
Izanami
Semo6123
Izanami
6,022
4,195
0
0
13,768
4,327
1,309
2,962
10,806
0
33,291
W
Tsukuyomi
WilliaMilani
Tsukuyomi
16,259
6,823
0
2,761
13,941
5,183
367
3,098
10,749
0
51,380
L
Scylla
denizinano
Scylla
6,809
984
179
1,105
15,400
4,302
341
5,345
10,055
26,809
0
L
Guan Yu
isifb7
Guan Yu
9,862
2,223
402
1,094
20,206
16,669
0
3,765
16,441
0
20,529
W
Neith
skar27
Neith
33,536
21,030
0
4,534
13,714
3,886
2,974
6,009
7,521
0
67,304
W
Gilgamesh
souleatergold
Gilgamesh
3,519
1,983
0
2,951
12,861
8,079
2,291
0
12,861
0
54,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,847
Gold Earned
38,532
453
Minions Killed
157
0
Camps Cleared
0
1,544,119
Distance Traveled
1,399,902
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,723
429
21
1
0
283,993
0
W
Scylla
10,730
596
89
5
0
295,173
2
L
Ra
7,118
395
37
2
0
236,322
0
W
Morgan Le Fay
10,423
579
96
5
0
326,841
0
L
Izanami
7,812
434
54
3
0
295,802
0
W
Tsukuyomi
11,222
623
76
4
0
331,691
0
L
Scylla
7,460
414
30
2
0
279,123
1
L
Guan Yu
8,419
468
15
1
0
304,662
0
W
Neith
11,707
650
81
5
0
273,711
0
W
Gilgamesh
9,765
543
111
6
0
316,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role