Player Matchup

Nemesis
Nemesis
Anghel-monkey6
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
FlameHood_
Cu Chulainn
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,639 Elo+
Solo
Cthulhu
Cthulhu
Omega_Ak47-
Cthulhu
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Ares
Ares
Sotomonte-16
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,601 Elo+
Solo
Geb
Geb
vanilla_ice546
Geb
Level 7
God Stats
0W - 3L
1,280 SR
Queue Stats
3W - 5L
1,526 Elo+
Solo
Team Averages
Level 12
1,456 SR
1,553 Elo+

VS

Team Averages
Level 15
1,624 SR
1,539 Elo+
Ymir
Ymir
Gibber gubber
Ymir
Level 2
God Stats
4W - 2L
1,500 SR
Queue Stats
23W - 19L
1,687 Elo+
Party 1
Nemesis
Nemesis
I KOS ZBRA I
Nemesis
Level 10
God Stats
13W - 15L
1,386 SR
Queue Stats
81W - 72L
1,422 Elo+
Party 1
Hades
Hades
Robotwolf9000
Hades
Level 21
God Stats
3W - 1L
1,840 SR
Queue Stats
21W - 26L
1,439 Elo+
Solo
Chaac
Chaac
TetsuoTheZOMBi3
Chaac
Level 16
God Stats
26W - 20L
1,582 SR
Queue Stats
143W - 123L
1,560 Elo+
Solo
Scylla
Scylla
crimo1103pol
Scylla
Level 24
God Stats
6W - 0L
1,814 SR
Queue Stats
66W - 39L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 0
7,867
787
1,761
5,391
1,908
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
FlameHood_
Cu Chulainn
14
1 / 9 / 1
8,812
881
6,606
24,930
17,881
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Omega_Ak47-
Cthulhu
15
0 / 9 / 3
9,047
905
12,832
21,756
12,264
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 10 / 1
8,308
831
5,628
19,830
12,304
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
2 / 8 / 0
9,162
916
7,401
22,587
9,725
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

11

VS

Team 2 Tickets

380

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 20
10,606
1,061
13,412
11,114
13,402
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
I KOS ZBRA I
Nemesis
17
10 / 1 / 18
11,131
1,113
17,650
10,688
3,943
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
5 / 0 / 20
10,959
1,096
13,244
7,457
4,263
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 0 / 26
10,575
1,058
15,249
11,250
10,398
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Scylla
18
16 / 0 / 14
12,564
1,256
28,990
4,217
1,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
138
3
Kills
40
41
Deaths
3
5
Assists
98
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Cu Chulainn
FlameHood_
Cu Chulainn
1
9
1
0.17
W
6
2
20
8
W
Nemesis
I KOS ZBRA I
Nemesis
10
1
18
19
L
Cthulhu
Omega_Ak47-
Cthulhu
0
9
3
0.17
W
5
0
20
15
L
0
10
1
0.05
W
3
0
26
16
W
Scylla
16
0
14
23
L
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,228
Damage
88,545
94,494
Taken
44,726
54,082
Mitigated
33,727
4,831
Healing
8,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,761
808
0
9
5,391
1,908
0
2,850
2,541
0
3,269
L
Cu Chulainn
FlameHood_
Cu Chulainn
6,606
1,576
0
2,201
24,930
17,881
0
15,842
9,088
476
18,343
W
13,412
4,292
0
0
11,114
13,402
0
6,224
4,890
20,058
0
W
Nemesis
I KOS ZBRA I
Nemesis
17,650
10,768
0
395
10,688
3,943
0
5,270
3,568
0
22,046
L
Cthulhu
Omega_Ak47-
Cthulhu
12,832
986
405
1,965
21,756
12,264
0
11,971
9,785
25,775
0
W
13,244
1,989
177
3,173
7,457
4,263
0
4,861
2,278
33,910
0
L
5,628
877
0
251
19,830
12,304
0
11,370
8,460
14,559
0
W
15,249
2,269
721
3,278
11,250
10,398
0
6,772
4,478
0
41,387
W
Scylla
28,990
5,506
0
575
4,217
1,721
0
2,222
1,995
49,460
0
L
7,401
1,017
0
0
22,587
9,725
0
13,613
8,974
15,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,196
Gold Earned
55,835
76
Minions Killed
196
1
Camps Cleared
13
731,054
Distance Traveled
938,544
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,867
787
1
0
0
67,576
0
L
Cu Chulainn
8,812
881
18
2
0
176,301
0
W
Ymir
10,606
1,061
13
1
0
176,221
0
W
Nemesis
11,131
1,113
9
1
0
201,539
0
L
Cthulhu
9,047
905
33
3
1
159,399
2
W
Hades
10,959
1,096
39
4
11
154,675
0
L
Ares
8,308
831
11
1
0
131,040
2
W
Chaac
10,575
1,058
76
8
2
215,486
0
W
Scylla
12,564
1,256
59
6
0
190,623
0
L
Geb
9,162
916
13
1
0
196,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role