Player Matchup

Medusa
Medusa
PassiveMilk
Medusa
Level 97
God Stats
9W - 8L
1,429 SR
Queue Stats
40W - 47L
1,405 Elo+
Party 1
Thanatos
Thanatos
Sebby12
Thanatos
Level 16
God Stats
3W - 0L
1,256 SR
Queue Stats
244W - 45L
1,908 Elo+
Party 1
Hercules
Hercules
loovig
Hercules
Level 117
God Stats
2W - 0L
1,715 SR
Queue Stats
73W - 25L
1,651 Elo+
Party 1
Team Averages
Level 77
1,466 SR
1,654 Elo+

VS

Team Averages
Level 61
1,578 SR
1,722 Elo+
Mulan
Mulan
FiveComet130445
Mulan
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
250W - 208L
1,629 Elo+
Party 2
Scylla
Scylla
Lilscootyskrrt30
Scylla
Level 13
God Stats
7W - 2L
1,735 SR
Queue Stats
7W - 2L
1,889 Elo+
Party 2
Thoth
Thoth
Orc 06
Thoth
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 154L
1,650 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
6 / 1 / 10
9,885
824
4,728
7,255
3,064
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Sebby12
Thanatos
15
6 / 1 / 9
10,154
846
12,091
12,898
11,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hercules
loovig
Hercules
13
7 / 3 / 9
9,705
809
9,226
16,077
11,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 1
9,088
757
9,233
11,104
13,770
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
1 / 8 / 2
8,113
676
2,780
9,404
1,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thoth
Orc 06
Thoth
11
0 / 6 / 5
8,041
670
5,628
9,156
1,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
19
Kills
5
5
Deaths
19
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
4
5
1
0.9
L
1
8
2
0.25
L
Thoth
Orc 06
Thoth
0
6
5
0.42
W
Medusa
6
1
10
11
W
Thanatos
Sebby12
Thanatos
6
1
9
10.5
W
Hercules
loovig
Hercules
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,045
Damage
17,641
36,230
Taken
29,664
26,489
Mitigated
16,504
17,337
Healing
1,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,233
1,454
0
1,085
11,104
13,770
0
0
9,834
0
21,844
L
2,780
247
0
23
9,404
1,268
0
0
8,802
12,303
0
L
Thoth
Orc 06
Thoth
5,628
481
0
318
9,156
1,466
0
0
8,377
21,153
0
W
Medusa
4,728
2,222
0
999
7,255
3,064
1,585
2,659
4,308
0
32,988
W
Thanatos
Sebby12
Thanatos
12,091
2,685
0
12,369
12,898
11,732
1,613
1,748
10,812
0
47,323
W
Hercules
loovig
Hercules
9,226
2,229
0
3,969
16,077
11,693
192
2,831
12,702
0
23,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,744
Gold Earned
25,242
160
Minions Killed
91
0
Camps Cleared
0
695,513
Distance Traveled
591,228
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,088
757
23
2
0
207,270
3
L
Scylla
8,113
676
29
2
0
185,071
0
L
Thoth
8,041
670
39
3
0
198,887
0
W
Medusa
9,885
824
48
4
0
204,063
0
W
Thanatos
10,154
846
77
6
0
266,428
5
W
Hercules
9,705
809
35
3
0
225,022
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role