Player Matchup

Terra
Terra
Hizie
Terra
Level 160
God Stats
5W - 3L
1,742 SR
Queue Stats
283W - 160L
1,783 Elo+
Party 2
Medusa
Medusa
LVL20Boss
Medusa
Level 136
God Stats
2W - 3L
1,513 SR
Queue Stats
284W - 224L
1,665 Elo+
Party 2
Baron Samedi
Baron Samedi
NehruvianDoom
Baron Samedi
Level 143
God Stats
4W - 2L
1,745 SR
Queue Stats
252W - 257L
1,726 Elo+
Solo
Team Averages
Level 146
1,666 SR
1,725 Elo+

VS

Team Averages
Level 137
1,631 SR
1,828 Elo+
Hou Yi
Hou Yi
J1m0thy
Hou Yi
Level 114
God Stats
13W - 5L
1,796 SR
Queue Stats
128W - 48L
1,865 Elo+
Party 1
Merlin
Merlin
R2DBro
Merlin
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
204W - 49L
1,914 Elo+
Party 1
Odin
Odin
acooldubai
Odin
Level 138
God Stats
10W - 5L
1,595 SR
Queue Stats
192W - 149L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Hizie
Terra
16
2 / 4 / 4
11,706
557
16,290
26,107
31,069
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
LVL20Boss
Medusa
17
4 / 3 / 2
12,069
575
16,973
16,844
5,809
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
NehruvianDoom
Baron Samedi
17
0 / 3 / 5
11,658
555
8,789
15,972
7,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
J1m0thy
Hou Yi
19
4 / 1 / 6
12,996
619
15,233
12,272
4,352
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
R2DBro
Merlin
19
5 / 0 / 5
13,530
644
26,309
12,912
4,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
1 / 5 / 9
12,458
593
10,687
26,039
30,668
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
6
Kills
10
10
Deaths
6
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Terra
Hizie
Terra
2
4
4
1
W
Hou Yi
J1m0thy
Hou Yi
4
1
6
7
L
Medusa
LVL20Boss
Medusa
4
3
2
1.67
L
Baron Samedi
NehruvianDoom
Baron Samedi
0
3
5
0.83
W
Merlin
R2DBro
Merlin
5
0
5
7.5
W
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,052
Damage
52,229
58,923
Taken
51,223
44,703
Mitigated
39,990
14,065
Healing
12,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Hizie
Terra
16,290
1,190
1,448
3,898
26,107
31,069
0
11,846
14,261
41,215
0
W
Hou Yi
J1m0thy
Hou Yi
15,233
6,109
0
2,004
12,272
4,352
2,558
7,714
4,417
0
53,997
L
Medusa
LVL20Boss
Medusa
16,973
6,425
0
3,144
16,844
5,809
821
8,170
8,674
0
66,154
L
Baron Samedi
NehruvianDoom
Baron Samedi
8,789
247
1,489
4,086
15,972
7,825
148
6,661
9,311
57,664
0
W
Merlin
R2DBro
Merlin
26,309
1,037
859
5,516
12,912
4,970
838
7,682
4,989
98,853
0
W
10,687
1,872
483
3,165
26,039
30,668
0
8,802
16,738
906
36,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,433
Gold Earned
38,984
255
Minions Killed
262
0
Camps Cleared
0
1,198,128
Distance Traveled
1,218,066
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
11,706
557
56
3
0
403,935
2
W
Hou Yi
12,996
619
91
4
0
414,298
3
L
Medusa
12,069
575
100
5
0
446,468
2
L
Baron Samedi
11,658
555
99
5
0
347,725
2
W
Merlin
13,530
644
149
7
0
407,920
2
W
Odin
12,458
593
22
1
0
395,848
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role