Player Matchup

Bellona
Bellona
IIGrimAfterlife
Bellona
Level 126
God Stats
5W - 1L
1,758 SR
Queue Stats
110W - 91L
1,568 Elo+
Party 2
Danzaburou
Danzaburou
Mruseprunes
Danzaburou
Level 65
God Stats
6W - 2L
1,694 SR
Queue Stats
90W - 79L
1,548 Elo+
Party 2
Sylvanus
Sylvanus
Swagstaff77
Sylvanus
Level 120
God Stats
17W - 4L
1,715 SR
Queue Stats
146W - 148L
1,526 Elo+
Solo
Thanatos
Thanatos
TooBakedToWin
Thanatos
Level 118
God Stats
14W - 9L
1,524 SR
Queue Stats
137W - 111L
1,549 Elo+
Solo
Janus
Janus
Âbaddôn7
Janus
Level 159
God Stats
3W - 4L
1,439 SR
Queue Stats
432W - 436L
1,540 Elo+
Solo
Team Averages
Level 118
1,626 SR
1,546 Elo+

VS

Team Averages
Level 75
1,596 SR
1,490 Elo+
Izanami
Izanami
BizzonPowered
Izanami
Level 142
God Stats
17W - 12L
1,612 SR
Queue Stats
187W - 188L
1,486 Elo+
Party 1
Cthulhu
Cthulhu
GrimKronik
Cthulhu
Level 63
God Stats
8W - 6L
1,573 SR
Queue Stats
162W - 164L
1,448 Elo+
Solo
Loki
Loki
RawTacos
Loki
Level 65
God Stats
14W - 12L
1,577 SR
Queue Stats
202W - 178L
1,555 Elo+
Solo
Nu Wa
Nu Wa
Whovencroft
Nu Wa
Level 65
God Stats
31W - 21L
1,557 SR
Queue Stats
125W - 116L
1,504 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
mojoman2022
Morgan Le Fay
Level 40
God Stats
1W - 1L
1,661 SR
Queue Stats
88W - 92L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 0
7,173
598
5,202
7,938
6,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
Mruseprunes
Danzaburou
11
1 / 1 / 4
6,576
548
5,925
7,045
2,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
Swagstaff77
Sylvanus
11
5 / 0 / 4
7,039
587
5,168
6,680
4,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
TooBakedToWin
Thanatos
12
6 / 2 / 2
7,682
640
5,172
8,052
3,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
12
1 / 1 / 3
7,281
607
3,298
4,577
1,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
1 / 3 / 0
5,871
489
4,962
6,287
1,556
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
GrimKronik
Cthulhu
8
0 / 4 / 0
5,470
456
2,996
10,159
3,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Loki
9
1 / 6 / 2
5,839
487
2,876
9,662
2,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 2 / 2
6,169
514
5,985
4,310
976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
mojoman2022
Morgan Le Fay
12
3 / 2 / 0
6,556
546
3,132
6,162
1,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
17
Kills
5
5
Deaths
17
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
1
3
0
0.33
L
Cthulhu
GrimKronik
Cthulhu
0
4
0
0
W
4
1
0
4
W
Danzaburou
Mruseprunes
Danzaburou
1
1
4
3
L
Loki
1
6
2
0.33
W
Sylvanus
Swagstaff77
Sylvanus
5
0
4
7
W
Thanatos
TooBakedToWin
Thanatos
6
2
2
3.5
L
0
2
2
0.5
L
Morgan Le Fay
mojoman2022
Morgan Le Fay
3
2
0
1.5
W
Janus
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,765
Damage
19,951
34,292
Taken
36,580
17,465
Mitigated
10,193
21,866
Healing
7,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
4,962
3,517
0
979
6,287
1,556
481
2,608
3,679
0
39,397
L
Cthulhu
GrimKronik
Cthulhu
2,996
417
73
1,457
10,159
3,516
81
2,589
7,570
14,901
0
W
5,202
1,207
0
3,432
7,938
6,057
390
3,184
4,468
0
47,192
W
Danzaburou
Mruseprunes
Danzaburou
5,925
2,324
0
2,021
7,045
2,266
0
2,017
4,864
0
43,261
L
Loki
2,876
1,082
0
2,958
9,662
2,217
0
372
9,290
0
21,820
W
Sylvanus
Swagstaff77
Sylvanus
5,168
1,610
2,286
3,840
6,680
4,134
0
1,708
4,831
18,110
0
W
Thanatos
TooBakedToWin
Thanatos
5,172
990
0
8,506
8,052
3,325
0
1,352
6,571
0
43,844
L
5,985
1,907
0
649
4,310
976
39
0
4,310
31,643
0
L
Morgan Le Fay
mojoman2022
Morgan Le Fay
3,132
180
0
1,097
6,162
1,928
0
3,150
3,012
33,355
0
W
Janus
3,298
223
0
1,781
4,577
1,683
976
2,768
1,445
45,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,751
Gold Earned
29,905
403
Minions Killed
303
0
Camps Cleared
0
1,118,743
Distance Traveled
1,087,154
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,871
489
74
6
0
229,243
3
L
Cthulhu
5,470
456
30
3
0
225,320
5
W
Bellona
7,173
598
107
9
0
216,527
5
W
Danzaburou
6,576
548
94
8
0
208,066
3
L
Loki
5,839
487
51
4
0
228,180
0
W
Sylvanus
7,039
587
23
2
0
204,011
4
W
Thanatos
7,682
640
84
7
0
265,588
1
L
Nu Wa
6,169
514
77
6
0
196,773
2
L
Morgan Le Fay
6,556
546
71
6
0
207,638
1
W
Janus
7,281
607
95
8
0
224,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role