Player Matchup

Fenrir
Fenrir
ItzImba
Fenrir
Level 54
God Stats
9W - 10L
1,421 SR
Queue Stats
97W - 71L
1,607 Elo+
Party 3
Neith
Neith
Julez906
Neith
Level 30
God Stats
12W - 15L
1,524 SR
Queue Stats
19W - 26L
1,516 Elo+
Party 3
Tiamat
Tiamat
Scharni
Tiamat
Level 136
God Stats
4W - 4L
1,409 SR
Queue Stats
265W - 189L
1,655 Elo+
Party 3
Chaac
Chaac
TiamatOrTroll
Chaac
Level 39
God Stats
2W - 0L
1,729 SR
Queue Stats
171W - 86L
1,514 Elo+
Party 2
Arachne
Arachne
nerfcrit
Arachne
Level 27
God Stats
3W - 3L
1,337 SR
Queue Stats
167W - 112L
1,572 Elo+
Party 2
Team Averages
Level 57
1,484 SR
1,573 Elo+

VS

Team Averages
Level 80
1,720 SR
1,581 Elo+
Apollo
Apollo
MolagDrow
Apollo
Level 140
God Stats
8W - 7L
1,611 SR
Queue Stats
353W - 338L
1,612 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Nugs--NOT--Drugs
Morgan Le Fay
Level 103
God Stats
8W - 2L
1,839 SR
Queue Stats
749W - 759L
1,525 Elo+
Solo
Jormungandr
Jormungandr
XxMarshallxX180
Jormungandr
Level 84
God Stats
15W - 8L
1,541 SR
Queue Stats
198W - 196L
1,529 Elo+
Party 1
Gilgamesh
Gilgamesh
xRQ HiNeSy x
Gilgamesh
Level 59
God Stats
4W - 4L
1,811 SR
Queue Stats
42W - 48L
1,574 Elo+
Party 1
Hun Batz
Hun Batz
xRQ_ReApErZ_x
Hun Batz
Level 15
God Stats
2W - 1L
1,795 SR
Queue Stats
16W - 9L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ItzImba
Fenrir
11
2 / 3 / 5
7,811
521
4,917
11,747
4,802
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
Julez906
Neith
12
2 / 2 / 2
7,820
521
4,586
6,500
1,694
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
Scharni
Tiamat
14
3 / 1 / 7
8,520
568
13,093
9,747
8,092
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 0 / 2
10,610
707
7,044
8,057
7,928
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
nerfcrit
Arachne
16
10 / 1 / 2
9,699
647
9,826
13,559
6,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
MolagDrow
Apollo
14
6 / 3 / 0
8,354
557
8,073
9,654
3,311
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Nugs--NOT--Drugs
Morgan Le Fay
12
1 / 5 / 0
6,960
464
4,274
10,861
4,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
XxMarshallxX180
Jormungandr
10
0 / 4 / 5
7,096
473
5,867
14,003
8,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
xRQ HiNeSy x
Gilgamesh
12
0 / 6 / 0
6,893
460
5,693
12,369
9,908
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hun Batz
xRQ_ReApErZ_x
Hun Batz
10
0 / 4 / 2
6,363
424
3,579
9,706
2,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
22
Kills
7
7
Deaths
22
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ItzImba
Fenrir
2
3
5
1.5
W
Neith
Julez906
Neith
2
2
2
1.5
L
Apollo
MolagDrow
Apollo
6
3
0
2
L
Morgan Le Fay
Nugs--NOT--Drugs
Morgan Le Fay
1
5
0
0.2
W
Tiamat
Scharni
Tiamat
3
1
7
6.5
W
5
0
2
6
L
Jormungandr
XxMarshallxX180
Jormungandr
0
4
5
0.63
W
Arachne
nerfcrit
Arachne
10
1
2
11
L
Gilgamesh
xRQ HiNeSy x
Gilgamesh
0
6
0
0
L
Hun Batz
xRQ_ReApErZ_x
Hun Batz
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,466
Damage
27,486
49,610
Taken
56,593
29,500
Mitigated
28,395
22,917
Healing
9,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ItzImba
Fenrir
4,917
822
0
3,510
11,747
4,802
0
3,678
7,921
0
14,731
W
Neith
Julez906
Neith
4,586
2,183
0
2,788
6,500
1,694
0
380
6,120
0
34,897
L
Apollo
MolagDrow
Apollo
8,073
4,622
0
2,104
9,654
3,311
1,778
1,344
8,310
0
62,323
L
Morgan Le Fay
Nugs--NOT--Drugs
Morgan Le Fay
4,274
349
0
2,684
10,861
4,175
0
5,053
5,808
37,935
0
W
Tiamat
Scharni
Tiamat
13,093
457
0
5,109
9,747
8,092
0
3,807
5,680
53,527
0
W
7,044
1,650
0
4,555
8,057
7,928
73
4
8,053
8,815
53,547
L
Jormungandr
XxMarshallxX180
Jormungandr
5,867
2,085
214
820
14,003
8,158
135
4,308
9,695
24,352
0
W
Arachne
nerfcrit
Arachne
9,826
5,323
0
6,955
13,559
6,984
0
1,822
11,695
0
73,587
L
Gilgamesh
xRQ HiNeSy x
Gilgamesh
5,693
1,306
0
848
12,369
9,908
190
2,589
9,780
0
38,439
L
Hun Batz
xRQ_ReApErZ_x
Hun Batz
3,579
1,015
0
3,204
9,706
2,843
270
1,351
8,355
0
34,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,460
Gold Earned
35,666
439
Minions Killed
391
0
Camps Cleared
0
1,538,277
Distance Traveled
1,419,941
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,811
521
22
1
0
318,335
3
W
Neith
7,820
521
63
4
0
254,825
2
L
Apollo
8,354
557
125
8
0
275,590
5
L
Morgan Le Fay
6,960
464
78
5
0
244,730
1
W
Tiamat
8,520
568
100
7
0
309,737
2
W
Chaac
10,610
707
140
9
0
317,333
5
L
Jormungandr
7,096
473
32
2
0
284,362
5
W
Arachne
9,699
647
114
8
0
338,047
4
L
Gilgamesh
6,893
460
80
5
0
300,877
1
L
Hun Batz
6,363
424
76
5
0
314,382
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role