Player Matchup

Nu Wa
Nu Wa
PackoGod87
Nu Wa
Level 29
God Stats
11W - 16L
1,500 SR
Queue Stats
171W - 146L
1,586 Elo+
Party 1
Cerberus
Cerberus
Piiipz
Cerberus
Level 29
God Stats
26W - 23L
1,695 SR
Queue Stats
208W - 212L
1,538 Elo+
Party 1
Izanami
Izanami
SaiDaFrenteZé
Izanami
Level 25
God Stats
9W - 5L
1,590 SR
Queue Stats
100W - 101L
1,410 Elo+
Party 1
Neith
Neith
YetiHaniel
Neith
Level 5
God Stats
1W - 1L
1,381 SR
Queue Stats
1W - 2L
1,139 Elo+
Solo
Hades
Hades
Zudi4
Hades
Level 27
God Stats
55W - 47L
1,381 SR
Queue Stats
210W - 190L
1,386 Elo+
Solo
Team Averages
Level 23
1,509 SR
1,412 Elo+

VS

Team Averages
Level 20
1,471 SR
1,450 Elo+
Ymir
Ymir
Brunoperry
Ymir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 47L
1,482 Elo+
Solo
Cernunnos
Cernunnos
LatinB4n4n4spa_M
Cernunnos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 21L
1,531 Elo+
Solo
Arachne
Arachne
MattDDW
Arachne
Level 5
God Stats
3W - 4L
1,518 SR
Queue Stats
5W - 8L
1,398 Elo+
Solo
Hel
Hel
VolatileImpact
Hel
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,459 Elo+
Solo
Thoth
Thoth
lepurificateur33
Thoth
Level 26
God Stats
1W - 3L
1,337 SR
Queue Stats
78W - 85L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
18
4 / 1 / 12
11,290
1,026
18,282
7,914
2,174
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Piiipz
Cerberus
17
2 / 4 / 14
10,405
946
5,831
10,792
9,523
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
9 / 1 / 7
11,913
1,083
21,082
7,384
2,600
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Neith
17
1 / 1 / 9
9,834
894
12,803
7,736
2,251
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hades
Zudi4
Hades
16
2 / 1 / 8
9,871
897
9,630
7,464
3,604
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

284

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 3
9,321
847
8,222
18,599
19,634
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
16
2 / 6 / 5
10,326
939
11,189
15,525
5,899
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
MattDDW
Arachne
16
4 / 2 / 3
10,601
964
3,768
12,583
4,906
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
0 / 2 / 4
9,031
821
2,226
9,938
6,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 5 / 4
9,474
861
12,390
15,904
5,519
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
27
18
Kills
8
8
Deaths
18
50
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
L
Cernunnos
2
6
5
0.75
L
Arachne
MattDDW
Arachne
4
2
3
2.75
W
Nu Wa
4
1
12
10
W
Cerberus
Piiipz
Cerberus
2
4
14
2.25
W
9
1
7
12.5
L
0
2
4
1
W
Neith
1
1
9
5.5
W
Hades
Zudi4
Hades
2
1
8
6
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,628
Damage
37,795
41,290
Taken
72,549
20,152
Mitigated
42,014
9,867
Healing
16,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,222
1,039
0
0
18,599
19,634
0
10,185
8,414
32,618
0
L
Cernunnos
11,189
5,103
0
2,854
15,525
5,899
0
4,897
10,628
0
35,245
L
Arachne
MattDDW
Arachne
3,768
2,672
0
1,423
12,583
4,906
0
5,416
7,167
0
12,970
W
Nu Wa
18,282
4,054
528
1,764
7,914
2,174
0
4,771
3,143
41,369
0
W
Cerberus
Piiipz
Cerberus
5,831
195
0
2,311
10,792
9,523
0
6,214
4,578
14,353
0
W
21,082
12,727
0
1,408
7,384
2,600
0
3,011
4,373
0
48,854
L
2,226
994
7,996
2,503
9,938
6,056
0
5,462
4,476
14,243
0
W
Neith
12,803
3,277
0
2,229
7,736
2,251
0
4,643
3,093
0
30,637
W
Hades
Zudi4
Hades
9,630
356
30
1,597
7,464
3,604
0
4,199
3,265
22,801
0
L
12,390
523
443
1,607
15,904
5,519
0
7,783
8,121
38,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,313
Gold Earned
48,753
249
Minions Killed
192
7
Camps Cleared
9
988,059
Distance Traveled
991,762
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,321
847
41
4
1
188,783
2
L
Cernunnos
10,326
939
59
5
1
171,238
1
L
Arachne
10,601
964
9
1
5
246,244
1
W
Nu Wa
11,290
1,026
47
4
2
209,289
2
W
Cerberus
10,405
946
29
3
0
190,767
0
W
Izanami
11,913
1,083
77
7
3
206,205
1
L
Hel
9,031
821
28
3
0
184,682
1
W
Neith
9,834
894
60
5
2
176,922
0
W
Hades
9,871
897
36
3
0
204,876
1
L
Thoth
9,474
861
55
5
2
200,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role