Player Matchup

Cthulhu
Cthulhu
Denktsnsk
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Medusa
Medusa
DezekeNN
Medusa
Level 77
God Stats
0W - 1L
1,722 SR
Queue Stats
12W - 12L
1,783 Elo+
Party 1
Nemesis
Nemesis
Meredihn
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,062 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Nazar123
Morgan Le Fay
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
ninjek577
Baron Samedi
Level 7
God Stats
1W - 1L
1,680 SR
Queue Stats
4W - 1L
1,812 Elo+
Solo
Team Averages
Level 20
1,581 SR
1,531 Elo+

VS

Team Averages
Level 42
1,559 SR
1,415 Elo+
Aphrodite
Aphrodite
Aphr0d1te
Aphrodite
Level 157
God Stats
21W - 20L
1,561 SR
Queue Stats
64W - 76L
1,446 Elo+
Party 3
Bakasura
Bakasura
Dudu1056
Bakasura
Level 6
God Stats
3W - 1L
1,734 SR
Queue Stats
5W - 10L
1,362 Elo+
Solo
Olorun
Olorun
Forqive_Shadow
Olorun
Level 2
God Stats
11W - 7L
1,500 SR
Queue Stats
14W - 11L
1,500 Elo+
Party 3
Serqet
Serqet
Papawolf69
Serqet
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 36L
1,422 Elo+
Solo
Yemoja
Yemoja
algers2020
Yemoja
Level 18
God Stats
1W - 1L
1,501 SR
Queue Stats
49W - 54L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Denktsnsk
Cthulhu
20
3 / 11 / 9
13,508
965
18,665
25,954
33,002
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
DezekeNN
Medusa
20
12 / 6 / 5
17,282
1,234
28,030
20,886
7,738
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Meredihn
Nemesis
20
0 / 16 / 10
12,369
884
5,912
27,746
10,806
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morgan Le Fay
Nazar123
Morgan Le Fay
20
1 / 16 / 7
12,596
900
9,404
25,572
9,605
Baron Samedi
ninjek577
Baron Samedi
20
2 / 4 / 12
13,573
970
19,796
20,926
9,215
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

106

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aphr0d1te
Aphrodite
20
15 / 1 / 17
16,002
1,143
29,868
19,221
16,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Dudu1056
Bakasura
20
16 / 7 / 12
15,117
1,080
33,260
24,700
12,485
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 2 / 25
14,117
1,008
11,875
19,705
9,977
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
Papawolf69
Serqet
20
15 / 6 / 23
15,892
1,135
31,728
17,835
8,901
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
algers2020
Yemoja
19
4 / 2 / 10
13,079
934
3,801
6,678
6,640
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
140
18
Kills
53
53
Deaths
18
43
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Aphr0d1te
Aphrodite
15
1
17
23.5
L
Cthulhu
Denktsnsk
Cthulhu
3
11
9
0.68
L
Medusa
DezekeNN
Medusa
12
6
5
2.42
W
Bakasura
Dudu1056
Bakasura
16
7
12
3.14
W
3
2
25
7.75
L
Nemesis
Meredihn
Nemesis
0
16
10
0.31
L
Morgan Le Fay
Nazar123
Morgan Le Fay
1
16
7
0.28
W
Serqet
Papawolf69
Serqet
15
6
23
4.42
W
Yemoja
algers2020
Yemoja
4
2
10
4.5
L
Baron Samedi
ninjek577
Baron Samedi
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,807
Damage
110,532
121,084
Taken
88,139
70,366
Mitigated
54,825
14,019
Healing
27,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Aphr0d1te
Aphrodite
29,868
5,194
8,564
11,716
19,221
16,822
0
11,799
7,422
55,404
0
L
Cthulhu
Denktsnsk
Cthulhu
18,665
2,649
0
442
25,954
33,002
0
15,101
8,604
38,281
0
L
Medusa
DezekeNN
Medusa
28,030
17,205
1,031
452
20,886
7,738
0
10,071
9,612
0
74,512
W
Bakasura
Dudu1056
Bakasura
33,260
20,062
0
695
24,700
12,485
0
10,615
13,731
0
37,037
W
11,875
7,235
780
3,195
19,705
9,977
0
14,476
5,229
32,906
0
L
Nemesis
Meredihn
Nemesis
5,912
2,936
0
650
27,746
10,806
0
10,421
15,881
0
23,443
L
Morgan Le Fay
Nazar123
Morgan Le Fay
9,404
2,140
0
644
25,572
9,605
0
5,161
18,249
21,537
0
W
Serqet
Papawolf69
Serqet
31,728
7,533
0
0
17,835
8,901
0
8,147
9,688
0
42,877
W
Yemoja
algers2020
Yemoja
3,801
726
1,135
1,448
6,678
6,640
0
2,828
3,850
16,227
0
L
Baron Samedi
ninjek577
Baron Samedi
19,796
2,784
3,982
6,818
20,926
9,215
0
4,790
12,989
46,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,328
Gold Earned
74,207
246
Minions Killed
212
11
Camps Cleared
9
1,315,708
Distance Traveled
1,185,484
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
16,002
1,143
64
5
0
302,471
0
L
Cthulhu
13,508
965
40
3
0
271,304
0
L
Medusa
17,282
1,234
88
6
9
296,323
1
W
Bakasura
15,117
1,080
37
3
4
259,172
1
W
Olorun
14,117
1,008
47
3
0
243,564
2
L
Nemesis
12,369
884
40
3
0
221,662
1
L
Morgan Le Fay
12,596
900
18
1
1
245,213
4
W
Serqet
15,892
1,135
31
2
2
281,830
2
W
Yemoja
13,079
934
33
2
3
98,447
0
L
Baron Samedi
13,573
970
60
4
1
281,206
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role