Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
MailableAura638
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,693 Elo+
Solo
Ares
Ares
dat_ashe_
Ares
Level 17
God Stats
1W - 0L
1,706 SR
Queue Stats
22W - 18L
1,645 Elo+
Solo
Thor
Thor
kluna125373
Thor
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,658 Elo+
Solo
Izanami
Izanami
mekhij02
Izanami
Level 12
God Stats
6W - 2L
1,500 SR
Queue Stats
100W - 93L
1,543 Elo+
Solo
Team Averages
Level 9
1,541 SR
1,608 Elo+

VS

Team Averages
Level 34
1,526 SR
1,600 Elo+
Raijin
Raijin
CoreyR
Raijin
Level 7
God Stats
6W - 8L
1,500 SR
Queue Stats
41W - 49L
1,665 Elo+
Party 1
Gilgamesh
Gilgamesh
IllUmbrella6458
Gilgamesh
Level 28
God Stats
3W - 5L
1,496 SR
Queue Stats
28W - 19L
1,633 Elo+
Solo
Ymir
Ymir
MechaHazel
Ymir
Level 99
God Stats
17W - 15L
1,800 SR
Queue Stats
57W - 53L
1,573 Elo+
Party 1
Neith
Neith
gerson_ramms99
Neith
Level 10
God Stats
3W - 3L
1,573 SR
Queue Stats
34W - 26L
1,637 Elo+
Solo
Fenrir
Fenrir
xYOYOx28x
Fenrir
Level 25
God Stats
19W - 39L
1,258 SR
Queue Stats
55W - 79L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
6 / 0 / 6
9,262
545
12,489
7,820
3,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 9 / 2
5,797
341
922
8,565
3,537
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ares
14
5 / 1 / 4
9,270
545
10,069
13,205
16,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 3 / 4
7,814
460
4,592
9,430
3,702
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
mekhij02
Izanami
17
3 / 0 / 3
9,959
586
12,503
11,021
4,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CoreyR
Raijin
11
2 / 7 / 4
7,195
423
6,740
11,203
3,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
IllUmbrella6458
Gilgamesh
14
4 / 2 / 1
9,426
554
6,837
13,863
9,757
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 2 / 2
7,921
466
4,317
13,960
10,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 0 / 0
8,529
502
5,109
9,330
3,134
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
xYOYOx28x
Fenrir
13
1 / 3 / 2
7,755
456
3,370
9,371
4,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
14
Kills
13
13
Deaths
14
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
0
6
9
L
Raijin
CoreyR
Raijin
2
7
4
0.57
L
Gilgamesh
IllUmbrella6458
Gilgamesh
4
2
1
2.25
W
0
9
2
0.11
L
3
2
2
2
W
Ares
5
1
4
7
L
3
0
0
3
W
0
3
4
0.67
W
Izanami
mekhij02
Izanami
3
0
3
4.5
L
Fenrir
xYOYOx28x
Fenrir
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,575
Damage
26,373
50,041
Taken
57,727
31,574
Mitigated
30,675
16,762
Healing
12,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
12,489
1,135
1,307
4,473
7,820
3,157
505
2,999
4,633
56,144
0
L
Raijin
CoreyR
Raijin
6,740
798
0
1,438
11,203
3,550
0
6,219
4,924
37,484
0
L
Gilgamesh
IllUmbrella6458
Gilgamesh
6,837
2,128
0
2,284
13,863
9,757
0
5,299
8,564
0
39,729
W
922
531
130
354
8,565
3,537
50
2,982
5,343
0
5,656
L
4,317
464
0
990
13,960
10,134
0
5,762
8,126
27,506
0
W
Ares
10,069
278
0
1,863
13,205
16,537
0
2,796
10,207
31,062
0
L
5,109
2,377
0
4,682
9,330
3,134
0
904
8,426
0
65,720
W
4,592
1,163
140
1,181
9,430
3,702
0
1,211
8,155
0
45,096
W
Izanami
mekhij02
Izanami
12,503
8,077
0
7,314
11,021
4,641
2,272
523
10,498
0
103,031
L
Fenrir
xYOYOx28x
Fenrir
3,370
966
0
2,971
9,371
4,100
0
4,163
5,129
0
46,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,102
Gold Earned
40,826
411
Minions Killed
389
0
Camps Cleared
0
1,397,994
Distance Traveled
1,441,472
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,262
545
92
5
0
290,250
8
L
Raijin
7,195
423
66
4
0
245,245
3
L
Gilgamesh
9,426
554
65
4
0
284,984
1
W
Guan Yu
5,797
341
12
1
0
223,299
3
L
Ymir
7,921
466
49
3
0
298,206
4
W
Ares
9,270
545
34
2
0
305,295
0
L
Neith
8,529
502
121
7
0
299,579
5
W
Thor
7,814
460
83
5
0
308,621
0
W
Izanami
9,959
586
190
11
0
270,529
4
L
Fenrir
7,755
456
88
5
0
313,458
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role