Player Matchup

Cerberus
Cerberus
IzumiShirou
Cerberus
Level 42
God Stats
4W - 5L
1,378 SR
Queue Stats
71W - 90L
1,412 Elo+
Party 2
Vamana
Vamana
Mcnoan
Vamana
Level 18
God Stats
13W - 10L
1,527 SR
Queue Stats
92W - 86L
1,301 Elo+
Party 3
Merlin
Merlin
SirSirom
Merlin
Level 8
God Stats
1W - 3L
1,357 SR
Queue Stats
4W - 9L
1,214 Elo+
Party 2
Arachne
Arachne
oxudercinae
Arachne
Level 18
God Stats
8W - 12L
1,216 SR
Queue Stats
93W - 86L
1,296 Elo+
Party 3
Anhur
Anhur
politebunny
Anhur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 42L
1,184 Elo+
Solo
Team Averages
Level 19
1,395 SR
1,281 Elo+

VS

Team Averages
Level 9
1,472 SR
1,454 Elo+
Artemis
Artemis
Elikiit
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,437 Elo+
Party 1
Sylvanus
Sylvanus
TarikataFoncho
Sylvanus
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
23W - 18L
1,610 Elo+
Party 1
Horus
Horus
Vielt
Horus
Level 4
God Stats
6W - 7L
1,500 SR
Queue Stats
77W - 70L
1,610 Elo+
Party 1
Fenrir
Fenrir
nebksnonbjsjne
Fenrir
Level 26
God Stats
17W - 20L
1,361 SR
Queue Stats
207W - 253L
1,286 Elo+
Solo
Ah Puch
Ah Puch
nesumpavlin
Ah Puch
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
206W - 214L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IzumiShirou
Cerberus
17
2 / 9 / 4
10,800
491
8,013
28,289
30,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vamana
Mcnoan
Vamana
18
5 / 9 / 0
11,205
509
19,316
23,750
12,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
SirSirom
Merlin
18
5 / 6 / 2
12,103
550
21,355
18,680
6,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
oxudercinae
Arachne
17
2 / 6 / 1
10,740
488
5,951
18,470
9,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

5
0 / 5 / 1
6,362
289
812
5,589
898
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Elikiit
Artemis
20
18 / 2 / 4
14,428
656
29,976
16,698
6,085
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
16
3 / 5 / 15
10,635
483
9,158
20,856
12,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Horus
Vielt
Horus
19
5 / 1 / 6
12,222
556
5,882
17,281
13,376
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
6 / 4 / 6
12,482
567
12,463
14,010
6,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Puch
nesumpavlin
Ah Puch
17
3 / 2 / 7
11,363
517
13,553
17,092
5,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
73
14
Kills
35
35
Deaths
14
8
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Artemis
Elikiit
Artemis
18
2
4
10
L
Cerberus
IzumiShirou
Cerberus
2
9
4
0.44
L
Vamana
Mcnoan
Vamana
5
9
0
0.56
L
Merlin
SirSirom
Merlin
5
6
2
1
W
Sylvanus
3
5
15
2.1
W
Horus
Vielt
Horus
5
1
6
8
W
6
4
6
2.25
W
Ah Puch
nesumpavlin
Ah Puch
3
2
7
3.25
L
Arachne
oxudercinae
Arachne
2
6
1
0.42
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,447
Damage
71,032
94,778
Taken
85,937
60,037
Mitigated
43,751
15,555
Healing
35,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Elikiit
Artemis
29,976
23,060
0
5,707
16,698
6,085
8,373
7,648
9,050
0
124,251
L
Cerberus
IzumiShirou
Cerberus
8,013
526
0
2,141
28,289
30,707
14
8,548
19,741
51,196
0
L
Vamana
Mcnoan
Vamana
19,316
8,662
0
5,825
23,750
12,153
106
4,015
19,735
383
82,708
L
Merlin
SirSirom
Merlin
21,355
1,099
0
2,265
18,680
6,599
244
6,669
12,011
75,865
0
W
Sylvanus
9,158
2,595
6,828
8,374
20,856
12,360
3,084
11,513
9,343
27,174
0
W
Horus
Vielt
Horus
5,882
3,559
1,490
6,267
17,281
13,376
1,506
431
16,850
0
50,060
W
12,463
2,851
0
1,581
14,010
6,100
0
1,926
12,084
0
76,874
W
Ah Puch
nesumpavlin
Ah Puch
13,553
1,479
0
5,430
17,092
5,830
1,665
8,233
8,859
70,266
0
L
Arachne
oxudercinae
Arachne
5,951
3,432
0
4,864
18,470
9,680
3,690
2,868
15,602
0
68,646
L
812
363
0
460
5,589
898
0
611
4,978
0
5,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,210
Gold Earned
61,130
526
Minions Killed
533
0
Camps Cleared
0
1,666,747
Distance Traveled
2,059,561
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,428
656
183
8
0
386,618
6
L
Cerberus
10,800
491
99
5
0
400,157
2
L
Vamana
11,205
509
130
6
0
377,229
2
L
Merlin
12,103
550
149
7
0
355,183
0
W
Sylvanus
10,635
483
26
1
0
342,605
4
W
Horus
12,222
556
92
4
0
415,919
0
W
Fenrir
12,482
567
124
6
0
483,841
0
W
Ah Puch
11,363
517
108
5
0
430,578
1
L
Arachne
10,740
488
138
6
0
401,249
0
L
Anhur
6,362
289
10
0
0
132,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role