Player Matchup

Skadi
Skadi
DerZementmischer
Skadi
Level 42
God Stats
3W - 3L
1,172 SR
Queue Stats
124W - 164L
1,249 Elo+
Party 1
Fafnir
Fafnir
OhNo_park-_-
Fafnir
Level 17
God Stats
2W - 7L
1,113 SR
Queue Stats
19W - 26L
1,377 Elo+
Party 1
Hera
Hera
SirPopowich
Hera
Level 43
God Stats
1W - 2L
1,095 SR
Queue Stats
119W - 136L
1,251 Elo+
Party 1
Nemesis
Nemesis
iMaiTiXx
Nemesis
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 19L
1,190 Elo+
Party 3
Chaac
Chaac
ll-TIK-TAK-ll
Chaac
Level 43
God Stats
3W - 2L
1,625 SR
Queue Stats
35W - 60L
1,254 Elo+
Party 3
Team Averages
Level 38
1,301 SR
1,264 Elo+

VS

Team Averages
Level 36
1,347 SR
1,280 Elo+
Agni
Agni
Barzotin_Z105
Agni
Level 28
God Stats
0W - 3L
1,235 SR
Queue Stats
165W - 296L
1,284 Elo+
Party 2
Tyr
Tyr
CptNosgoth
Tyr
Level 48
God Stats
13W - 30L
1,311 SR
Queue Stats
321W - 497L
1,247 Elo+
Party 2
Hou Yi
Hou Yi
Liupat
Hou Yi
Level 38
God Stats
3W - 8L
1,239 SR
Queue Stats
171W - 312L
1,253 Elo+
Party 2
Nemesis
Nemesis
OldSkullDunkan
Nemesis
Level 28
God Stats
8W - 4L
1,453 SR
Queue Stats
126W - 237L
1,273 Elo+
Party 2
He Bo
He Bo
zeroxdevil
He Bo
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 106L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
29 / 0 / 6
15,585
599
37,434
20,942
10,367
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fafnir
17
1 / 1 / 6
11,827
455
1,701
13,799
9,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

19
5 / 4 / 12
13,589
523
18,657
13,066
4,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
iMaiTiXx
Nemesis
17
7 / 3 / 8
11,957
460
7,300
16,223
5,678
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
7 / 2 / 10
12,978
499
18,350
24,676
34,110
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 11 / 2
10,021
385
9,632
18,651
6,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
7 / 8 / 2
12,985
499
18,287
27,275
31,773
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hou Yi
Liupat
Hou Yi
11
0 / 10 / 2
8,397
323
6,313
14,860
5,126
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 11 / 4
9,772
376
10,398
24,805
9,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
16
1 / 10 / 2
9,704
373
10,134
18,194
7,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
22
49
Kills
10
10
Deaths
50
42
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
11
2
0.18
L
7
8
2
1
W
29
0
6
32
L
Hou Yi
Liupat
Hou Yi
0
10
2
0.1
W
Fafnir
1
1
6
4
L
1
11
4
0.27
W
5
4
12
2.75
W
Nemesis
iMaiTiXx
Nemesis
7
3
8
3.67
W
7
2
10
6
L
He Bo
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,442
Damage
54,764
88,706
Taken
103,785
64,506
Mitigated
60,327
31,541
Healing
14,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,632
771
0
472
18,651
6,523
617
1,707
16,944
48,557
0
L
18,287
8,422
0
9,110
27,275
31,773
972
4,999
22,276
0
75,668
W
37,434
19,116
0
11,540
20,942
10,367
6,014
5,487
15,276
0
135,305
L
Hou Yi
Liupat
Hou Yi
6,313
2,039
0
289
14,860
5,126
790
2,795
12,065
0
34,682
W
Fafnir
1,701
326
0
2,103
13,799
9,410
639
5,635
8,082
43,288
0
L
10,398
2,404
0
1,946
24,805
9,715
0
4,561
20,244
0
48,828
W
18,657
4,243
600
2,533
13,066
4,941
1,587
3,955
8,887
93,864
0
W
Nemesis
iMaiTiXx
Nemesis
7,300
2,961
0
3,977
16,223
5,678
1,171
1,453
14,670
133
49,909
W
18,350
3,835
0
10,788
24,676
34,110
1,055
2,976
21,448
0
59,210
L
He Bo
10,134
807
0
2,495
18,194
7,190
266
6,429
11,765
45,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,936
Gold Earned
50,879
585
Minions Killed
408
0
Camps Cleared
0
2,318,956
Distance Traveled
1,944,894
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,021
385
99
4
0
396,492
0
L
Tyr
12,985
499
134
5
0
387,808
2
W
Skadi
15,585
599
162
6
0
451,588
3
L
Hou Yi
8,397
323
35
1
0
320,392
2
W
Fafnir
11,827
455
80
3
0
441,723
8
L
Nemesis
9,772
376
68
3
0
457,609
0
W
Hera
13,589
523
190
7
0
454,525
3
W
Nemesis
11,957
460
66
3
0
495,910
3
W
Chaac
12,978
499
87
3
0
475,210
0
L
He Bo
9,704
373
72
3
0
382,593
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role