Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
DormammuBargain
Sobek
Level 108
God Stats
6W - 6L
1,504 SR
Queue Stats
240W - 229L
1,586 Elo+
Party 2
Cernunnos
Cernunnos
IceKeem
Cernunnos
Level 98
God Stats
10W - 7L
1,751 SR
Queue Stats
521W - 508L
1,578 Elo+
Party 2
Pele
Pele
Synoble
Pele
Level 160
God Stats
2W - 1L
1,314 SR
Queue Stats
57W - 39L
1,627 Elo+
Solo
Achilles
Achilles
ZakKingdong
Achilles
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,774 Elo+
Solo
Team Averages
Level 110
1,514 SR
1,613 Elo+

VS

Team Averages
Level 98
1,508 SR
1,574 Elo+
Terra
Terra
 
Terra
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
DiegoDarkar
Thanatos
Level 155
God Stats
1W - 1L
1,251 SR
Queue Stats
207W - 197L
1,582 Elo+
Solo
Danzaburou
Danzaburou
ItsWitcha
Danzaburou
Level 64
God Stats
15W - 11L
1,702 SR
Queue Stats
440W - 379L
1,591 Elo+
Party 1
Osiris
Osiris
KrazyKrafter17
Osiris
Level 108
God Stats
16W - 13L
1,458 SR
Queue Stats
637W - 562L
1,595 Elo+
Solo
Discordia
Discordia
Zebrowo
Discordia
Level 87
God Stats
3W - 3L
1,631 SR
Queue Stats
213W - 188L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
1 / 3 / 1
7,420
571
2,489
5,538
1,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 1 / 0
5,829
448
1,122
5,452
3,457
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
IceKeem
Cernunnos
13
1 / 1 / 1
7,054
543
4,510
5,701
1,939
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Pele
Synoble
Pele
12
4 / 2 / 1
7,200
554
4,831
7,250
2,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
ZakKingdong
Achilles
8
0 / 2 / 2
5,547
427
5,907
6,452
4,650
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
1 / 0 / 4
7,254
558
1,270
5,953
4,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thanatos
DiegoDarkar
Thanatos
12
0 / 1 / 4
6,713
516
2,324
10,505
3,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
ItsWitcha
Danzaburou
12
1 / 2 / 1
7,433
572
3,787
7,815
2,606
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
5 / 2 / 1
8,302
639
7,704
11,720
8,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
Zebrowo
Discordia
13
2 / 1 / 4
7,597
584
2,623
3,656
1,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
6
Kills
9
9
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
3
1
0.5
W
Terra
 
Terra
1
0
4
3
W
Thanatos
DiegoDarkar
Thanatos
0
1
4
2
L
0
1
0
0
L
Cernunnos
IceKeem
Cernunnos
1
1
1
1.5
W
Danzaburou
ItsWitcha
Danzaburou
1
2
1
0.75
W
5
2
1
2.75
L
Pele
Synoble
Pele
4
2
1
2.25
L
Achilles
ZakKingdong
Achilles
0
2
2
0.5
W
Discordia
Zebrowo
Discordia
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,859
Damage
17,708
30,393
Taken
39,649
14,337
Mitigated
20,190
6,909
Healing
22,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
2,489
132
0
669
5,538
1,891
0
1,492
3,862
53,824
0
W
Terra
 
Terra
1,270
170
695
1,514
5,953
4,737
0
217
5,736
16,253
0
W
Thanatos
DiegoDarkar
Thanatos
2,324
260
0
11,464
10,505
3,572
67
1,271
9,234
0
43,733
L
1,122
61
0
2,226
5,452
3,457
0
620
4,756
16,806
0
L
Cernunnos
IceKeem
Cernunnos
4,510
2,402
0
1,763
5,701
1,939
0
351
5,350
0
56,307
W
Danzaburou
ItsWitcha
Danzaburou
3,787
1,512
0
2,293
7,815
2,606
989
1,166
6,649
0
49,442
W
7,704
2,176
0
5,720
11,720
8,063
60
1,237
10,483
8,151
46,220
L
Pele
Synoble
Pele
4,831
1,223
0
951
7,250
2,400
0
1,139
5,932
0
41,127
L
Achilles
ZakKingdong
Achilles
5,907
1,214
0
1,300
6,452
4,650
0
1,043
5,102
3,472
19,695
W
Discordia
Zebrowo
Discordia
2,623
60
0
988
3,656
1,212
168
949
2,707
44,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,050
Gold Earned
37,299
384
Minions Killed
439
0
Camps Cleared
0
1,174,648
Distance Traveled
1,330,697
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,420
571
134
10
0
242,106
5
W
Terra
7,254
558
30
2
0
272,744
5
W
Thanatos
6,713
516
89
7
0
275,708
3
L
Sobek
5,829
448
30
2
0
266,510
3
L
Cernunnos
7,054
543
107
8
0
240,749
5
W
Danzaburou
7,433
572
108
8
0
247,015
3
W
Osiris
8,302
639
106
8
0
267,714
3
L
Pele
7,200
554
74
6
0
258,947
3
L
Achilles
5,547
427
39
3
0
166,336
4
W
Discordia
7,597
584
106
8
0
267,516
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role