Player Matchup

Hades
Hades
Daffiii
Hades
Level 25
God Stats
10W - 5L
1,716 SR
Queue Stats
159W - 126L
1,600 Elo+
Solo
Cthulhu
Cthulhu
TreadsterSS
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,165 Elo+
Solo
Bakasura
Bakasura
ZeeRo_Emejr
Bakasura
Level 29
God Stats
5W - 2L
1,823 SR
Queue Stats
184W - 181L
1,410 Elo+
Party 1
Merlin
Merlin
gustropHenry
Merlin
Level 16
God Stats
6W - 8L
1,396 SR
Queue Stats
528W - 517L
1,571 Elo+
Party 1
Horus
Horus
mushr00m2013
Horus
Level 29
God Stats
2W - 4L
1,289 SR
Queue Stats
150W - 167L
1,438 Elo+
Solo
Team Averages
Level 20
1,545 SR
1,437 Elo+

VS

Team Averages
Level 13
1,496 SR
1,468 Elo+
Artemis
Artemis
Bertito2318
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,200 Elo+
Solo
Cthulhu
Cthulhu
Gevaduan
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,516 Elo+
Solo
Ravana
Ravana
elNarcito
Ravana
Level 28
God Stats
11W - 9L
1,540 SR
Queue Stats
101W - 94L
1,465 Elo+
Solo
Geb
Geb
raccoonriley111
Geb
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,640 Elo+
Solo
Guan Yu
Guan Yu
titobulls2
Guan Yu
Level 24
God Stats
4W - 6L
1,439 SR
Queue Stats
61W - 51L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Daffiii
Hades
18
11 / 0 / 5
11,266
626
25,376
19,913
11,886
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
TreadsterSS
Cthulhu
14
7 / 2 / 9
9,706
539
15,605
22,526
23,062
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
ZeeRo_Emejr
Bakasura
16
7 / 3 / 3
10,472
582
7,357
15,508
6,299
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
14
0 / 4 / 2
8,753
486
5,757
9,980
3,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 0 / 7
9,354
520
4,972
11,109
11,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bertito2318
Artemis
10
1 / 8 / 2
6,956
386
6,334
10,227
3,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Gevaduan
Cthulhu
13
1 / 4 / 4
7,634
424
13,282
20,491
10,714
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ravana
elNarcito
Ravana
14
3 / 5 / 1
8,595
478
7,229
14,054
5,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 11 / 1
5,853
325
4,881
14,756
10,991
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Breastplate

Breastplate

+20
Physical Protection

Guan Yu
titobulls2
Guan Yu
14
1 / 1 / 3
7,853
436
10,428
19,838
14,329
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
29
Kills
6
9
Deaths
29
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artemis
Bertito2318
Artemis
1
8
2
0.25
W
Hades
Daffiii
Hades
11
0
5
13.5
L
Cthulhu
Gevaduan
Cthulhu
1
4
4
0.75
W
Cthulhu
TreadsterSS
Cthulhu
7
2
9
5.75
W
Bakasura
ZeeRo_Emejr
Bakasura
7
3
3
2.83
L
Ravana
elNarcito
Ravana
3
5
1
0.7
W
Merlin
0
4
2
0.25
W
4
0
7
7.5
L
0
11
1
0.05
L
Guan Yu
titobulls2
Guan Yu
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,067
Damage
42,154
79,036
Taken
79,366
56,208
Mitigated
44,423
39,313
Healing
23,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Bertito2318
Artemis
6,334
3,433
0
514
10,227
3,247
112
7,777
2,239
0
15,819
W
Hades
Daffiii
Hades
25,376
6,525
1,093
14,580
19,913
11,886
2,314
7,764
12,149
93,176
0
L
Cthulhu
Gevaduan
Cthulhu
13,282
1,887
133
8,301
20,491
10,714
0
12,530
7,678
53,174
0
W
Cthulhu
TreadsterSS
Cthulhu
15,605
2,189
68
7,291
22,526
23,062
462
4,652
17,874
45,880
0
W
Bakasura
ZeeRo_Emejr
Bakasura
7,357
6,110
147
8,482
15,508
6,299
2,326
3,013
12,495
0
50,684
L
Ravana
elNarcito
Ravana
7,229
2,045
0
4,146
14,054
5,142
0
6,681
7,148
0
46,211
W
Merlin
5,757
569
147
753
9,980
3,560
1,788
1,332
8,648
53,480
0
W
4,972
2,257
2,069
4,683
11,109
11,401
1,352
1,402
9,707
0
23,209
L
4,881
1,109
0
14
14,756
10,991
102
8,136
6,449
15,427
0
L
Guan Yu
titobulls2
Guan Yu
10,428
1,140
537
9,541
19,838
14,329
0
11,118
8,469
0
48,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,551
Gold Earned
36,891
474
Minions Killed
284
0
Camps Cleared
0
1,508,379
Distance Traveled
1,609,752
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,956
386
28
2
0
261,055
1
W
Hades
11,266
626
150
8
0
289,309
0
L
Cthulhu
7,634
424
83
5
0
334,310
2
W
Cthulhu
9,706
539
59
3
0
330,654
0
W
Bakasura
10,472
582
107
6
0
311,392
1
L
Ravana
8,595
478
98
5
0
349,003
0
W
Merlin
8,753
486
124
7
0
282,643
3
W
Horus
9,354
520
34
2
0
294,381
5
L
Geb
5,853
325
8
0
0
286,464
0
L
Guan Yu
7,853
436
67
4
0
378,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role