Player Matchup

Khepri
Khepri
Alsiio
Khepri
Level 108
God Stats
7W - 1L
1,613 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 1
Vamana
Vamana
IElizeu_
Vamana
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 2L
1,615 Elo+
Party 1
Scylla
Scylla
OrochiiiHZ
Scylla
Level 67
God Stats
3W - 1L
1,335 SR
Queue Stats
37W - 32L
1,474 Elo+
Party 1
Sol
Sol
PEDALIZA1461
Sol
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 3L
1,781 Elo+
Solo
Susano
Susano
lSabry_
Susano
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 15L
1,497 Elo+
Party 1
Team Averages
Level 38
1,490 SR
1,573 Elo+

VS

Team Averages
Level 21
1,477 SR
1,555 Elo+
Xing Tian
Xing Tian
Cyrus_Thorn
Xing Tian
Level 29
God Stats
0W - 2L
1,362 SR
Queue Stats
16W - 16L
1,459 Elo+
Party 2
Ullr
Ullr
PitubyJunior
Ullr
Level 24
God Stats
1W - 1L
1,607 SR
Queue Stats
32W - 11L
1,668 Elo+
Solo
Set
Set
WS Eben Spark
Set
Level 26
God Stats
3W - 5L
1,357 SR
Queue Stats
147W - 177L
1,446 Elo+
Solo
Olorun
Olorun
kyllianjhyt
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,793 Elo+
Solo
Bakasura
Bakasura
stephenhinds
Bakasura
Level 23
God Stats
3W - 4L
1,556 SR
Queue Stats
17W - 22L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Alsiio
Khepri
18
4 / 2 / 29
14,787
548
13,687
27,633
28,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vamana
IElizeu_
Vamana
18
4 / 3 / 11
15,033
557
9,401
26,423
15,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Scylla
OrochiiiHZ
Scylla
19
12 / 3 / 18
14,542
539
21,622
13,552
4,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
15 / 5 / 6
15,650
580
29,249
31,070
10,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Susano
lSabry_
Susano
20
8 / 5 / 13
14,850
550
16,301
21,402
8,518
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Cyrus_Thorn
Xing Tian
18
1 / 6 / 6
13,078
484
8,885
25,824
25,893
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
10 / 7 / 3
13,880
514
29,542
25,075
9,697
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
4 / 5 / 5
12,329
457
20,034
22,539
15,367
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
11
0 / 13 / 2
8,480
314
1,523
14,175
4,556
Bakasura
stephenhinds
Bakasura
16
0 / 12 / 3
10,608
393
11,071
25,863
11,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
34
43
Kills
15
18
Deaths
43
77
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Khepri
Alsiio
Khepri
4
2
29
9.25
L
Xing Tian
Cyrus_Thorn
Xing Tian
1
6
6
0.67
W
Vamana
IElizeu_
Vamana
4
3
11
3.17
W
Scylla
OrochiiiHZ
Scylla
12
3
18
7
W
15
5
6
3.6
L
10
7
3
1.64
L
4
5
5
1.3
L
Olorun
0
13
2
0.08
W
Susano
lSabry_
Susano
8
5
13
2.9
L
Bakasura
stephenhinds
Bakasura
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,260
Damage
71,055
120,080
Taken
113,476
67,337
Mitigated
67,225
47,739
Healing
13,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Alsiio
Khepri
13,687
1,067
1,663
9,024
27,633
28,239
211
3,478
23,266
37,276
0
L
Xing Tian
Cyrus_Thorn
Xing Tian
8,885
597
0
446
25,824
25,893
160
17,327
8,319
39,641
0
W
Vamana
IElizeu_
Vamana
9,401
4,333
0
6,190
26,423
15,447
1,173
2,979
23,333
0
50,352
W
Scylla
OrochiiiHZ
Scylla
21,622
2,804
0
4,624
13,552
4,561
1,207
2,226
11,186
80,666
0
W
29,249
12,079
0
20,209
31,070
10,572
4,750
2,691
28,239
141,757
0
L
29,542
13,313
0
2,460
25,075
9,697
1,220
13,254
11,729
0
103,233
L
20,034
8,075
0
4,653
22,539
15,367
558
11,974
10,330
0
79,403
L
Olorun
1,523
630
172
714
14,175
4,556
689
6,582
7,255
16,159
0
W
Susano
lSabry_
Susano
16,301
2,491
0
6,029
21,402
8,518
4,850
1,849
19,189
0
99,837
L
Bakasura
stephenhinds
Bakasura
11,071
6,902
0
5,217
25,863
11,712
489
14,433
11,214
0
68,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,862
Gold Earned
58,375
532
Minions Killed
459
0
Camps Cleared
0
2,561,110
Distance Traveled
2,245,159
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
14,787
548
31
1
0
533,804
4
L
Xing Tian
13,078
484
58
2
0
497,113
0
W
Vamana
15,033
557
84
3
0
530,785
0
W
Scylla
14,542
539
109
4
0
523,038
2
W
Sol
15,650
580
159
6
0
449,361
0
L
Ullr
13,880
514
141
5
0
467,110
0
L
Set
12,329
457
117
4
0
496,446
0
L
Olorun
8,480
314
22
1
0
257,848
1
W
Susano
14,850
550
149
6
0
524,122
0
L
Bakasura
10,608
393
121
4
0
526,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role