Player Matchup

Nemesis
Nemesis
Cyronix
Nemesis
Level 4
God Stats
3W - 2L
1,410 SR
Queue Stats
4W - 5L
1,298 Elo+
Party 1
Hachiman
Hachiman
KxngzDreyNation
Hachiman
Level 28
God Stats
10W - 9L
1,437 SR
Queue Stats
146W - 210L
1,304 Elo+
Solo
Cthulhu
Cthulhu
Trix2563
Cthulhu
Level 5
God Stats
2W - 4L
1,320 SR
Queue Stats
3W - 7L
1,266 Elo+
Party 1
Arachne
Arachne
powox_06
Arachne
Level 28
God Stats
26W - 16L
1,542 SR
Queue Stats
105W - 100L
1,367 Elo+
Solo
Merlin
Merlin
zefeara
Merlin
Level 5
God Stats
2W - 1L
1,540 SR
Queue Stats
4W - 5L
1,298 Elo+
Party 1
Team Averages
Level 14
1,450 SR
1,307 Elo+

VS

Team Averages
Level 15
1,540 SR
1,399 Elo+
Hades
Hades
Bercla
Hades
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bakasura
Bakasura
BongoBoy3483
Bakasura
Level 11
God Stats
5W - 6L
1,481 SR
Queue Stats
26W - 34L
1,321 Elo+
Party 3
Ymir
Ymir
Keuwdy
Ymir
Level 6
God Stats
3W - 2L
1,624 SR
Queue Stats
3W - 2L
1,541 Elo+
Party 2
Neith
Neith
NAIROD1695
Neith
Level 27
God Stats
4W - 3L
1,709 SR
Queue Stats
100W - 114L
1,390 Elo+
Party 2
Artemis
Artemis
xAstrologer
Artemis
Level 11
God Stats
24W - 38L
1,387 SR
Queue Stats
31W - 50L
1,243 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cyronix
Nemesis
11
3 / 2 / 6
7,619
508
7,395
8,326
3,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
13
2 / 2 / 4
7,928
529
3,683
6,200
1,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Trix2563
Cthulhu
12
2 / 1 / 4
7,559
504
3,567
9,284
5,659
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Arachne
powox_06
Arachne
14
11 / 1 / 3
8,778
585
9,318
9,634
4,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
zefeara
Merlin
11
1 / 1 / 6
6,944
463
1,631
6,040
1,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Bercla
Hades
2
0 / 2 / 0
4,533
302
285
1,159
281
Bakasura
BongoBoy3483
Bakasura
12
2 / 3 / 1
7,386
492
5,877
9,868
4,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ymir
Keuwdy
Ymir
9
1 / 6 / 1
6,748
450
1,664
10,530
5,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
12
3 / 4 / 3
7,469
498
5,739
8,066
2,472
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
xAstrologer
Artemis
10
1 / 4 / 1
6,043
403
4,309
6,081
1,892
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
19
Kills
7
7
Deaths
19
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hades
Bercla
Hades
0
2
0
0
L
Bakasura
BongoBoy3483
Bakasura
2
3
1
0.83
W
Nemesis
Cyronix
Nemesis
3
2
6
3
L
Ymir
Keuwdy
Ymir
1
6
1
0.25
W
Hachiman
2
2
4
2
L
Neith
3
4
3
1.13
W
Cthulhu
Trix2563
Cthulhu
2
1
4
4
W
Arachne
powox_06
Arachne
11
1
3
12.5
L
Artemis
xAstrologer
Artemis
1
4
1
0.38
W
Merlin
zefeara
Merlin
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,594
Damage
17,874
39,484
Taken
35,704
17,354
Mitigated
14,649
9,685
Healing
3,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Bercla
Hades
285
237
0
0
1,159
281
0
228
931
786
0
L
Bakasura
BongoBoy3483
Bakasura
5,877
4,081
0
1,774
9,868
4,393
0
1,802
7,996
0
30,158
W
Nemesis
Cyronix
Nemesis
7,395
3,647
0
1,863
8,326
3,164
0
510
7,576
0
31,872
L
Ymir
Keuwdy
Ymir
1,664
530
0
0
10,530
5,611
127
1,289
9,144
13,170
0
W
Hachiman
3,683
1,844
0
1,992
6,200
1,838
2,052
204
5,996
0
37,711
L
Neith
5,739
2,720
0
1,544
8,066
2,472
671
492
7,536
0
40,792
W
Cthulhu
Trix2563
Cthulhu
3,567
255
0
1,741
9,284
5,659
760
513
8,666
28,920
0
W
Arachne
powox_06
Arachne
9,318
6,827
0
3,228
9,634
4,834
1,568
578
8,796
0
42,932
L
Artemis
xAstrologer
Artemis
4,309
854
0
553
6,081
1,892
562
1,030
4,899
0
20,836
W
Merlin
zefeara
Merlin
1,631
135
43
818
6,040
1,859
192
144
5,896
27,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,828
Gold Earned
32,179
316
Minions Killed
242
0
Camps Cleared
0
1,386,150
Distance Traveled
1,123,368
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
4,533
302
1
0
0
38,330
1
L
Bakasura
7,386
492
86
6
0
306,833
0
W
Nemesis
7,619
508
63
4
0
318,768
0
L
Ymir
6,748
450
19
1
0
281,339
0
W
Hachiman
7,928
529
75
5
0
190,373
0
L
Neith
7,469
498
93
6
0
263,337
1
W
Cthulhu
7,559
504
60
4
0
297,757
0
W
Arachne
8,778
585
74
5
0
325,040
0
L
Artemis
6,043
403
43
3
0
233,529
2
W
Merlin
6,944
463
44
3
0
254,212
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role