Player Matchup

Achilles
Achilles
SAKARA7
Achilles
Level 69
God Stats
4W - 7L
1,208 SR
Queue Stats
4W - 9L
1,281 Elo+
Solo
Kukulkan
Kukulkan
Stickzen
Kukulkan
Level 158
God Stats
4W - 4L
1,326 SR
Queue Stats
88W - 104L
1,511 Elo+
Solo
Sylvanus
Sylvanus
Uri3l404
Sylvanus
Level 127
God Stats
22W - 28L
1,479 SR
Queue Stats
137W - 169L
1,373 Elo+
Solo
Sol
Sol
grayparker
Sol
Level 155
God Stats
3W - 3L
1,421 SR
Queue Stats
184W - 175L
1,394 Elo+
Solo
Pele
Pele
pwkisse
Pele
Level 61
God Stats
3W - 0L
1,500 SR
Queue Stats
74W - 104L
1,410 Elo+
Solo
Team Averages
Level 114
1,387 SR
1,394 Elo+

VS

Team Averages
Level 75
1,461 SR
1,317 Elo+
Thanatos
Thanatos
BaTTleOFRuSSkI
Thanatos
Level 30
God Stats
3W - 2L
1,500 SR
Queue Stats
250W - 330L
1,322 Elo+
Party 2
Ares
Ares
Danko2709
Ares
Level 82
God Stats
12W - 16L
1,452 SR
Queue Stats
255W - 300L
1,425 Elo+
Party 1
Anubis
Anubis
Marcmark1974
Anubis
Level 85
God Stats
80W - 75L
1,437 SR
Queue Stats
333W - 408L
1,348 Elo+
Party 2
Chronos
Chronos
PACTOLUS
Chronos
Level 85
God Stats
9W - 8L
1,622 SR
Queue Stats
373W - 412L
1,402 Elo+
Party 1
Apollo
Apollo
Sergely69
Apollo
Level 94
God Stats
8W - 9L
1,295 SR
Queue Stats
25W - 37L
1,088 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
SAKARA7
Achilles
10
3 / 0 / 7
6,315
451
4,350
8,400
3,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kukulkan
Stickzen
Kukulkan
13
4 / 1 / 3
7,734
552
8,065
5,425
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sylvanus
Uri3l404
Sylvanus
11
4 / 1 / 3
7,006
500
2,416
8,053
2,780
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 0 / 8
8,220
587
7,512
6,185
2,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Pele
pwkisse
Pele
14
6 / 4 / 5
8,204
586
6,158
10,482
3,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
1 / 5 / 1
6,486
463
3,094
10,751
3,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
9
1 / 4 / 2
6,118
437
1,371
9,364
6,033
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
11
1 / 6 / 0
6,623
473
6,121
8,487
3,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos
PACTOLUS
Chronos
14
3 / 0 / 0
8,179
584
6,211
7,937
3,118
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
Sergely69
Apollo
8
0 / 6 / 0
5,476
391
3,156
8,665
2,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
21
Kills
6
6
Deaths
21
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thanatos
1
5
1
0.3
L
Ares
1
4
2
0.5
L
Anubis
1
6
0
0.17
L
Chronos
PACTOLUS
Chronos
3
0
0
3
W
Achilles
SAKARA7
Achilles
3
0
7
6.5
L
Apollo
Sergely69
Apollo
0
6
0
0
W
Kukulkan
Stickzen
Kukulkan
4
1
3
5.5
W
Sylvanus
Uri3l404
Sylvanus
4
1
3
5.5
W
4
0
8
8
W
Pele
pwkisse
Pele
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,501
Damage
19,953
38,545
Taken
45,204
13,825
Mitigated
17,688
16,909
Healing
13,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
3,094
957
0
7,186
10,751
3,078
0
3,397
7,354
0
33,183
L
Ares
1,371
56
0
2,294
9,364
6,033
130
3,469
5,629
17,728
0
L
Anubis
6,121
344
133
1,431
8,487
3,165
612
3,063
5,337
35,081
0
L
Chronos
PACTOLUS
Chronos
6,211
1,300
0
1,960
7,937
3,118
2,208
3,200
4,692
53,891
0
W
Achilles
SAKARA7
Achilles
4,350
574
0
4,233
8,400
3,783
133
2,272
6,128
151
14,299
L
Apollo
Sergely69
Apollo
3,156
2,079
0
70
8,665
2,294
306
4,654
3,729
0
25,065
W
Kukulkan
Stickzen
Kukulkan
8,065
979
0
2,180
5,425
1,641
25
1,999
3,426
48,169
0
W
Sylvanus
Uri3l404
Sylvanus
2,416
741
828
2,517
8,053
2,780
157
4,239
3,814
21,847
0
W
7,512
2,823
0
3,901
6,185
2,373
2,105
722
5,463
58,664
8,057
W
Pele
pwkisse
Pele
6,158
1,473
0
3,250
10,482
3,248
840
4,539
5,943
0
50,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,479
Gold Earned
32,882
375
Minions Killed
329
0
Camps Cleared
0
1,310,922
Distance Traveled
1,132,509
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,486
463
69
5
0
220,472
1
L
Ares
6,118
437
29
2
0
259,529
4
L
Anubis
6,623
473
68
5
0
215,397
6
L
Chronos
8,179
584
113
8
0
253,970
4
W
Achilles
6,315
451
26
2
0
281,952
0
L
Apollo
5,476
391
50
4
0
183,141
3
W
Kukulkan
7,734
552
84
6
0
261,907
7
W
Sylvanus
7,006
500
44
3
0
251,650
0
W
Sol
8,220
587
125
9
0
244,535
2
W
Pele
8,204
586
96
7
0
270,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role