Player Matchup

Mercury
Mercury
 
Mercury
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
ArcanumAquilae
Fafnir
Level 141
God Stats
5W - 5L
1,462 SR
Queue Stats
190W - 201L
1,526 Elo+
Solo
Cupid
Cupid
Rafauello
Cupid
Level 61
God Stats
1W - 1L
1,637 SR
Queue Stats
40W - 52L
1,397 Elo+
Party 2
Zhong Kui
Zhong Kui
isoichi
Zhong Kui
Level 152
God Stats
16W - 14L
1,670 SR
Queue Stats
177W - 184L
1,500 Elo+
Solo
Chronos
Chronos
megamocny73
Chronos
Level 144
God Stats
0W - 1L
1,296 SR
Queue Stats
163W - 182L
1,538 Elo+
Party 2
Team Averages
Level 127
1,513 SR
1,492 Elo+

VS

Team Averages
Level 114
1,504 SR
1,558 Elo+
Izanami
Izanami
Dinklebae420
Izanami
Level 104
God Stats
16W - 13L
1,448 SR
Queue Stats
140W - 131L
1,564 Elo+
Party 1
Bacchus
Bacchus
HiKiw
Bacchus
Level 144
God Stats
1W - 2L
1,262 SR
Queue Stats
175W - 149L
1,637 Elo+
Party 1
Hercules
Hercules
ImRexch
Hercules
Level 155
God Stats
4W - 1L
1,730 SR
Queue Stats
231W - 213L
1,549 Elo+
Party 1
Mercury
Mercury
SrangeGUy223
Mercury
Level 105
God Stats
14W - 11L
1,644 SR
Queue Stats
168W - 175L
1,472 Elo+
Solo
He Bo
He Bo
Xiduz
He Bo
Level 61
God Stats
20W - 17L
1,437 SR
Queue Stats
469W - 442L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
1 / 2 / 2
7,050
542
2,472
7,802
2,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 1 / 0
6,338
488
2,928
9,669
9,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cupid
Rafauello
Cupid
9
1 / 4 / 0
5,846
450
3,350
5,871
1,492
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
isoichi
Zhong Kui
13
3 / 2 / 1
7,729
595
5,498
8,885
7,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos
megamocny73
Chronos
9
0 / 6 / 0
5,734
441
2,116
7,496
2,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dinklebae420
Izanami
14
1 / 1 / 1
7,845
603
2,198
5,041
1,668
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
HiKiw
Bacchus
11
4 / 0 / 3
7,074
544
3,112
5,046
4,877
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
ImRexch
Hercules
13
4 / 1 / 4
7,730
595
7,356
6,492
2,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Mercury
SrangeGUy223
Mercury
13
0 / 3 / 1
7,277
560
2,990
6,236
2,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
Xiduz
He Bo
14
6 / 0 / 3
8,315
640
9,285
6,395
2,606
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
5
Kills
15
15
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
2
2
1
L
0
1
0
0
W
Izanami
Dinklebae420
Izanami
1
1
1
1.5
W
Bacchus
HiKiw
Bacchus
4
0
3
5.5
W
Hercules
ImRexch
Hercules
4
1
4
6
L
Cupid
Rafauello
Cupid
1
4
0
0.25
W
Mercury
SrangeGUy223
Mercury
0
3
1
0.17
W
He Bo
Xiduz
He Bo
6
0
3
7.5
L
Zhong Kui
isoichi
Zhong Kui
3
2
1
1.75
L
Chronos
megamocny73
Chronos
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,364
Damage
24,941
39,723
Taken
29,210
23,321
Mitigated
13,853
10,415
Healing
6,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,472
555
0
0
7,802
2,989
0
1,331
6,471
0
49,078
L
2,928
538
0
4,070
9,669
9,043
0
2,575
7,094
26,026
0
W
Izanami
Dinklebae420
Izanami
2,198
1,041
0
1,176
5,041
1,668
2,396
0
5,041
0
59,008
W
Bacchus
HiKiw
Bacchus
3,112
701
0
615
5,046
4,877
0
1,351
3,695
13,971
0
W
Hercules
ImRexch
Hercules
7,356
2,087
0
647
6,492
2,459
313
2,303
4,189
0
40,972
L
Cupid
Rafauello
Cupid
3,350
1,522
148
200
5,871
1,492
0
1,561
4,310
0
24,356
W
Mercury
SrangeGUy223
Mercury
2,990
377
0
625
6,236
2,243
349
3,241
2,995
0
42,172
W
He Bo
Xiduz
He Bo
9,285
265
0
3,057
6,395
2,606
126
3,647
2,748
49,197
0
L
Zhong Kui
isoichi
Zhong Kui
5,498
482
44
4,557
8,885
7,602
560
2,005
6,880
46,024
0
L
Chronos
megamocny73
Chronos
2,116
328
0
1,396
7,496
2,195
0
4,925
2,571
26,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,697
Gold Earned
38,241
355
Minions Killed
398
0
Camps Cleared
0
1,118,985
Distance Traveled
1,333,552
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,050
542
96
7
0
293,914
4
L
Fafnir
6,338
488
32
2
0
219,368
2
W
Izanami
7,845
603
128
10
0
244,178
1
W
Bacchus
7,074
544
17
1
0
268,823
8
W
Hercules
7,730
595
73
6
0
275,885
1
L
Cupid
5,846
450
64
5
0
188,651
0
W
Mercury
7,277
560
93
7
0
296,992
7
W
He Bo
8,315
640
87
7
0
247,674
6
L
Zhong Kui
7,729
595
99
8
0
221,752
3
L
Chronos
5,734
441
64
5
0
195,300
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role