Player Matchup

Gilgamesh
Gilgamesh
Aceilies
Gilgamesh
Level 41
God Stats
11W - 7L
1,621 SR
Queue Stats
79W - 83L
1,538 Elo+
Party 1
Ymir
Ymir
Hugo787
Ymir
Level 32
God Stats
3W - 8L
1,311 SR
Queue Stats
29W - 34L
1,355 Elo+
Solo
Ao Kuang
Ao Kuang
Yasuokii
Ao Kuang
Level 27
God Stats
8W - 5L
1,569 SR
Queue Stats
75W - 70L
1,540 Elo+
Party 1
Medusa
Medusa
legacy els
Medusa
Level 90
God Stats
5W - 5L
1,389 SR
Queue Stats
514W - 520L
1,452 Elo+
Party 2
Tiamat
Tiamat
xDRGxMolten
Tiamat
Level 28
God Stats
41W - 25L
1,377 SR
Queue Stats
253W - 270L
1,422 Elo+
Party 2
Team Averages
Level 44
1,453 SR
1,462 Elo+

VS

Team Averages
Level 57
1,392 SR
1,489 Elo+
Neith
Neith
Arkr0s
Neith
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 14L
1,316 Elo+
Party 3
Hel
Hel
Dawlen
Hel
Level 15
God Stats
3W - 1L
1,261 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Nemesis
Nemesis
Fuwiz27
Nemesis
Level 97
God Stats
28W - 34L
1,356 SR
Queue Stats
53W - 49L
1,384 Elo+
Party 3
Cerberus
Cerberus
VoIcoIm
Cerberus
Level 67
God Stats
1W - 1L
1,538 SR
Queue Stats
4W - 2L
1,696 Elo+
Party 3
Bellona
Bellona
cerceuil
Bellona
Level 90
God Stats
1W - 2L
1,307 SR
Queue Stats
275W - 272L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aceilies
Gilgamesh
13
0 / 1 / 1
8,201
586
6,480
10,466
8,231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ymir
Hugo787
Ymir
12
1 / 0 / 10
7,856
561
5,248
10,424
6,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ao Kuang
Yasuokii
Ao Kuang
12
2 / 2 / 2
7,295
521
4,430
8,728
2,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
legacy els
Medusa
14
11 / 0 / 0
8,806
629
13,204
5,799
1,849
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
13
3 / 1 / 1
7,865
562
6,057
4,180
1,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Arkr0s
Neith
8
0 / 5 / 1
5,445
389
3,494
8,046
1,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hel
Dawlen
Hel
12
2 / 3 / 1
6,857
490
3,258
8,381
2,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Fuwiz27
Nemesis
11
1 / 2 / 1
6,544
467
3,229
9,549
2,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
VoIcoIm
Cerberus
8
0 / 6 / 1
5,243
375
2,073
11,508
5,494
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bellona
cerceuil
Bellona
14
1 / 1 / 0
8,221
587
7,751
10,533
7,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
17
Kills
4
4
Deaths
17
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Aceilies
Gilgamesh
0
1
1
0.5
L
Neith
Arkr0s
Neith
0
5
1
0.1
L
Hel
Dawlen
Hel
2
3
1
0.83
L
Nemesis
Fuwiz27
Nemesis
1
2
1
0.75
W
Ymir
Hugo787
Ymir
1
0
10
6
L
Cerberus
VoIcoIm
Cerberus
0
6
1
0.08
W
Ao Kuang
Yasuokii
Ao Kuang
2
2
2
1.5
L
Bellona
cerceuil
Bellona
1
1
0
1
W
Medusa
legacy els
Medusa
11
0
0
11
W
Tiamat
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,419
Damage
19,805
39,597
Taken
48,017
20,730
Mitigated
20,641
13,010
Healing
17,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Aceilies
Gilgamesh
6,480
1,828
0
3,364
10,466
8,231
72
0
10,466
0
37,706
L
Neith
Arkr0s
Neith
3,494
1,177
151
1,812
8,046
1,698
0
1,577
6,425
0
23,171
L
Hel
Dawlen
Hel
3,258
212
399
4,412
8,381
2,702
597
6,534
1,553
32,042
0
L
Nemesis
Fuwiz27
Nemesis
3,229
916
470
3,793
9,549
2,927
0
3,718
5,751
0
30,349
W
Ymir
Hugo787
Ymir
5,248
1,037
122
2,807
10,424
6,176
283
1,981
8,443
28,037
0
L
Cerberus
VoIcoIm
Cerberus
2,073
87
0
1,512
11,508
5,494
0
2,714
8,768
14,750
0
W
Ao Kuang
Yasuokii
Ao Kuang
4,430
716
0
3,565
8,728
2,740
821
1,324
7,404
42,280
0
L
Bellona
cerceuil
Bellona
7,751
2,284
0
4,716
10,533
7,820
0
1,082
9,451
0
52,699
W
Medusa
legacy els
Medusa
13,204
7,821
0
1,401
5,799
1,849
964
1,078
4,721
0
66,028
W
Tiamat
6,057
441
0
1,751
4,180
1,734
203
948
3,232
41,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,023
Gold Earned
32,310
378
Minions Killed
327
0
Camps Cleared
0
1,323,466
Distance Traveled
1,327,293
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,201
586
83
6
0
273,884
0
L
Neith
5,445
389
38
3
0
241,744
0
L
Hel
6,857
490
67
5
0
272,294
0
L
Nemesis
6,544
467
59
4
0
304,192
2
W
Ymir
7,856
561
33
2
0
272,719
2
L
Cerberus
5,243
375
34
2
0
232,088
2
W
Ao Kuang
7,295
521
76
5
0
246,568
0
L
Bellona
8,221
587
129
9
0
276,975
1
W
Medusa
8,806
629
107
8
0
283,916
5
W
Tiamat
7,865
562
79
6
0
246,379
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role