Player Matchup

Ravana
Ravana
FrCarlos III
Ravana
Level 68
God Stats
1W - 1L
1,812 SR
Queue Stats
53W - 51L
1,444 Elo+
Solo
Bacchus
Bacchus
niggisen
Bacchus
Level 48
God Stats
2W - 1L
1,520 SR
Queue Stats
117W - 114L
1,404 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
temp-408596
Morgan Le Fay
Level 24
God Stats
6W - 7L
1,585 SR
Queue Stats
59W - 69L
1,335 Elo+
Party 2
Team Averages
Level 47
1,639 SR
1,394 Elo+

VS

Team Averages
Level 64
1,627 SR
1,432 Elo+
Ares
Ares
IRyokai-
Ares
Level 59
God Stats
3W - 0L
1,858 SR
Queue Stats
59W - 48L
1,464 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Qwakito
Morgan Le Fay
Level 64
God Stats
16W - 7L
1,557 SR
Queue Stats
67W - 56L
1,488 Elo+
Party 1
Danzaburou
Danzaburou
aluhuttutgut
Danzaburou
Level 68
God Stats
21W - 26L
1,467 SR
Queue Stats
58W - 99L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
14
4 / 7 / 3
11,122
654
8,236
14,383
9,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
niggisen
Bacchus
13
1 / 8 / 6
10,773
634
8,811
20,108
28,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
temp-408596
Morgan Le Fay
14
2 / 7 / 5
10,079
593
10,350
16,065
7,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
8 / 0 / 14
12,338
726
9,761
14,857
16,206
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Morgan Le Fay
Qwakito
Morgan Le Fay
17
8 / 3 / 12
12,748
750
21,194
13,475
6,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
aluhuttutgut
Danzaburou
15
6 / 4 / 10
12,486
734
11,473
11,172
4,447
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
58
7
Kills
22
22
Deaths
7
14
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ravana
4
7
3
0.79
W
Ares
8
0
14
15
W
Morgan Le Fay
Qwakito
Morgan Le Fay
8
3
12
4.67
W
Danzaburou
aluhuttutgut
Danzaburou
6
4
10
2.75
L
Bacchus
niggisen
Bacchus
1
8
6
0.5
L
Morgan Le Fay
temp-408596
Morgan Le Fay
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,397
Damage
42,428
50,556
Taken
39,504
44,523
Mitigated
27,385
7,374
Healing
10,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
8,236
1,389
0
1,278
14,383
9,175
56
7,754
6,629
0
35,436
W
Ares
9,761
825
981
2,811
14,857
16,206
505
5,719
9,138
18,966
0
W
Morgan Le Fay
Qwakito
Morgan Le Fay
21,194
1,248
551
4,997
13,475
6,732
1,530
6,768
6,707
82,523
0
W
Danzaburou
aluhuttutgut
Danzaburou
11,473
4,874
0
1,206
11,172
4,447
757
6,413
4,759
0
40,416
L
Bacchus
niggisen
Bacchus
8,811
1,151
993
2,288
20,108
28,244
0
10,450
9,658
28,650
0
L
Morgan Le Fay
temp-408596
Morgan Le Fay
10,350
872
140
2,675
16,065
7,104
58
12,751
3,314
40,495
1,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,974
Gold Earned
37,572
142
Minions Killed
176
0
Camps Cleared
0
842,293
Distance Traveled
926,729
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
11,122
654
50
3
0
290,947
3
W
Ares
12,338
726
18
1
0
319,317
1
W
Morgan Le Fay
12,748
750
107
6
0
327,110
2
W
Danzaburou
12,486
734
51
3
0
280,302
2
L
Bacchus
10,773
634
32
2
0
282,436
4
L
Morgan Le Fay
10,079
593
60
4
0
268,910
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role