Player Matchup

Izanami
Izanami
Brky97
Izanami
Level 6
God Stats
5W - 4L
2,001 SR
Queue Stats
46W - 34L
1,671 Elo+
Solo
King Arthur
King Arthur
DARKNESwolfclaw
King Arthur
Level 26
God Stats
3W - 2L
1,490 SR
Queue Stats
8W - 7L
1,421 Elo+
Party 1
Pele
Pele
DonQuijotrey
Pele
Level 18
God Stats
5W - 2L
1,481 SR
Queue Stats
10W - 8L
1,621 Elo+
Party 1
Nike
Nike
Lordwolfguar
Nike
Level 13
God Stats
15W - 8L
1,730 SR
Queue Stats
21W - 14L
1,609 Elo+
Solo
Baron Samedi
Baron Samedi
Meegle
Baron Samedi
Level 27
God Stats
54W - 26L
1,696 SR
Queue Stats
159W - 116L
1,543 Elo+
Solo
Team Averages
Level 18
1,679 SR
1,573 Elo+

VS

Team Averages
Level 12
1,379 SR
1,540 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
FizzleFlips
Neith
Level 18
God Stats
2W - 6L
1,353 SR
Queue Stats
38W - 43L
1,469 Elo+
Solo
Ymir
Ymir
LavitzAkaria
Ymir
Level 7
God Stats
0W - 1L
1,242 SR
Queue Stats
2W - 4L
1,519 Elo+
Solo
Raijin
Raijin
b01willis
Raijin
Level 20
God Stats
0W - 3L
1,299 SR
Queue Stats
121W - 115L
1,502 Elo+
Solo
Athena
Athena
wizared
Athena
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,709 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Brky97
Izanami
12
9 / 1 / 2
7,505
751
7,003
7,983
2,498
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
DARKNESwolfclaw
King Arthur
12
10 / 0 / 2
7,730
773
7,552
6,066
4,030
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
1 / 1 / 7
5,530
553
2,297
4,953
1,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
3 / 1 / 6
5,754
575
2,950
5,120
3,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Meegle
Baron Samedi
9
2 / 1 / 2
5,514
551
2,898
5,063
2,161
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
8
1 / 5 / 0
5,052
505
1,851
7,993
4,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
1 / 5 / 2
4,869
487
2,120
5,305
1,157
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
0 / 5 / 3
4,726
473
775
6,961
2,699
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
b01willis
Raijin
9
2 / 3 / 1
5,731
573
4,762
4,508
1,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
wizared
Athena
6
0 / 7 / 0
3,920
392
1,553
6,441
1,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
25
Kills
4
4
Deaths
25
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
5
0
0.2
W
Izanami
Brky97
Izanami
9
1
2
10
W
King Arthur
DARKNESwolfclaw
King Arthur
10
0
2
11
W
1
1
7
4.5
L
1
5
2
0.4
L
0
5
3
0.3
W
3
1
6
6
W
Baron Samedi
Meegle
Baron Samedi
2
1
2
3
L
Raijin
b01willis
Raijin
2
3
1
0.83
L
Athena
wizared
Athena
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,700
Damage
11,061
29,185
Taken
31,208
13,648
Mitigated
11,509
13,641
Healing
2,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
1,851
644
217
1,494
7,993
4,489
0
0
7,993
0
24,699
W
Izanami
Brky97
Izanami
7,003
4,550
0
4,743
7,983
2,498
1,489
1,588
6,279
0
57,969
W
King Arthur
DARKNESwolfclaw
King Arthur
7,552
960
0
1,471
6,066
4,030
549
1,529
4,529
0
39,423
W
2,297
632
0
2,381
4,953
1,166
0
743
4,156
0
19,795
L
2,120
789
0
243
5,305
1,157
0
817
4,371
0
17,642
L
775
329
0
0
6,961
2,699
0
381
6,390
6,225
0
W
2,950
216
0
1,503
5,120
3,793
643
1,200
3,864
0
13,674
W
Baron Samedi
Meegle
Baron Samedi
2,898
112
802
2,741
5,063
2,161
451
1,678
3,267
19,595
0
L
Raijin
b01willis
Raijin
4,762
117
0
980
4,508
1,223
0
1,511
2,874
23,346
0
L
Athena
wizared
Athena
1,553
960
0
0
6,441
1,941
0
189
6,212
6,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,033
Gold Earned
24,298
288
Minions Killed
168
0
Camps Cleared
0
927,992
Distance Traveled
832,157
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,052
505
61
6
0
173,989
0
W
Izanami
7,505
751
99
10
0
175,014
1
W
King Arthur
7,730
773
90
9
0
200,312
0
W
Pele
5,530
553
41
4
0
211,473
1
L
Neith
4,869
487
45
5
0
144,432
0
L
Ymir
4,726
473
8
1
0
192,438
0
W
Nike
5,754
575
24
2
0
163,143
0
W
Baron Samedi
5,514
551
34
3
0
178,050
2
L
Raijin
5,731
573
44
4
0
176,116
3
L
Athena
3,920
392
10
1
0
145,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role