Player Matchup

Medusa
Medusa
Bonecollector134
Medusa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,339 Elo+
Solo
Artio
Artio
GhostSniper-xll
Artio
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 33L
1,379 Elo+
Solo
Arachne
Arachne
NatsusScarf
Arachne
Level 27
God Stats
14W - 8L
1,652 SR
Queue Stats
94W - 101L
1,379 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OODerp
Morgan Le Fay
Level 27
God Stats
2W - 5L
1,417 SR
Queue Stats
15W - 24L
1,276 Elo+
Solo
Sun Wukong
Sun Wukong
cuumbanana
Sun Wukong
Level 27
God Stats
7W - 9L
1,337 SR
Queue Stats
30W - 34L
1,323 Elo+
Solo
Team Averages
Level 28
1,481 SR
1,339 Elo+

VS

Team Averages
Level 19
1,317 SR
1,252 Elo+
Danzaburou
Danzaburou
DemiGodSpak
Danzaburou
Level 23
God Stats
2W - 2L
1,218 SR
Queue Stats
203W - 269L
1,343 Elo+
Party 1
Hel
Hel
Gabriel mwn
Hel
Level 8
God Stats
0W - 2L
1,146 SR
Queue Stats
1W - 5L
1,126 Elo+
Solo
Achilles
Achilles
KiIIerKid21
Achilles
Level 20
God Stats
1W - 1L
1,711 SR
Queue Stats
8W - 12L
1,229 Elo+
Solo
Sylvanus
Sylvanus
Playboii Harti
Sylvanus
Level 31
God Stats
0W - 3L
1,228 SR
Queue Stats
267W - 333L
1,354 Elo+
Party 1
Loki
Loki
WoN1-retro_YT
Loki
Level 15
God Stats
27W - 26L
1,281 SR
Queue Stats
391W - 467L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 7
9,531
477
12,959
15,728
5,240
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 3 / 8
9,874
494
4,423
13,220
16,503
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arachne
NatsusScarf
Arachne
17
9 / 0 / 3
10,865
543
8,113
8,622
3,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
OODerp
Morgan Le Fay
18
21 / 0 / 6
12,575
629
21,347
10,206
4,471
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
cuumbanana
Sun Wukong
19
7 / 1 / 3
11,821
591
11,313
17,397
12,686
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DemiGodSpak
Danzaburou
13
3 / 4 / 5
8,430
422
10,381
11,661
4,313
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 13 / 0
8,033
402
1,235
13,219
2,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Achilles
KiIIerKid21
Achilles
13
0 / 10 / 0
7,989
399
8,174
17,101
15,476
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
13
4 / 5 / 4
9,480
474
10,120
18,622
18,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 10 / 2
7,656
383
5,791
12,755
3,917
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
20
42
Kills
9
10
Deaths
42
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
6
7
1.08
L
Danzaburou
DemiGodSpak
Danzaburou
3
4
5
1.38
L
0
13
0
0
W
2
3
8
2
L
Achilles
KiIIerKid21
Achilles
0
10
0
0
W
Arachne
NatsusScarf
Arachne
9
0
3
10.5
W
Morgan Le Fay
OODerp
Morgan Le Fay
21
0
6
24
L
Sylvanus
4
5
4
1.2
L
2
10
2
0.3
W
Sun Wukong
cuumbanana
Sun Wukong
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,155
Damage
35,701
65,173
Taken
73,358
42,839
Mitigated
45,107
23,317
Healing
7,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,959
8,563
0
6,562
15,728
5,240
1,009
4,622
11,106
0
55,054
L
Danzaburou
DemiGodSpak
Danzaburou
10,381
4,567
0
1,485
11,661
4,313
0
5,943
5,718
0
49,224
L
1,235
481
0
0
13,219
2,975
895
8,557
4,662
36,807
0
W
4,423
507
490
1,380
13,220
16,503
1,029
3,562
9,658
20,273
0
L
Achilles
KiIIerKid21
Achilles
8,174
4,159
0
133
17,101
15,476
76
2,389
14,712
0
43,730
W
Arachne
NatsusScarf
Arachne
8,113
5,773
0
1,613
8,622
3,939
2,423
1,453
7,169
0
56,995
W
Morgan Le Fay
OODerp
Morgan Le Fay
21,347
2,501
27
3,092
10,206
4,471
2,682
1,861
8,345
60,797
0
L
Sylvanus
10,120
4,248
1,562
4,548
18,622
18,426
0
5,657
12,965
31,112
0
L
5,791
1,337
0
0
12,755
3,917
0
3,224
9,531
0
41,723
W
Sun Wukong
cuumbanana
Sun Wukong
11,313
4,134
0
10,153
17,397
12,686
1,970
0
17,397
0
75,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,666
Gold Earned
41,588
486
Minions Killed
324
0
Camps Cleared
0
1,846,775
Distance Traveled
1,519,684
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,531
477
105
5
0
328,207
0
L
Danzaburou
8,430
422
73
4
0
309,504
0
L
Hel
8,033
402
75
4
0
265,367
0
W
Artio
9,874
494
34
2
0
362,349
2
L
Achilles
7,989
399
67
3
0
295,500
1
W
Arachne
10,865
543
107
5
0
398,931
1
W
Morgan Le Fay
12,575
629
91
5
0
413,836
1
L
Sylvanus
9,480
474
50
3
0
318,613
2
L
Loki
7,656
383
59
3
0
330,700
4
W
Sun Wukong
11,821
591
149
7
0
343,452
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role