Player Matchup

Ao Kuang
Ao Kuang
Azramenta1
Ao Kuang
Level 26
God Stats
1W - 3L
1,396 SR
Queue Stats
13W - 17L
1,577 Elo+
Solo
Anubis
Anubis
EnglishJose
Anubis
Level 22
God Stats
28W - 9L
1,754 SR
Queue Stats
49W - 36L
1,592 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Thee-F1
Morgan Le Fay
Level 17
God Stats
10W - 6L
1,712 SR
Queue Stats
44W - 34L
1,521 Elo+
Solo
Bellona
Bellona
ross just owns
Bellona
Level 29
God Stats
5W - 2L
1,887 SR
Queue Stats
100W - 75L
1,581 Elo+
Party 2
Anhur
Anhur
xGirk
Anhur
Level 28
God Stats
14W - 14L
1,586 SR
Queue Stats
98W - 67L
1,614 Elo+
Party 2
Team Averages
Level 24
1,667 SR
1,577 Elo+

VS

Team Averages
Level 19
1,688 SR
1,533 Elo+
Hades
Hades
Carlossurf
Hades
Level 27
God Stats
65W - 49L
1,609 SR
Queue Stats
297W - 273L
1,509 Elo+
Solo
Geb
Geb
Henny3528
Geb
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 38L
1,448 Elo+
Solo
Apollo
Apollo
Nuck Chorris680
Apollo
Level 18
God Stats
11W - 7L
1,861 SR
Queue Stats
69W - 78L
1,512 Elo+
Solo
Bakasura
Bakasura
SoilaCerdaRica
Bakasura
Level 15
God Stats
10W - 6L
1,756 SR
Queue Stats
56W - 58L
1,602 Elo+
Party 1
Thor
Thor
imtrollsmite
Thor
Level 16
God Stats
2W - 3L
1,712 SR
Queue Stats
81W - 79L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Azramenta1
Ao Kuang
10
7 / 0 / 3
6,339
634
4,814
5,484
1,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
12
7 / 0 / 1
7,706
771
7,122
4,670
2,321
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Thee-F1
Morgan Le Fay
10
4 / 1 / 3
6,055
606
6,152
4,364
1,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 1 / 3
5,550
555
2,771
5,700
3,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
xGirk
Anhur
10
2 / 3 / 3
5,925
593
5,364
6,134
1,594
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
8
0 / 6 / 1
4,868
487
2,661
8,959
2,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 2 / 2
4,829
483
1,545
5,716
1,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 2 / 2
5,608
561
4,058
5,463
1,644
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
10
4 / 6 / 0
6,069
607
5,789
9,373
3,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

7
0 / 5 / 1
4,625
463
2,153
8,519
2,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
21
Kills
5
5
Deaths
21
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Azramenta1
Ao Kuang
7
0
3
8.5
L
Hades
0
6
1
0.08
W
Anubis
7
0
1
7.5
L
0
2
2
0.5
L
1
2
2
1
L
Bakasura
4
6
0
0.67
W
Morgan Le Fay
Thee-F1
Morgan Le Fay
4
1
3
5.5
L
0
5
1
0.1
W
1
1
3
2.5
W
Anhur
xGirk
Anhur
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,223
Damage
16,206
26,352
Taken
38,030
9,930
Mitigated
10,724
9,025
Healing
8,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Azramenta1
Ao Kuang
4,814
1,299
0
1,208
5,484
1,472
94
501
4,774
27,709
0
L
Hades
2,661
389
126
2,911
8,959
2,294
0
6,340
2,606
18,189
0
W
Anubis
7,122
344
0
2,606
4,670
2,321
568
1,658
3,012
46,999
0
L
1,545
0
0
496
5,716
1,636
0
2,644
2,894
5,451
0
L
4,058
1,926
0
1,199
5,463
1,644
28
1,247
4,138
0
25,131
L
Bakasura
5,789
3,624
0
2,656
9,373
3,124
0
3,148
6,083
0
27,429
W
Morgan Le Fay
Thee-F1
Morgan Le Fay
6,152
287
0
993
4,364
1,264
299
921
3,443
25,605
0
L
2,153
598
0
1,225
8,519
2,026
0
4,134
4,203
0
23,853
W
2,771
523
0
2,475
5,700
3,279
0
626
5,046
18
20,962
W
Anhur
xGirk
Anhur
5,364
3,133
67
1,676
6,134
1,594
1,004
500
5,484
0
27,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,575
Gold Earned
25,999
287
Minions Killed
200
0
Camps Cleared
0
997,960
Distance Traveled
990,120
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,339
634
50
5
0
216,180
0
L
Hades
4,868
487
44
4
0
187,997
0
W
Anubis
7,706
771
91
9
0
178,088
1
L
Geb
4,829
483
9
1
0
208,527
3
L
Apollo
5,608
561
43
4
0
197,965
4
L
Bakasura
6,069
607
62
6
0
212,491
0
W
Morgan Le Fay
6,055
606
51
5
0
207,993
3
L
Thor
4,625
463
42
4
0
183,140
1
W
Bellona
5,550
555
43
4
0
221,780
2
W
Anhur
5,925
593
52
5
0
173,919
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role