Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
BIargh
Horus
Level 88
God Stats
11W - 5L
1,803 SR
Queue Stats
318W - 307L
1,613 Elo+
Party 1
Thor
Thor
Dingletronn
Thor
Level 142
God Stats
5W - 2L
1,971 SR
Queue Stats
225W - 201L
1,649 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Jugram23
Morgan Le Fay
Level 160
God Stats
26W - 19L
1,592 SR
Queue Stats
216W - 194L
1,650 Elo+
Solo
Xbalanque
Xbalanque
chekol1n
Xbalanque
Level 160
God Stats
14W - 14L
1,563 SR
Queue Stats
674W - 713L
1,591 Elo+
Solo
Team Averages
Level 142
1,686 SR
1,601 Elo+

VS

Team Averages
Level 134
1,515 SR
1,607 Elo+
Kukulkan
Kukulkan
BRAUIO
Kukulkan
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
43W - 55L
1,685 Elo+
Solo
Nox
Nox
HeftyOtter
Nox
Level 118
God Stats
12W - 8L
1,693 SR
Queue Stats
139W - 138L
1,581 Elo+
Solo
Cthulhu
Cthulhu
Loppinn
Cthulhu
Level 129
God Stats
4W - 7L
1,534 SR
Queue Stats
462W - 457L
1,544 Elo+
Solo
Chiron
Chiron
Shiranuiiii
Chiron
Level 160
God Stats
32W - 30L
1,627 SR
Queue Stats
470W - 497L
1,594 Elo+
Solo
Mercury
Mercury
Somewhat Classy
Mercury
Level 134
God Stats
2W - 2L
1,219 SR
Queue Stats
49W - 36L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
2 / 0 / 6
10,401
800
4,163
6,610
5,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Horus
BIargh
Horus
15
0 / 1 / 10
8,973
690
2,694
11,220
7,682
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
11 / 2 / 2
11,938
918
10,655
10,679
5,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Jugram23
Morgan Le Fay
17
2 / 1 / 5
9,864
759
9,616
7,898
2,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
chekol1n
Xbalanque
17
1 / 2 / 8
10,061
774
8,235
9,051
3,859
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BRAUIO
Kukulkan
15
0 / 3 / 2
8,796
677
6,562
8,183
2,666
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 3 / 0
6,414
493
1,730
4,451
1,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Loppinn
Cthulhu
16
1 / 5 / 1
8,156
627
9,609
14,887
16,377
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
12
0 / 1 / 2
7,350
565
1,921
2,509
730
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
3 / 4 / 2
9,253
712
4,146
11,953
4,328
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
16
Kills
4
6
Deaths
16
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
0
6
5
W
Horus
BIargh
Horus
0
1
10
5
L
Kukulkan
BRAUIO
Kukulkan
0
3
2
0.33
W
11
2
2
6
L
0
3
0
0
W
Morgan Le Fay
Jugram23
Morgan Le Fay
2
1
5
4.5
L
Cthulhu
Loppinn
Cthulhu
1
5
1
0.3
L
Chiron
0
1
2
1
L
3
4
2
1
W
Xbalanque
chekol1n
Xbalanque
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,363
Damage
23,968
45,458
Taken
41,983
25,497
Mitigated
25,173
10,929
Healing
3,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
4,163
591
2,520
2,216
6,610
5,726
389
1,612
4,998
17,526
0
W
Horus
BIargh
Horus
2,694
1,344
869
1,684
11,220
7,682
1,230
4,141
5,990
0
14,656
L
Kukulkan
BRAUIO
Kukulkan
6,562
76
0
595
8,183
2,666
0
3,481
4,307
44,400
0
W
10,655
799
0
1,398
10,679
5,298
893
3,682
5,816
0
35,946
L
1,730
43
0
500
4,451
1,072
0
2,067
2,057
3,804
0
W
Morgan Le Fay
Jugram23
Morgan Le Fay
9,616
187
139
1,603
7,898
2,932
553
4,384
2,986
43,882
0
L
Cthulhu
Loppinn
Cthulhu
9,609
1,123
0
772
14,887
16,377
0
4,203
10,135
30,892
0
L
Chiron
1,921
1,088
195
892
2,509
730
0
1,261
1,115
0
16,247
L
4,146
2,343
0
360
11,953
4,328
0
2,155
9,381
0
28,902
W
Xbalanque
chekol1n
Xbalanque
8,235
2,584
0
500
9,051
3,859
5,445
4,621
4,430
0
43,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,237
Gold Earned
39,969
328
Minions Killed
234
12
Camps Cleared
3
1,196,565
Distance Traveled
938,182
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,401
800
35
3
0
210,790
3
W
Horus
8,973
690
33
3
1
269,160
0
L
Kukulkan
8,796
677
86
7
0
184,115
1
W
Thor
11,938
918
67
5
3
258,425
4
L
Nox
6,414
493
8
1
0
73,078
2
W
Morgan Le Fay
9,864
759
87
7
5
235,544
3
L
Cthulhu
8,156
627
34
3
0
209,783
1
L
Chiron
7,350
565
35
3
2
207,906
1
L
Mercury
9,253
712
71
5
1
263,300
0
W
Xbalanque
10,061
774
106
8
3
222,646
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role