Player Matchup

Rama
Rama
Atrimn
Rama
Level 98
God Stats
6W - 7L
1,627 SR
Queue Stats
184W - 175L
1,547 Elo+
Solo
Scylla
Scylla
MrMissguided
Scylla
Level 16
God Stats
7W - 3L
1,415 SR
Queue Stats
19W - 23L
1,407 Elo+
Party 1
Hercules
Hercules
SlinkyUndew
Hercules
Level 63
God Stats
1W - 3L
1,500 SR
Queue Stats
178W - 149L
1,526 Elo+
Party 1
Gilgamesh
Gilgamesh
imValid
Gilgamesh
Level 47
God Stats
4W - 1L
1,363 SR
Queue Stats
136W - 154L
1,458 Elo+
Party 2
Set
Set
lilmanmoore
Set
Level 121
God Stats
21W - 39L
1,420 SR
Queue Stats
326W - 342L
1,460 Elo+
Party 2
Team Averages
Level 69
1,465 SR
1,480 Elo+

VS

Team Averages
Level 51
1,387 SR
1,441 Elo+
Scylla
Scylla
BruhClient
Scylla
Level 96
God Stats
9W - 8L
1,503 SR
Queue Stats
342W - 321L
1,505 Elo+
Party 3
Ao Kuang
Ao Kuang
HAPPYMAN24
Ao Kuang
Level 61
God Stats
4W - 9L
1,409 SR
Queue Stats
329W - 306L
1,521 Elo+
Party 3
Athena
Athena
Physicsisfun
Athena
Level 37
God Stats
1W - 1L
1,298 SR
Queue Stats
2W - 6L
1,226 Elo+
Solo
Apollo
Apollo
SYST3M9
Apollo
Level 57
God Stats
2W - 2L
1,226 SR
Queue Stats
279W - 293L
1,442 Elo+
Party 3
Set
Set
bookdog564
Set
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 102L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Atrimn
Rama
13
1 / 6 / 2
7,548
472
12,008
10,738
3,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
11
0 / 8 / 0
6,698
419
4,595
11,898
4,298
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
SlinkyUndew
Hercules
10
0 / 3 / 1
7,187
449
2,868
13,813
8,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
imValid
Gilgamesh
13
0 / 4 / 0
7,129
446
7,062
12,721
8,625
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
7 / 4 / 0
8,850
553
6,887
11,539
4,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BruhClient
Scylla
18
11 / 0 / 4
10,945
684
13,081
8,308
2,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
HAPPYMAN24
Ao Kuang
16
5 / 0 / 2
9,274
580
10,744
11,490
9,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Athena
13
1 / 3 / 8
8,078
505
3,307
13,420
7,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
SYST3M9
Apollo
14
4 / 3 / 4
8,531
533
9,794
11,828
3,790
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
4 / 2 / 3
8,527
533
5,780
9,162
3,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
8
Kills
25
25
Deaths
8
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Rama
Atrimn
Rama
1
6
2
0.33
W
Scylla
BruhClient
Scylla
11
0
4
13
W
Ao Kuang
HAPPYMAN24
Ao Kuang
5
0
2
6
L
Scylla
0
8
0
0
W
Athena
1
3
8
1.67
W
Apollo
SYST3M9
Apollo
4
3
4
2
L
Hercules
SlinkyUndew
Hercules
0
3
1
0.17
W
4
2
3
2.75
L
Gilgamesh
imValid
Gilgamesh
0
4
0
0
L
7
4
0
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,420
Damage
42,706
60,709
Taken
54,208
29,327
Mitigated
26,988
13,277
Healing
20,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Atrimn
Rama
12,008
8,789
0
1,720
10,738
3,136
1,203
1,522
9,216
0
55,384
W
Scylla
BruhClient
Scylla
13,081
3,373
178
5,121
8,308
2,918
788
2,905
5,403
75,631
0
W
Ao Kuang
HAPPYMAN24
Ao Kuang
10,744
1,632
0
6,744
11,490
9,549
548
0
11,490
55,343
0
L
Scylla
4,595
504
0
2,336
11,898
4,298
276
7,741
4,157
33,591
0
W
Athena
3,307
1,611
0
3,806
13,420
7,612
225
851
12,079
13,408
0
W
Apollo
SYST3M9
Apollo
9,794
6,662
0
4,190
11,828
3,790
1,295
166
11,548
0
65,543
L
Hercules
SlinkyUndew
Hercules
2,868
1,165
0
2,326
13,813
8,672
19
5,881
7,932
0
20,704
W
5,780
2,951
0
880
9,162
3,119
0
1,060
8,102
0
58,070
L
Gilgamesh
imValid
Gilgamesh
7,062
1,543
0
2,809
12,721
8,625
0
9,409
3,312
0
39,813
L
6,887
4,211
0
4,086
11,539
4,596
0
2,887
8,652
0
54,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,412
Gold Earned
45,355
369
Minions Killed
471
0
Camps Cleared
0
1,438,213
Distance Traveled
1,549,570
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,548
472
97
6
0
251,102
0
W
Scylla
10,945
684
141
9
0
323,325
4
W
Ao Kuang
9,274
580
105
7
0
316,290
4
L
Scylla
6,698
419
62
4
0
271,063
4
W
Athena
8,078
505
19
1
0
305,446
0
W
Apollo
8,531
533
111
7
0
298,422
1
L
Hercules
7,187
449
32
2
0
306,378
5
W
Set
8,527
533
95
6
0
306,087
1
L
Gilgamesh
7,129
446
73
5
0
305,618
0
L
Set
8,850
553
105
7
0
304,052
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role